Odd-Eyes Deck #760315 — Yu-Gi-Oh! OCG

59 Main, 15 Extra, incl. Kumongous, the Sticky String Kaiju x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 4, 2026 by YGO Mod.

Deck Odd-Eyes OCG

Created by: YGO Mod (20517634)

Created On: 10/04/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 31, 2026
30± 10/ 100
Power Score
Structural 49
Reliability 40
Going First 50
Going Second 45

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 49
Going First 50
Going Second 45
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 59 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Pendulum and Magician boards escalating into Link and Xyz beatdown (Odd-Eyes Rebellion, Promethean Princess, Amblowhale) (Inferred); Fusion beatdown through Odd-Eyes Vortex Dragon and Dark Magician of Destruction (Inferred)
  • Turn 1 (going first): Pendulum-set Magician monsters, search Astrograph and Horoscope, hold hand traps for the opponent's turn (Inferred)
  • Turn 2 (going second): Hand traps Ash Blossom, Droll and Lock Bird, Maxx C, Nibiru and Solemn cards to disrupt the opponent's summons (Inferred)
  • Recovery: Mulcharmy draw engines and Pendulum recursion from the Extra Deck (Inferred)
  • After siding: No side deck is run, so no post-side plan exists (Verified)

Why it scores here

The deck is Illegal as built: it runs three Forbidden cards and three copies of a card limited to one, so the score is capped low and the evaluation is structural only. Its Pendulum-Magician core (29 Pendulum monsters, 3-copy starters) gives a reasonable chance of a live starter, and the 5 hand traps plus 18 negation-text cards give it real interaction on the opponent's turn. Recorded boards are absent, so conversion and median output are text-only inferences. The deck has no side deck, which removes any post-side adaptation. Archetype popularity and usage statistics confirm the list is a real build but earned no points, and the score is computed on the system rather than by averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(>=1 three-copy starter in opening 5) is about 0.24 per card, with a 0.69 archetype-core proxy; the Pendulum starter density helps (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Many Pendulum and Magician cards are redundant, but the off-archetype spread (70 of 74 copies) raises conflicting-card risk (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable combo boards; ceiling is a text read of Link and Xyz routes (Inferred)
D4 Combo Floor & Median Output 40 No recorded median output; floor is unknown and set conservatively (Provisional)
D5 Interruption Resilience & Route Redundancy 50 Multiple hand traps and Pendulum recursion give some route redundancy, but no board evidence (Inferred)
D6 Resource Economy, Recovery & Grind 50 Mulcharmy and Pendulum search text supply card flow; resource signature not recorded (Inferred)
D7 End-Board & Interaction Quality 60 Five hand traps, three Solemn cards and Maxx C-style interaction give dense, layered interaction (Inferred)
D8 Going-Second & Board-Breaking Power 50 Interaction is strong on the opponent's turn, but few board breakers are visible in the list (Inferred)
D9 Offensive Pressure & Closing Power 55 Link and Xyz boss monsters at 2500 to 3000 ATK provide closing power (Verified card stats)
D10 Main Deck Efficiency & Flexibility 60 59 main cards with 33 distinct names; compact enough for a Pendulum engine, but 70 off-archetype copies lower coherence (Verified composition)
D11 Extra Deck Efficiency & Coverage 55 Extra Deck uses 10 Links, 3 Fusions and 2 Xyz; coverage is broad but the list contains Forbidden Extra cards (Verified)
D12 Side Deck Adaptability 10 No side deck is run, so post-side adaptability is absent (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample is provided; meta fit is Provisional
D14 Pilotability & Error Tolerance 50 Pendulum and Link sequencing carries moderate step count with many decision points (Inferred)

How the score was computed

Strategy profile: Balanced (default; strategy unclear, Midrange-leaning). Structural ≈ 49, Going First ≈ 50, Going Second ≈ 45, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability - 12 banlist modifier = 35, then Illegal cap to 30 (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.24 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense Pendulum starter density across three-copy engines
  • Five hand traps and multiple Solemn and negation cards give layered interaction
  • Broad Extra Deck coverage of Link, Xyz and Fusion routes

Weaknesses

  • Illegal copy-limit and Forbidden-card violations
  • Off-archetype spread lowers engine coherence
  • No side deck, so no post-side plan

Critical choke points

  • Forbidden cards must be removed before the deck can be played
  • Astrograph Sorcerer's one-copy limit breaks the three-copy starter plan
Priority Remove Add Reason
1 Triple Tactics Talent, Charmer Quartet in Bloom, Red-Eyes Dark Dragoon Legal non-Forbidden replacements The deck cannot be played as built
2 2 of 3 copies of Astrograph Sorcerer Legal staple or Pendulum replacements The card is limited to one copy
3 Nothing A side deck of up to 15 cards Side deck is empty, so post-side adaptability is zero

Evidence & confidence

  • Verified: Legality: Illegal, with four copy-limit violations; Main 59, Extra 15, Side 0 within size rules; Card stats and banlist status for every listed card
  • Observed: Usage statistics show the archetype core is present in part (6 of 13 core cards)
  • Inferred: Starter-live estimates from hypergeometric draw odds; Interaction density and engine reads from card text
  • Provisional: Meta Power and matchup fit, with no dated metagame sample
  • Data gaps: No combos supplied, so floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and pilot record are absent No win-rate telemetry exists in YGOVN Meta Power is provisional without a dated metagame sample

More OCG Info

Odd-Eyes

Odd-Eyes Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top