Borrel Deck #760396 — Yu-Gi-Oh! OCG

56 Main, 16 Extra, incl. Absorouter Dragon x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 4, 2026 by YGO Mod.

Deck Borrel OCG

Created by: YGO Mod (20517634)

Created On: 10/04/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 22, 2026
30± 8/ 100
Power Score
Structural 47
Reliability 35
Going First 42
Going Second 38

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 47
Going First 42
Going Second 38
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Combo
  • Secondary strategies: Stun, Toolbox
  • Format: ocg

Legality

Main 56 / Extra 16 / Side 0 — status: Illegal. 6 violation(s).

Identity & game plan

  • Win condition: Link/Fusion Extra Deck boss monsters (Borrelsword, Borreload, Borrelend class) summoned off a Rokket/Borrel engine started by Rokket Loader, Quick Launch and Rokket Tracer; Recursion-driven board advantage from Rokket and Borrel Regenerator/Absorouter loops, with Stun-style interaction (hand traps, Harpie's Feather Duster, Lightning Storm, Rivalry of Warlords) to blank the opponent's board
  • Turn 1 (going first): Opening Quick Launch or Rokket Loader to reach a Level 7 DARK Dragon, then Absorouter or Magnarokket into Link Summon of Trisborrel/Borrelsword; the deck lacks Borrelend and Borrelshroud, so the link board is thinner than the archetype standard (Inferred)
  • Turn 2 (going second): Hold Ash Blossom, Ghost Ogre & Snow Rabbit and Droll & Lock Bird for the opponent's first summon or search, then rebuild from the GY via Rokket Tracer and Borrel Regenerator (Inferred)
  • Recovery: Absorouter Dragon and Rokket Recharger return Rokket monsters from the Deck or GY; Double Disruptor Dragon can revive two Rokket monsters from the GY (Inferred from card text)
  • After siding: No Side Deck is registered, so no post-side plan exists in this list; a best-of-3 list would need one before it can be played (Verified: side count 0)

Why it scores here

The deck's engine is real and well-supported: the archetype core is present in 94.7% of opening 5-card hands (Inferred hypergeometric), and Rokket Loader, Quick Launch and Rokket Tracer each run 3 copies, which gives it a reliable first-turn starter. Interaction is dense, with 8 hand traps and 11 negation-text cards, so the end-board holds up through a typical going-second turn. Conversion and median output could not be measured, because the deck has no recorded boards and the combo score is text-only (Inferred). The deck is also illegal in OCG: 4 copy-limit violations, 2 Forbidden cards and a 16-card Extra Deck, so it does not get a normal contextual score, and the 30 is capped as structural-only. Popularity was not credited, the Borrel archetype's usage stats did not raise any score, and card scores were not averaged into this one.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(at least one of 3 copies in opening 5) ≈ 0.25 for each 3-of starter, and the archetype core is present in 94.7% of 5-card hands; 2-card bootstrap is Inferred (Inferred)
D2 Opening-Hand Quality & Brick Management 45 20 of 33 distinct main-deck cards are singletons and 18 are tech; the copy histogram and text roles suggest frequent dead tech cards in hand (Inferred)
D3 Combo Conversion & Ceiling 40 No parseable recorded boards (total_combos 0); the ceiling is an estimate from card text such as Double Disruptor and Borrelend effects (Inferred)
D4 Combo Floor & Median Output 38 No combo median or power distribution is available; the floor is unmeasured and set low for that reason (Provisional)
D5 Interruption Resilience & Route Redundancy 50 Recursion through Absorouter, Recharger and Regenerator gives several independent lines, but Borrelend and Borrelshroud are missing from the Extra Deck (Inferred)
D6 Resource Economy, Recovery & Grind 48 Borrel Regenerator and Rokket Recharger give recursion, and Double Disruptor can revive two monsters from the GY; no resource-signature data exists (Inferred)
D7 End-Board & Interaction Quality 60 8 hand traps and 11 negation-text cards, with Anti-Spell Fragrance and Rivalry of Warlords as floodgates; the card-text read is Inferred, the counts are Verified
D8 Going-Second & Board-Breaking Power 50 Going-second board breaking depends on Lightning Storm, Harpie's Feather Duster and Rivalry of Warlords; no going-second combo split is recorded (Inferred)
D9 Offensive Pressure & Closing Power 50 Borrelsword Dragon (3000 ATK), Scarlight Red Dragon Archfiend (3000) and Red Nova Dragon (3500) give high ATK, but the link board and Borrelend are missing (Verified stats, Inferred use)
D10 Main Deck Efficiency & Flexibility 35 56 Main Deck cards, with 18 tech cards and two Forbidden cards plus copy-limit overruns; the Main Deck is within size but carries dead slots (Verified counts, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 45 16 Extra Deck cards against a limit of 15; Borrelend, Borrelshroud and Trisborrel are present or missing in ways that leave the link board uneven (Verified count, Inferred)
D12 Side Deck Adaptability 10 Side Deck is empty (0 cards), so there is no post-side plan (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated meta sample, so archetype share is not available (Provisional)
D14 Pilotability & Error Tolerance 45 Many multi-step link and recursion lines with several decision points, plus the Extra Deck overrun, make the deck demanding to pilot (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 47, Going First ≈ 42, Going Second ≈ 38, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist_exposure (-6); copy_limit_violation (-4); extra_deck_overrun (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + modifiers (-12), then capped at 30 because the deck is Illegal (structural-only, no normal contextual score)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype core is almost always present in an opening 5-card hand (94.7%, Inferred)
  • Dense interaction: 8 hand traps and 11 negation-text cards (Verified counts)
  • Recursion routes (Absorouter Dragon, Rokket Recharger, Borrel Regenerator, Double Disruptor Dragon) give some interruption resilience (Inferred)

Weaknesses

  • Illegal in OCG: copy-limit overruns, two Forbidden cards and a 16-card Extra Deck (Verified)
  • No Side Deck, so no best-of-3 adaptability (Verified)
  • Eighteen tech slots and 20 singletons raise the risk of dead cards in hand (Inferred)
  • Missing Borrelend Dragon and Borrelshroud Dragon, which are high-inclusion archetype cards (Verified usage stats)

Critical choke points

  • Rokket Loader and Quick Launch at 3 copies each both need to be live on turn 1, and both are inside the 25% per-copy hand5 odds (Inferred)
  • Forbidden Called by the Grave and Triple Tactics Talent cannot be legally played in OCG, so any line that relies on them is not available (Verified)
Priority Remove Add Reason
1 1 Ash Blossom & Joyous Spring nothing (or a legal copy count of 2) Copy limit is 2 in this format (Verified)
2 1 Droll & Lock Bird nothing (or a legal copy count of 1) Copy limit is 1 in this format (Verified)
3 Called by the Grave and Triple Tactics Talent legal OCG tech cards of your choice Both are Forbidden, so the deck cannot be played legally with them (Verified)
4 one non-core Extra Deck card (for example Dillingerous Dragon, non-archetype) nothing Extra Deck must be 15 or fewer (Verified); the choice is an Inferred suggestion, the owner should confirm it
5 none a Side Deck of 0 to 15 cards Best-of-3 play needs a post-side plan; there are no side cards yet (Verified)

Evidence & confidence

  • Verified: Illegal status: 4 copy-limit violations, 2 Forbidden cards, Extra Deck 16 > 15, Side Deck 0; Archetype core present in 94.7% of opening 5-card hands (hypergeometric); Archetype usage stats: Rokket Loader, Quick Launch, Borrelend and Borrelshroud are core cards
  • Inferred: Engine reliability and brick rate from draw odds and text roles; Interaction quality from negation and hand-trap text; Recovery plan from recursion card text
  • Provisional: Meta Power is null: no dated metagame sample; Matchup fit (D13) has no archetype share or tournament link
  • Data gaps: No recorded combos (total_combos 0): floor, median and ceiling are text-only inference No tournament link: archetype meta-share and pilot match record are absent No win-rate telemetry exists in YGOVN, so going-first/second and matchup rates are Unknown No Side Deck: post-side performance cannot be assessed Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Borrel

Borrel Breakdown

 
 

 

 

 

 

 

 
 

 

 
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