Ghoti Deck #760641 — Yu-Gi-Oh! OCG

54 Main, 16 Extra, incl. First Penguin x3, Lifeless Leaffish x3, Mulcharmy Fuwalos x3. Created Oct 4, 2026 by YGO Mod.

Deck Ghoti OCG

Created by: YGO Mod (20517634)

Created On: 10/04/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
29± 8/ 100
Power Score
Structural 44
Reliability 30
Going First 45
Going Second 40

Deck — Deck Power Evaluation

Final Contextual Deck Power: 29/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 44
Going First 45
Going Second 40
Meta Power provisional
Tournament Reliability 30
  • Primary strategy: Midrange
  • Secondary strategies: Stun
  • Format: ocg

Legality

Main 54 / Extra 16 / Side 0 — status: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Ghoti Synchro and Link boards (Askaan, White Aura Whale, Arionpos, Ghoti of the Deep Beyond) built from the Fish engine; Ghoti/Penguin/Mulcharmy card advantage and disruption from hand traps
  • Turn 1 (going first): Open a Fish starter (Shif, Zep, Paces, Keaf) on turn 1, Synchro or Link into a Fish board, and hold Ash Blossom and Droll for the next turn
  • Turn 2 (going second): Use hand traps (Ash Blossom, Maxx C, Droll and Lock Bird, Infinite Impermanence, Ice Barrier spells) to disrupt the opponent's first summon, then rebuild from the Fish graveyard
  • Recovery: Banish-based revival from GY (Shif, Zep, Paces, Lifeless Leaffish, Aspischool) to re-establish a Fish board
  • After siding: Not evaluable: side_count is 0, so no post-side plan exists in the export

Why it scores here

This OCG Ghoti list is Illegal: it runs 3 copies of Triple Tactics Talent and 1 Baronne de Fleur, both Forbidden, and a 16-card Extra Deck against a 15-card maximum. Under the rubric it is scored only as a structural read and capped low. The core Fish engine has good access (P(at least one core card in a 5-card opening hand) is about 0.88, Inferred), and 13 hand traps plus about 15 negation-text cards give it real interaction density (Inferred). Output is hard to confirm: there are no recorded boards, no combo median, no tournament link, and no side deck, so floor and ceiling are both unknown. Popularity and archetype usage stats were not used as points, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least one core card in a 5-card opening hand) is about 0.88 for 18 archetype copies (Inferred)
D2 Opening-Hand Quality & Brick Management 45 17 singleton slots and 13 hand traps raise brick and redundancy risk; no hand simulation available (Inferred)
D3 Combo Conversion & Ceiling 40 No recorded boards and no parseable combos; ceiling is text-only inference (Inferred)
D4 Combo Floor & Median Output 35 Median output is unknown without combo data; no power distribution available (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Several Fish starters and recursion-from-GY routes give partial redundancy; semantic read only (Inferred)
D6 Resource Economy, Recovery & Grind 45 GY banish and revival text suggests recovery, but resource economy is not measured (Inferred)
D7 End-Board & Interaction Quality 55 About 15 negation-text cards and 13 hand traps give dense interaction; quality is from card text (Inferred)
D8 Going-Second & Board-Breaking Power 45 P(at least one hand trap in a 6-card opening hand, going second) is about 0.83, but board-breaking is not measured (Inferred)
D9 Offensive Pressure & Closing Power 50 Extra Deck has 2800-3000 ATK boss monsters (White Aura Whale, Super Starslayer TY-PHON, Swordsoul Chengying) but a 2-copy cap on several threats (Verified/Inferred)
D10 Main Deck Efficiency & Flexibility 40 54 Main Deck cards with 30 distinct and 14.3% exact-archetype purity lower compactness (Verified composition, Inferred scoring)
D11 Extra Deck Efficiency & Coverage 35 Extra Deck is 16 cards, over the 15-card maximum; removing one slot is required (Verified)
D12 Side Deck Adaptability 10 side_count is 0, so no side-deck adaptability can be assessed (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated metagame sample; archetype meta-share is absent (Provisional)
D14 Pilotability & Error Tolerance 50 Multi-step Synchro and Link chains with many Fish-search effects; error tolerance estimated from text (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 44, Going First ≈ 45, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: banlist exposure and size violation (-12). Final formula: Illegal deck: theoretical/structural-only. 0.80*Structural(44) + 0.20*TournamentReliability(30) = 41, then context modifiers -12 = 29 (Meta provisional, not scored)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.88 · key two-card combo ≈ — · full-brick estimate ≈ 0.12 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap and negation suite (13 hand traps, about 15 negation-text cards)
  • Consistent Fish engine with about 88% core access in a 5-card opening hand (Inferred)
  • Multiple synchro and link boss options with 2800-3000 ATK

Weaknesses

  • Illegal in OCG: Forbidden Triple Tactics Talent (3) and Baronne de Fleur (1)
  • Extra Deck is 16 cards, one over the OCG limit
  • No side deck, so no post-side adaptation
  • Low compactness: 54 Main cards with only 14.3% exact-archetype purity

Critical choke points

  • Legality must be fixed before any normal score applies (remove Forbidden cards and one Extra Deck card)
  • Reliance on Fish-type starters for the Synchro and Link chain
  • Ash Blossom and Droll as the main answers to going-second disruption
Priority Remove Add Reason
1 Triple Tactics Talent (all 3 copies) A legal non-Forbidden Fish or Ghoti support card Forbidden in OCG, so the deck is illegal until removed
2 Baronne de Fleur (1 copy) A legal Synchro boss from the Ghoti or Fish line Forbidden in OCG; also trims the Extra Deck to 15 with the removal below
3 One Extra Deck card (for example a surplus Synchro) None needed Brings the Extra Deck from 16 to the OCG maximum of 15
4 None A side deck of 3 to 15 cards No side deck exists; post-side adaptability is 10 of 100

Evidence & confidence

  • Verified: Illegal status: Forbidden Triple Tactics Talent x3 and Baronne de Fleur x1 in OCG; Extra Deck of 16 against a 15-card maximum; Main Deck of 54 cards within 40-60; side deck of 0; Banlist statuses and copy limits for listed cards
  • Inferred: Core-access probability of about 0.88 in a 5-card opening hand; Brick estimate of about 0.12; Hand-trap probability of about 0.83 going second; Interaction density and resilience estimates from card text
  • Provisional: Meta Power is null; no dated metagame sample; D13 matchup and format fit scored provisionally (about 40)
  • Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot record absent no win-rate telemetry (going-first/second, matchup, brick rates) no side deck (side_count 0), so post-side plan cannot be scored deck title is null Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Ghoti

Ghoti Breakdown

 
 

 

 

 

 

 

 
 

 

 
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