Performage Deck #760383 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Astrograph Sorcerer, the Starfrost Magician x3. Created Oct 4, 2026 by YGO Mod.

Deck Performage OCG

Created by: YGO Mod (20517634)

Created On: 10/04/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 20, 2026
30± 10/ 100
Power Score
Structural 52
Reliability 45
Going First 50
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Medium)

Overall score Value
Structural Deck Power 52
Going First 50
Going Second 55
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Supreme King Z-ARC (4000 ATK Extra Deck boss) and Odd-Eyes Absolute Dragon / Odd-Eyes Rebellion Xyz Dragon as Extra Deck pressure, reached through Pendulum searches.; Link and Synchro beaters (Odd-Eyes Override Dragon, Crystal Clear Wing Synchro Dragon, Supreme King Dragon Clear Wing) once a Pendulum or Magician engine is live.
  • Turn 1 (going first): Open a Pendulum-search starter (Wings of Light, Supreme King Dragon Darkwurm, Odd-Eyes Pendulum Dragon) and hold a hand trap such as Infinite Impermanence or Ash Blossom for the opponent's first activation.
  • Turn 2 (going second): Use the 13 hand traps (Ash, Impermanence, Evenly Matched, Nibiru, Droll) to disrupt the opponent's first board, then rebuild through Pendulum searches.
  • Recovery: Recover through the Pendulum searchers (18 cards) and the Mulcharmy draw effects, rebuilding the Pendulum Zone from the Deck.
  • After siding: Not assessable: the list has no Side Deck (side_count 0), so there is no post-side adjustment.

Why it scores here

The deck's structural score comes from its system: 18 searchers and 13 hand traps give it a reasonable chance to find a starter and to interrupt the opponent's first turn, and Supreme King Z-ARC plus the Odd-Eyes Extra Deck threats supply a real closing plan. Consistency and brick management are capped by a 22-card set of Level 0 Spells and Traps alongside 21 tech slots, and the list has no Side Deck, so post-side adaptation scores low. No combo boards were recorded, so the ceiling and median are text-only inferences and are kept deliberately modest. Popularity did not earn points: usage statistics for this archetype reference Time Thief and Raider's Knight cards that are not in the list, and 0 cards carry the exact name 'Performage'. The score was not produced by averaging card scores. The Structural result of about 52 is then capped to 30 because the list is Illegal (two Forbidden cards and copy-limit violations on Ash Blossom and Droll), so this is a theoretical, structural-only read.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(>=1 searcher-text card in 5 cards) = 0.87 across 18 searchers; no starter-specific combo data (Inferred)
D2 Opening-Hand Quality & Brick Management 50 22 Level 0 Spell/Trap cards and 21 tech slots make dead or conflicting hands likely; estimated, not simulated (Inferred)
D3 Combo Conversion & Ceiling 55 No recorded boards (total_combos 0); ceiling read from card text only, e.g. Z-ARC with Extra Deck material chain (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so median and floor are unmeasured and kept below the ceiling read (Inferred)
D5 Interruption Resilience & Route Redundancy 55 13 hand traps and 18 negation-text cards give several independent interaction routes after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 18 searchers and Mulcharmy draw effects support recovery; no resource telemetry exists (Inferred)
D7 End-Board & Interaction Quality 60 Ash, Impermanence, Droll, Z-ARC lock and Lightning Storm/Harpie Feather Duster give layered end-board interaction, though two Forbidden cards are not playable (Verified card text, Inferred quality)
D8 Going-Second & Board-Breaking Power 58 Going-second hand traps (P >=1 hand trap in 6 = 0.82) and Lightning Storm/Harpie can challenge a board (Inferred)
D9 Offensive Pressure & Closing Power 60 Z-ARC 4000 ATK, Odd-Eyes Absolute 2800 ATK and Odd-Eyes Rebellion 3000 ATK provide pressure (Verified stat)
D10 Main Deck Efficiency & Flexibility 45 55 Main cards with 11 singletons and 10 three-of slots; 21 tech cards dilute compactness (Verified composition, Inferred judgment)
D11 Extra Deck Efficiency & Coverage 55 Extra Deck is 15/15 with Link, Synchro, Xyz and Fusion options, with only one Extra Deck boss used in the core (Verified composition)
D12 Side Deck Adaptability 25 No Side Deck (side_count 0), so no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament context and no dated meta sample; archetype share is unknown (Provisional)
D14 Pilotability & Error Tolerance 40 Several Pendulum scale interactions and multi-step Extra Deck chains with no recorded examples (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 52, Going First ≈ 50, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-6); no_side_deck (-3); single_extra_deck_boss_dependence (-2). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*52 + 0.20*45 - 11 = 39.6; Illegal cap applied, so the final score is set to 30 (theoretical, structural-only read). Meta Power is provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.87 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • 18 searchers and 13 hand traps give a broad interaction-and-access package
  • Multiple Extra Deck routes (Z-ARC, Odd-Eyes Absolute, Odd-Eyes Rebellion, Crystal Clear Wing) provide closing power
  • Mulcharmy draw effects and Pendulum recursion support recovery

Weaknesses

  • Illegal list: two Forbidden cards and four copy-limit violations
  • No Side Deck, so no post-side adaptability
  • Name and archetype do not match the cards: 'Performage' has 0 exact-name copies
  • 22 Level 0 Spell/Trap cards plus 21 tech slots dilute consistency

Critical choke points

  • Supreme King Z-ARC is the main closing boss, and the Pendulum engine depends on the Extra Deck being live
  • Pendulum Zone setup depends on Pendulum searchers
  • Limited/Semi-Limited copy counts mean the 2-copy Ash and 1-copy Droll must be corrected before this list is playable
Priority Remove Add Reason
1 Called by the Grave (Forbidden) a legal playable card in its slot (e.g. a legal Pendulum or Magician staple) Forbidden cards make the deck Illegal; without this change no normal score applies
2 Triple Tactics Talent (Forbidden) a legal playable card in its slot Forbidden card; same legality issue
3 1 copy of Ash Blossom & Joyous Spring a legal playable card Semi-Limited allows 2 copies, and 3 are run
4 1 copy of Droll & Lock Bird a legal playable card Limited allows 1 copy, and 2 are run

Evidence & confidence

  • Verified: Legality: four copy-limit violations and two Forbidden cards; Main 55 / Extra 15 / Side 0 sizes are inside the OCG size rules; Card text and stats for the listed cards; Searcher-group probability 0.8747 at >=1 in 5 cards; Hand-trap group probability 0.819 at >=1 in 6 going second
  • Inferred: Consistency, brick rate and interaction density estimated from text and composition; Going-second disruption estimate; Ceiling and median read from card text because no combo boards exist
  • Provisional: Meta Power and matchup fit: no dated metagame sample or tournament link; Archetype usage statistics do not match this archetype (core list is Time Thief/Raider's Knight), so they were not used
  • Data gaps: no combos supplied: combo floor/median/ceiling is text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN for going-first/second, matchup, or brick/starter rates Meta Power is Provisional unless a dated metagame sample is supplied usage_statistics core list (Time Thief, Raider's Knight, etc.) does not match the declared Performage archetype, so it was not used for scoring; the archetype mapping should be checked

More OCG Info

Performage

Performage Breakdown

 
 

 

 

 

 

 

 
 

 

 
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