D/D/D Deck #761289 — Yu-Gi-Oh! OCG
56 Main, 15 Extra, incl. Artifact Lancea x3, Kuriboh - Multiply! x3, Lava Golem x3. Created Oct 4, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/04/2026
Main Deck (56)
- Abominable Unchained Soul x1
- Artifact Lancea x3
- Detonating Kuriboh x1
- Droll & Lock Bird x1
- Fiendsmith Engraver x1
- Kuriboh - Multiply! x3
- Lacrima the Crimson Tears x1
- Lava Golem x3
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x1
- Unchained Oni of Shara x1
- Unchained Oni of Shyma x3
- Unchained Soul of Sharvara x3
- Unchained Soul of Shyama x1
- Unchained Twins - Aruha x1
- Unchained Twins - Rakea x1
- Unchained Twins - Sarama x1
- Unchained Zealot - Kamra x1
- Ash Blossom & Joyous Spring x2
- Ghost Belle & Haunted Mansion x1
- Ghost Ogre & Snow Rabbit x1
- Abomination's Prison x3
- Fiendsmith's Sanct x1
- Harpie's Feather Duster x1
- Reincarnation of the Unchained x3
- Triple Tactics Talent x1
- Anti-Spell Fragrance x1
- Escape of the Unchained x1
- Infinite Impermanence x1
- Solemn Accusation x2
- Solemn Judgment x1
- Solemn Warning x2
- Unchained Hunger x1
Extra Deck (15)
- Fiendsmith's Desirae x1
- Fiendsmith's Requiem x1
- Fiendsmith's Sequence x1
- Promethean Princess, Bestower of Flames x1
- S:P Little Knight x1
- Unchained Firelord of Yama x1
- Unchained Soul Lord of Yama x3
- Unchained Soul of Abominable Rage x1
- Unchained Soul of Anguish x1
- Unchained Soul of Rage x1
- Underworld Goddess of the Closed World x1
- D/D/D Wave High King Caesar x1
- Evilswarm Exciton Knight x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 49 |
| Going First | 50 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Toolbox
- Secondary strategies: Stun, Midrange
- Format: ocg
Legality
Main 56 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Link and Xyz boss monsters from the Extra Deck (Unchained Enma Lord Yama 3000 ATK, Underworld Goddess 3000 ATK, Nibiru 3000 ATK) once the board is protected (Inferred; no combos recorded); Unchained recursion loops through the GY (Abomination's Prison, Reincarnation of the Unchained, Unchained Soul of Shyama/Sharvara) that rebuild boards after interaction (Inferred)
- Turn 1 (going first): Open a searcher (Mulcharmy Fuwalos/Purulia, Droll & Lock Bird, Abomination's Prison, Reincarnation) and set Solemn/Ash backrow to protect the first Link line (Inferred; text-only read)
- Turn 2 (going second): Spend hand traps (Ash Blossom, Maxx C, Infinite Impermanence, Ghost Belle, Ghost Ogre) on the opponent's starter and Link through the resulting board (Inferred)
- Recovery: Use GY effects of Unchained monsters and Reincarnation of the Unchained to shuffle and re-summon after a broken board (Inferred)
- After siding: None. The side deck is empty, so no post-side plan exists.
Why it scores here
The deck reliably shows interaction: 11 hand traps, 10 negation texts and 5 Solemn/Ash-style interruptions give it a strong end-board and going-second presence, which earns the top scores in D7 and D8. Its engine is weaker. Only 4 of 23 archetype-core cards are present, and the deck carries 71 off-archetype copies of Unchained, Fiendsmith, Mulcharmy and Solemn cards, so the D/D/D label does not describe the list. The probability model gives roughly a 68 percent chance of at least one searcher in a 5-card opening hand, but no recorded combos exist to convert that into a measured ceiling or median, so D3 and D4 rest on text reading only. The score is not the result of averaging card scores or of archetype popularity. It is capped at 25 because two Forbidden cards are run in OCG, which makes the list Illegal, and the side deck is empty, which leaves no post-side plan (D12 = 15).
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 45 | P(at least one searcher in a 5-card hand) ≈ 0.68; only 7 copies of archetype-core cards, 4 of 23 core cards present; 2-card bootstrap (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 40 | 23 of 35 main cards are singletons; 56-card main with many role-specific interruptions and conflicting Normal Summon restrictions raises brick risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No recorded combos; ceiling read only from card text, with Link 3000-ATK bosses and GY recursion as potential payoffs (Inferred, text-only) |
| D4 | Combo Floor & Median Output | 35 | No recorded boards, so no median or power distribution; floor cannot be measured (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 50 | Several GY recursion routes (Abomination's Prison, Reincarnation, Unchained Soul of Shyama, Sharvara) and multiple starters give partial redundancy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | 11 searcher-text cards and 2 draw cards (Mulcharmy line, Maxx C) provide card flow; no measured resource signature (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 11 hand traps, 10 negation texts, 28 removal texts and 5 Solemn/Ash-style interruptions give dense, layered interaction (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 60 | 75 percent chance of at least one hand trap in a 6-card going-second hand; Feather Duster and Solemn backrow challenge the board (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Three 3000-ATK Link/Xyz bosses (Enma Lord Yama, Underworld Goddess, Nibiru) exist, but no board or damage data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 56 main cards with 17 tech cards and 23 singletons; compact enough for legal size but slot-heavy for consistency (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | Extra Deck is full at 15 with 12 Link monsters; flexibility is good across Link and Xyz summons (Verified structure, Inferred use) |
| D12 | Side Deck Adaptability | 15 | Side deck is empty (side_count 0), so there is no post-side adaptability at all (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no dated metagame sample; archetype share unavailable, so dimension is Provisional at 50 |
| D14 | Pilotability & Error Tolerance | 35 | Multiple interlocking GY effects and many interruption timings make the deck error-prone for a casual pilot (Inferred) |
How the score was computed
Strategy profile: Toolbox (D13 dropped and weights renormalized to 95, because no meta data is supplied). Structural ≈ 49, Going First ≈ 50, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-8); engine conflicts (-4). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*49 + 0.20*40 - 12 = 35.2, then capped to 25 because the deck is Illegal (Forbidden cards run). Theoretical/structural only.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.68 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction package: 11 hand traps, 10 negation texts, 28 removal texts (Inferred semantic)
- Good going-second answers to a single starter (Ash Blossom x2, Maxx C, Infinite Impermanence, Ghost Belle, Ghost Ogre)
- Extra Deck is full and flexible: 12 Link monsters plus Xyz and Fusion options
- Multiple Unchained GY recursion routes give some resilience after interruption (Inferred)
Weaknesses
- Illegal as built: Triple Tactics Talent and D/D/D Wave High King Caesar are Forbidden
- Engine is fragmented: 4 of 23 archetype-core cards present, 0 exact D/D/D copies, 71 off-archetype copies
- No side deck, so no post-side plan (D12 = 15)
- No combo or tournament evidence, so floor and ceiling cannot be measured
Critical choke points
- Searcher density (11 cards, about 0.68 chance of one in hand) is the only path to the engine; a miss leaves hand traps and no payoff (Inferred)
- Two Forbidden cards cannot be legally played in OCG, so the list must change before any real use
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Triple Tactics Talent | A legal Unchained searcher or backrow answer | Forbidden in OCG; the list cannot be played as built |
| 1 | D/D/D Wave High King Caesar | A legal Extra Deck Link or Xyz boss that fits the Unchained engine | Forbidden in OCG and sits in the Extra Deck; the deck is Illegal until this changes |
| 2 | Off-archetype tech cards (for example Harpie's Feather Duster or Anti-Spell Fragrance) | Unchained or Fiendsmith staples that raise the engine's hit rate | Lowers the number of dead draws and improves D1 and D2 |
| 3 | Nothing (side deck is empty) | A 10–15 card side deck covering the most common interruption lines | Gives a post-side plan for best-of-3 play (D12) |
Evidence & confidence
- Verified: Illegal status: Triple Tactics Talent and D/D/D Wave High King Caesar are Forbidden and each run 1 copy; Main 56 (legal range 40–60), Extra 15 (legal range 0–15), Side 0 (legal range 0–15); Archetype-core inclusion: 4 of 23 core cards present; 0 exact-name D/D/D copies
- Observed: No recorded boards exist for this deck, so no observed combo frequencies
- Inferred: Toolbox primary strategy from the 11 hand traps, 28 removal texts and recursion routes; P(at least one searcher in 5-card hand) ≈ 0.68 and P(at least one hand trap in 6-card hand) ≈ 0.75; Going-first and going-second power estimates from card text and probabilities
- Provisional: D13 matchup and format fit: no tournament link or dated meta sample; Meta Power: null
- Data gaps: No combos supplied, so floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and pilot match record are absent No win-rate telemetry (going-first/second, matchup, brick/starter rates) Meta Power is provisional unless a dated metagame sample is supplied Side deck is empty, so post-side behaviour is unknown
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