Borrel Deck #760902 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Chamber Dragonmaid x5, Dark End Evaporation Dragon x3, Dragonmaid Lorpar x3. Created Oct 4, 2026 by YGO Mod.

Deck Borrel OCG

Created by: YGO Mod (20517634)

Created On: 10/04/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
36± 8/ 100
Power Score
Structural 50
Reliability 40
Going First 45
Going Second 35

Deck — Deck Power Evaluation

Final Contextual Deck Power: 36/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 50
Going First 45
Going Second 35
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Fusion Summon 3000-3500 ATK Dragonmaid and Dragon fusion monsters (House Dragonmaid, Dragonmaid Sheou, Borreload Furious Dragon) and close with the boards they leave; Xyz pressure from Galaxy-Eyes Full Armor Photon Dragon and Galaxy-Eyes Cipher Dragon, if the Xyz material is reachable
  • Turn 1 (going first): Normal Summon a Dragonmaid monster that adds another Dragonmaid (Kitchen Dragonmaid, Parlor Dragonmaid, Nurse Dragonmaid), then convert the field into a Fusion Summon with Dragonmaid Changeover or the Extra Deck fusions (Inferred from card text; no combo data)
  • Turn 2 (going second): Use Dragonmaid Tidying, Swords of Concealing Light, or Sheou's negation to answer the opponent's board, then rebuild through Dragonmaid recursion from the GY (Inferred; no combo data)
  • Recovery: Return Dragonmaid monsters to hand through Dragonmaid Downtime, Dragonmaid Changeover, and the Battle Phase bounce effects on Chamber, Kitchen, Parlor, and Nurse Dragonmaid, then replay them (Inferred)
  • After siding: Not evaluable: the deck has no side deck (side_count 0), so there is no post-side plan

Why it scores here

The deck is scored as a system on its structure only, because the list is illegal (Chamber Dragonmaid runs 5 copies against an OCG limit of 3) and the scoring cap applies. The Dragonmaid core is dense and recursive: several 1-2 level Dragonmaid starters add other Dragonmaid cards, and the Battle Phase bounce lets them be replayed, which supports a reasonable chance of a live engine on turn 1-2 (about 0.85 for at least one searcher-text card in a 5-card opening hand). Closing power comes from 3000-3500 ATK Fusion monsters, and interaction is limited to a few negation and removal effects with no hand traps. The score stays low because there are no recorded boards, no tournament or win-rate data, and no side deck to adapt after game one. The name Borrel does not earn points: only 3 of 52 Dragonmaid/off-archetype copies are exact Borrel cards and none of the 25 usage-stat core cards are present. No card scores were averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one searcher-text card in opening hand of 5) = 0.85; engine starters are redundant across Dragonmaid copies, but the opening-hand copy counts are inflated by the illegal Chamber count (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Hand quality is mixed: 29 effect monsters and 8 spells with several 1-copy bricks; no conflicting Normal Summon pattern is evident from text alone (Inferred)
D3 Combo Conversion & Ceiling 45 No recorded boards (combos_evidence.total_combos = 0); ceiling is a text-based read of Fusion Summon chains into 3000-3500 ATK monsters (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so median output is unmeasured; text suggests a floor of one Fusion or recursion turn but no observed distribution (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Recursion through Dragonmaid Downtime, Changeover, and the Battle Phase bounce gives several independent routes after a single interruption (Inferred from text)
D6 Resource Economy, Recovery & Grind 55 Recovery depends on Dragonmaid recursion from the GY and bounce-to-hand; resource spend is high because the Fusion Summons consume hand and field monsters (Inferred from text)
D7 End-Board & Interaction Quality 50 Interaction is mainly Swords of Concealing Light, Dragonmaid Tidying, and the negate and removal text on Miradora, Sheou, and Cipher Dragon; no hand traps and no floodgates (Inferred from text and role flags)
D8 Going-Second & Board-Breaking Power 45 Going-second board breaking relies on Sheou's negation and Borreload Furious Dragon's destruction; both need a Fusion Summon already available (Inferred from text)
D9 Offensive Pressure & Closing Power 60 Closing power: 3000-3500 ATK Fusion monsters (House Dragonmaid, Sheou, Borreload Furious) and Xyz pressure from Galaxy-Eyes; direct attack and piercing text not confirmed (Verified stats, Inferred use)
D10 Main Deck Efficiency & Flexibility 45 Main deck is 40 cards with 15 distinct and an illegal 5-copy slot; copy distribution is dense, which lowers flexibility (Verified counts)
D11 Extra Deck Efficiency & Coverage 55 Extra Deck is full at 15 with 12 Fusion and 3 Xyz; mostly Dragonmaid-compatible, with several Fusions needing Dragon material (Verified composition)
D12 Side Deck Adaptability 15 No side deck (side_count 0); post-side adaptability cannot be scored and is capped low (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no archetype meta-share; matchup fit is Provisional until a dated meta sample exists (Provisional)
D14 Pilotability & Error Tolerance 45 Chained Fusion and bounce plans have many decision points, and the Dragonmaid recursion has per-turn limits to track (Inferred from text)

How the score was computed

Strategy profile: Midrange. Structural ≈ 50, Going First ≈ 45, Going Second ≈ 35, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Illegal list cap (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional), then the illegal-list cap modifier of -12: 0.80*50 + 0.20*40 - 12 = 36

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.85 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense Dragonmaid recursion and searchers give a reasonable chance of a live engine
  • Several 3000-3500 ATK Fusion monsters close boards
  • Extra Deck is full with Dragonmaid-compatible Fusions

Weaknesses

  • Illegal list: Chamber Dragonmaid over the copy limit
  • No side deck, so no post-side adaptability
  • Borrel core cards are absent; the list is mostly Dragonmaid with a Borrel title
  • No hand traps and few interaction cards for going second

Critical choke points

  • Fusion Summon needs Dragon material on the field or in hand; a hand with no Dragon monsters stalls the plan
  • Recursion depends on Dragonmaid monsters reaching the GY or hand, so a dead opening hand has no recovery
Priority Remove Add Reason
1 2 Chamber Dragonmaid Non-Dragonmaid engine or interaction card, or 2 Dragonmaid copies from other slots Fixes the copy-limit violation; the deck is not legal as listed
2 Off-archetype fillers Core Borrel cards from the usage-stat list (e.g. Borrelend Dragon, Borreload Fatalflare Dragon), if the intended build is Borrel Current list runs 52 off-archetype copies and none of the 25 usage-core cards
3 None (no side deck) Side deck of 3-8 cards answering the likely matchups Post-side adaptability scores 15 with no side deck

Evidence & confidence

  • Verified: Main deck 40 and Extra Deck 15 meet OCG size rules; Chamber Dragonmaid copy limit violation (5 vs 3); Card text and stats for all 24 distinct cards; Archetype purity counts: 3 exact Borrel, 36 Dragonmaid, 52 off-archetype
  • Inferred: Opening-hand engine odds (0.85 searcher group, 0.51 Chamber at 5 copies) from hypergeometric estimates; Going-first and going-second plans and recovery route from card text; Interaction and resilience scores from role text, not measured boards
  • Provisional: Matchup and format fit (D13) and Meta Power, because no dated metagame sample is supplied
  • Data gaps: No combos supplied: combo floor, median, and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry exists in YGOVN, so going-first/second, matchup, and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Deck title is null and no side deck is present, so post-side cannot be assessed

More OCG Info

Borrel

Borrel Breakdown

 
 

 

 

 

 

 

 
 

 

 
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