Vaalmonica Deck #761181 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. Selettrice Vaalmonica x3, Angello Vaalmonica x3, Dimonno Vaalmonica x3. Created Oct 4, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/04/2026
Main Deck (40)
- Droll & Lock Bird x1
- Fabled Lurrie x1
- Fiendsmith Engraver x1
- Lacrima the Crimson Tears x1
- Maxx "C" x1
- Mulcharmy Fuwalos x2
- Mulcharmy Purulia x2
- Nibiru, the Primal Being x1
- Selettrice Vaalmonica x3
- Angello Vaalmonica x3
- Dimonno Vaalmonica x3
- Ash Blossom & Joyous Spring x2
- Ghost Ogre & Snow Rabbit x2
- Dark Ruler No More x2
- Fiendsmith's Tract x1
- Terraforming x1
- Vaalmonica Disarmonia x1
- Vaalmonica Invitare x2
- Vaalmonica Scelta x3
- Vaalmonica Versare x2
- Vaalmonica, the Agathokakological Voice x3
- Vaalmonica Ereditare x1
- Vaalmonica Followed Rhythm x1
Extra Deck (15)
- Fiendsmith's Lacrima x1
- Magistus Chorozo x1
- A Bao A Qu, the Lightless Shadow x1
- Artemis, the Magistus Moon Maiden x1
- Duralume, Vaalmonican Heathen Hallow x1
- Exceed the Pendulum x1
- Fiendsmith's Requiem x1
- Fiendsmith's Sequence x1
- Knightmare Gryphon x1
- Lyna the Light Charmer, Lustrous x1
- S:P Little Knight x1
- Zebufera, Vaalmonican Hallow Heathen x2
- The Three Champions of Swordsoul x1
- Number 60: Dugares the Timeless x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 56 |
| Going First | 58 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Tempo
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Pendulum Resonance-gated Link Summons (Zebufera, Duralume) and Vaalmonica Link beats, with Fiendsmith's Lacrima and Lyna as secondary boards; Fiendsmith's Lacrima field lock (-600 ATK) and Exceed the Pendulum searching/extension
- Turn 1 (going first): Angello or Dimonno Pendulum Set, Vaalmonica searcher (Selettrice / Vaalmonica the Voice) into a Link Summon once 3 Resonance Counters exist; Ash Blossom and Droll held up as interaction
- Turn 2 (going second): Hand traps (Ash Blossom, Ghost Ogre, Droll & Lock Bird, Maxx C, Nibiru) against the opponent's first Normal/Special Summon, then a Pendulum-zone rebuild; no side deck to adjust the plan
- Recovery: Searcher-dense main deck (17 searcher-text cards) plus Mulcharmy draw engines to refill hand and re-establish Pendulum Zone scales
- After siding: Not supported: Side Deck size is 0, so no post-side plan exists in a best-of-3 setting
Why it scores here
This OCG list is illegal as submitted: two Forbidden cards (Knightmare Gryphon and Number 60: Dugares the Timeless) are in the Extra Deck, so the normal Final Contextual score is capped and this result is theoretical and structural-only. Structurally the deck is consistent on paper: the Vaalmonica core (27 copies, 99.8% chance of at least one in a 5-card opener) and 17 searcher-text cards give it a real engine, and 7 hand traps keep it interactive on the going-second turn. The Vaalmonica Link route and Lacrima's field lock supply end-board pressure, but no combo boards were recorded, so ceiling and median output are text-only inferences. The deck has no side deck, so adaptability is scored near the floor, and the 45.5% exact-name archetype purity with Fiendsmith, Mulcharmy and Magistus splashes weakens engine coherence. The score reflects consistency, interaction and resilience measured on the system, not the popularity of Vaalmonica or an average of card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one Vaalmonica core copy in 5-card opener) ≈ 0.998 across 27 copies; 3-copy starters at 0.34 each; no starter-count combo data (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Copy histogram 11×1 / 7×2 / 5×3 with 17 searcher-text cards and 7 hand traps; 30 off-archetype copies and 2 Forbidden slots reduce hand coherence (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards (total combos 0); ceiling read from card text only (Pendulum Resonance Link route, Lacrima field lock) (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combo median or power distribution available; floor estimated from searcher-driven Link lines (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 65 | Seven hand traps and Ash/Ghost Ogre/Droll/Maxx C give multiple interruption answers; searcher density gives redundant starters (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Searcher density (17 cards) and Mulcharmy draw engines regenerate resources; Pendulum Resonance counters are a finite spend (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | Interaction text on Ash Blossom, Ghost Ogre, Droll & Lock Bird, Maxx C, Dark Ruler No More and Lacrima (-600 ATK field lock); 11 removal-text cards (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 66 | P(at least one hand trap in 6-card opener, going second) ≈ 0.71 across 7 hand traps; Lacrima and Ghost Ogre provide follow-up interaction (Inferred) |
| D9 | Offensive Pressure & Closing Power | 64 | Link ATK at 2500 to 2800 (Zebufera ×2, A Bao A Qu) and Lacrima's -600 ATK lock; no end-board sample to confirm conversion (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 55 | Main 40 cards at the OCG minimum with 23 distinct cards and 11 one-ofs; 45.5% exact archetype purity lowers compactness (Verified composition, Inferred consequence) |
| D11 | Extra Deck Efficiency & Coverage | 58 | 15 Extra Deck slots at maximum, with 11 Link monsters covering several summon routes, but 2 of them are Forbidden and cannot be run (Verified) |
| D12 | Side Deck Adaptability | 15 | Side deck is empty (Side Deck size 0); no post-side plan and no post-side performance data (Verified absence, Provisional) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link and no dated metagame sample; archetype usage stats are context only (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Pendulum scale plus Resonance-counter gating and several Quick Effect hand-trap timings create a moderate decision load (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 56, Going First ≈ 58, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (Forbidden in-format) (-12); illegal cap (-12); no side deck (0). Final formula: Illegal cap: 0.80*Structural(56.2) + 0.20*TournamentReliability(45) = 53.9, less banlist-exposure modifier (-12) = 41.9 theoretical; capped to 30 because the list is illegal (Forbidden cards). Meta Power provisional/null.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ 0 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Core Vaalmonica starters are near-certain in an opening hand (0.998 for the archetype core group)
- Seven hand traps and about 11 removal-text cards cover both going-first and going-second interaction
- Searcher density (17 cards) and draw engines support recovery after a disruption
- Link-based Extra Deck offers several 2500-plus ATK end-board options
Weaknesses
- Illegal as submitted: two Forbidden cards in the Extra Deck
- No side deck, so there is no post-side adaptation
- Low exact-name archetype purity (45.5%) with four related sub-archetypes spread across the list
- No combo or tournament data, so the ceiling and median are unverified
Critical choke points
- Pendulum Resonance counters gate Link Summons of Zebufera and Duralume; without 3 counters the main Link route is offline
- Forbidden Knightmare Gryphon and Number 60 cannot be legally run, so any line built on them is unavailable
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Knightmare Gryphon | A legal Vaalmonica or LIGHT Fiend Link monster to keep the Extra Deck in the Link route | Forbidden in OCG; the list cannot be legal while it runs |
| 2 | Number 60: Dugares the Timeless | A legal Fiendsmith or Vaalmonica Extra Deck monster, or a second copy of a core Link | Forbidden in OCG; removing it keeps the deck legal and restores its Extra Deck coverage |
| 3 | Off-archetype filler (e.g., Mulcharmy splash or Dark Ruler No More) | A 15-card side deck with Ash Blossom copies, Droll-style hand traps and anti-Link answers | The deck has no side deck, so it cannot adapt in a best-of-3 event |
Evidence & confidence
- Verified: Legality: two Forbidden cards (Knightmare Gryphon, Number 60) each run at 1 copy, making the list Illegal; Main 40 and Extra 15 are within OCG size rules; side is 0; Archetype core group P(at least one in 5-card opener) = 0.998 over 27 copies; Archetype exact-name purity = 45.5%
- Inferred: Consistency and brick estimates from hypergeometric draws and composition; Interaction quality from card text (hand traps, negation, removal); Going-first and going-second plans read from card text
- Provisional: Matchup and format fit (no tournament link, no dated metagame); Meta Power (null)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record are absent No win-rate telemetry for going-first/second, matchup, or brick/starter rates Meta Power is provisional unless a dated metagame sample is supplied Deck title is null; the deck was identified by archetype only
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