Odd-Eyes Deck #761361 — Yu-Gi-Oh! OCG

52 Main, 18 Extra, incl. Astrograph Sorcerer, the Starfrost Magician x3, Performapal Skullcrobat Joker x3, Supreme King Gate Magician x3. Created Oct 4, 2026 by YGO Mod.

Deck Odd-Eyes OCG

Created by: YGO Mod (20517634)

Created On: 10/04/2026

Main Deck (52)

Extra Deck (18)

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 30, 2026
30± 10/ 100
Power Score
Structural 48
Reliability 35
Going First 45
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 48
Going First 45
Going Second 50
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox
  • Format: ocg

Legality

Main 52 / Extra 18 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Odd-Eyes and Supreme King Extra Deck boss monsters (Supreme King Z-ARC 4000 ATK, Odd-Eyes Rebellion Xyz Dragon 3000 ATK, Odd-Eyes Absolute Dragon 2800 ATK) reached through Pendulum-zone and Magician searches; Link and Synchro beaters (Underworld Goddess, Odd-Eyes Override Dragon, Supreme King Dragon Clear Wing) once the board is contested
  • Turn 1 (going first): Open a Pendulum searcher (Astrograph Sorcerer, Horoscope Sorcerer, Supreme King Gate Magician, Double Iris Magician) and set up two Pendulum scales, then extend with Extra Deck summons (Inferred; no combo recordings)
  • Turn 2 (going second): Hold a hand trap (Ash Blossom, Droll & Lock Bird, Effect Veiler, Ghost Ogre, Ghost Belle, Infinite Impermanence) and use it to interrupt the opponent's first board, then rebuild through the Pendulum zone (Inferred)
  • Recovery: Recover through Mulcharmy draw effects, Wings of Light, Star Pendulumgraph and Odd-Eyes Arc Pendulum Dragon's Special Summon from the GY (Inferred from card text)
  • After siding: Not evaluable: the deck has zero Side Deck cards and no post-side plan can be read from the evidence

Why it scores here

The deck is illegal in OCG: it runs two Forbidden cards (Called by the Grave and Triple Tactics Talent) and 18 Extra Deck cards against a 15-card cap, so the score is capped and labelled structural-only. Its consistency reads as moderate: the searcher text group reaches at least one copy in a 5-card opening hand about 85% of the time, but the archetype core is only about 67% open and the Pendulum-zone starters are spread across many single copies. Interaction is the strongest part of the system, with seven hand traps and about 21 negation and 24 removal effects. The deck has no recorded boards, so combo ceiling and median output cannot be measured and are scored from text only. Popularity and usage did not earn points, and no card scores were averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least one searcher in a 5-card hand) is about 0.85 and the core-archetype group is about 0.67 open; the Pendulum starter set is single-copy heavy (Inferred)
D2 Opening-Hand Quality & Brick Management 50 Pendulum starters and the copy histogram (34 singles) leave many non-functional hands; hand-trap and tech slots are redundant with no conflicting Normal Summons (Inferred)
D3 Combo Conversion & Ceiling 40 No parseable combo boards exist, so the ceiling rests on card text for Extra Deck boss summons only (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards give a median, and the usage stats show only 6 of 16 core cards present (Inferred)
D5 Interruption Resilience & Route Redundancy 48 Searchers and Pendulum recursion give some route redundancy, but there is no recorded board evidence for interruption recovery (Inferred)
D6 Resource Economy, Recovery & Grind 52 Searchers, Wings of Light, Star Pendulumgraph and Mulcharmy draws support rebuilding; no resource signature is recorded (Inferred)
D7 End-Board & Interaction Quality 62 Seven hand traps plus about 21 negation and 24 removal effects give broad interaction; no recorded end-boards to test layering (Inferred)
D8 Going-Second & Board-Breaking Power 58 Hand traps and Ghost-type Tuners can challenge a board when going second, but Raigeki and Harpie's Feather Duster are limited by the Forbidden-card legality issue (Inferred)
D9 Offensive Pressure & Closing Power 60 Supreme King Z-ARC (4000 ATK) and the Odd-Eyes Xyz/Link bosses give strong end-board ATK on paper (Verified stats, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 45 52 Main Deck cards with 41 distinct cards and 17 spells is compact-to-moderate, but the copy spread lowers flexibility (Inferred)
D11 Extra Deck Efficiency & Coverage 40 The Extra Deck is over the 15-card limit by 3 and mixes Fusion, Link, Xyz, Synchro and Pendulum boss routes, which is an illegal and inefficient use of slots (Verified)
D12 Side Deck Adaptability 15 The deck has zero Side Deck cards, so no post-side adaptability exists (Verified)
D13 Matchup Coverage & Format Fit 40 No dated metagame or tournament sample is supplied, so format fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 35 The line depends on Pendulum scale timing and multiple Extra Deck summon routes, which raises the decision burden (Inferred)

How the score was computed

Strategy profile: Midrange only for structural weights; Stun is a secondary tag and is not blended into the weights. Structural ≈ 48, Going First ≈ 45, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-10); Extra Deck over limit / dependence on many Extra routes (-2). Final formula: Illegal cap: Final = 0.80*Structural(48) + 0.20*TournamentReliability(35) + ContextModifiers(-12) = 33, capped to 30 because the list is illegal (structural-only). Meta Power provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.85 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher text (16 cards) supports consistent first-turn access to Pendulum starters
  • Broad interaction from seven hand traps and many negation and removal effects
  • Strong Extra Deck closing power (Supreme King Z-ARC, Odd-Eyes Rebellion Xyz Dragon, Odd-Eyes Absolute Dragon)

Weaknesses

  • Illegal in OCG: two Forbidden cards and an 18-card Extra Deck over the 15-card limit
  • No side deck, so there is no post-side plan
  • Low archetype purity: only 4 exact Odd-Eyes-name copies, with the rest split across Magician, Supreme King and generic cards
  • No recorded combos or stats to measure real conversion

Critical choke points

  • Pendulum zone scale setup: a missing scale pair stops most Pendulum starts
  • Single-copy Pendulum starters (Astrograph, Horoscope, Double Iris) make the opening depend on specific draws
  • Extra Deck boss access depends on Odd-Eyes or Supreme King materials being present
Priority Remove Add Reason
1 Called by the Grave and Triple Tactics Talent Legal OCG substitutes (for example, a legal negate or draw card) Both are Forbidden in OCG; removing them is required before the deck can be legal
2 Two Extra Deck cards (any non-core Link or Synchro) Nothing; reduce the Extra Deck to 15 cards Brings the Extra Deck within the OCG maximum of 15
3 One Level-0 spell or trap A Side Deck of up to 15 cards Adds the missing side plan (D12 is 15 today)

Evidence & confidence

  • Verified: Illegal status: Called by the Grave and Triple Tactics Talent are Forbidden in OCG; Extra Deck count 18 exceeds the 15 maximum; Side Deck count is 0; Searcher text group 16 copies, and Forbidden/Limited status for listed cards
  • Observed: Usage stats: 6 of 16 core cards present, 37.5% core-present share
  • Inferred: Hypergeometric starter, core and hand-trap odds; Interaction density from text flags; Going-first and going-second plan read; Dimension scores D1 to D11 and D14
  • Provisional: Format fit D13 and Meta Power (no dated meta sample); Tournament reliability (no tournament link)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry: going-first, going-second, matchup and brick rates are Inferred or Unknown No Side Deck supplied, so post-side performance is unknown Meta Power is provisional unless a dated metagame sample is supplied

More OCG Info

Odd-Eyes

Odd-Eyes Breakdown

 
 

 

 

 

 

 

 
 

 

 
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