Shark Deck #760153 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Buzzsaw Shark x3, First Penguin x3, Gameciel, the Sea Turtle Kaiju x3.
Created by: YGO Mod (20517634)
Created On: 10/04/2026
Main Deck (55)
- Abyss Shark x1
- Barrier Statue of the Torrent x1
- Buzzsaw Shark x3
- Crystal Shark x1
- Drake Shark x1
- Droll & Lock Bird x1
- First Penguin x3
- Gameciel, the Sea Turtle Kaiju x3
- Hydrojet Shark x1
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Surfacing Big Jaws x3
- Veiss Shark x1
- Ash Blossom & Joyous Spring x2
- Ghost Ogre & Snow Rabbit x3
- Aqua Jet Surface x1
- Crossout Designator x1
- Dimensional Fissure x3
- Hey, Space Trunade! x3
- Reincarnation Unveiling Mail x1
- Seventh Ascension x3
- Seventh Tachyon x1
- Dominus Impulse x2
- Full-Armored Xyz x1
- Gozen Match x1
- Red Reboot x1
- Solemn Accusation x3
- Unbreakable Xyz Barrier x1
- Virtue Stream x1
- Xyz Revive Splash x1
Extra Deck (15)
- White Aura Porpoise x1
- Bahamut Shark x1
- CXyz Hope Chaos Barian Dragon x1
- CXyz N.As.Ch. Knight x1
- Full Armored Dark Knight Lancer x1
- Full Armored Utopic Ray Lancer x1
- LeVirtue Dragon x1
- N.As.H. Knight x1
- Number 101: Silent Honor ARK - Soul Asylum x1
- Number 32: Shark Drake x1
- Number 4: Stealth Kragen x1
- Number C101: Silent Honor DARK x1
- Number C32: Shark Drake LeVeiss x1
- Toadally Awesome x1
- Xyz Armor Fortress x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 52.8 |
| Going First | 58 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Toolbox
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Level-4 WATER Xyz bosses (Number 101 / Number C101 / Number C32 / Number 32 line) built from Shark and Buzzsaw Level-4 bodies (Inferred from card text and archetype core; no recorded boards); Full Armored Dark Knight Lancer and Xyz Armor Fortress recursion off the Xyz core (Inferred)
- Turn 1 (going first): Open a Level-4 WATER body (Surfacing Big Jaws, Buzzsaw Shark, Drake Shark, Hydrojet Shark), search a Shark or Seventh piece, and Xyz into a boss; hold Ash Blossom and Droll & Lock Bird as the protection layer (Inferred)
- Turn 2 (going second): Use Ash Blossom, Red Reboot, Ghost Ogre and Maxx C to break the opponent's first-turn interaction, then rebuild through Mulcharmy draw effects into an Xyz boss (Inferred)
- Recovery: Mulcharmy Fuwalos and Purulia draw on opponent summons; Number 101 and N.As.H. Knight recover Xyz material from the GY (Inferred)
- After siding: None: Side Deck size is 0, so there is no post-side plan
Why it scores here
The deck is Illegal in OCG: Barrier Statue of the Torrent and Bahamut Shark are Forbidden and run at 1 copy each, so under the legality rule it receives no normal contextual score. Its structural read (about 53) comes from the system, not from averaging card scores: the archetype core is well represented (P(at least one core card in a 5-card opening hand) about 0.97, searcher text about 0.72), and the list has a dense layer of negation and hand-trap interaction (Ash Blossom, Droll & Lock Bird, Red Reboot, Maxx C, Crossout Designator, Ghost Ogre). Its weaknesses are a fragmented engine (exact archetype-name purity is only 5.7%, with many Mulcharmy, Seventh, Xyz and generic cards), a 55-card main deck with 11 three-copy and 18 single-copy slots, and no side deck. Floor, median and ceiling could not be separated because the export has zero parseable combo boards, so D3 and D4 are low-confidence. Archetype popularity earned no points, and no tournament or win-rate data was supplied. The contextual figure before the legality cap is about 39 (0.80 x 52.8 + 0.20 x 42 - 12 modifiers); the Illegal rule caps the published score at 30, and the figure should be re-run once the two Forbidden cards are removed.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one core Shark/Xyz starter in a 5-card opening hand) about 0.97 for the 26-copy archetype core, and about 0.72 for the 12 searcher-text cards (Inferred from hypergeometric draw table) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Mixed hand quality: 24 Level-0 spells/traps and 18 singleton slots, with 8 hand traps that are dead in some hands (Inferred from composition and copy histogram) |
| D3 | Combo Conversion & Ceiling | 45 | Ceiling is text-only inference: Number C101 and Number C32 boss lines look strong but no recorded boards exist (Inferred, no combos supplied) |
| D4 | Combo Floor & Median Output | 40 | No combo data, so floor and median cannot be measured; scored conservatively (Inferred, low confidence) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Several independent interaction and recovery routes (Ash Blossom, Droll, Mulcharmy draw, Number 101 GY recovery) but a single shared Shark engine (Inferred from starter diversity absence and card text) |
| D6 | Resource Economy, Recovery & Grind | 58 | Mulcharmy draw effects, Maxx C and searchers give recovery, but spend is high with many Xyz materials needed (Inferred from card text) |
| D7 | End-Board & Interaction Quality | 66 | Layered negation and removal: 14 negation-text and 23 removal-text cards, with 8 hand traps and Unbreakable Xyz Barrier (Verified tags, Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second board breaking comes from Ash Blossom, Red Reboot, Dominus Impulse and Crossout Designator, though Dominus Impulse and Crossout are single-purpose (Inferred from card text) |
| D9 | Offensive Pressure & Closing Power | 60 | Closing power from Number C101 (2800 ATK), Number 32 (2800 ATK) and Number C32 (3100 ATK), with the 2600-ATK Forbidden Bahamut Shark removed in any legal build (Verified stats, Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 55-card main deck (within the 40-60 limit) with 11 three-copy slots and 18 singletons, so the list is wide rather than compact (Verified counts, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 50 | Extra Deck is 15 cards (14 Xyz, 1 Synchro), with a legal Xyz skeleton, but Bahamut Shark is Forbidden and the Number family is not compact (Verified composition) |
| D12 | Side Deck Adaptability | 10 | Side Deck size is 0, so there is no side plan at all; scored at the floor (Verified gap) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament or meta-share data is supplied; neutral placeholder score, Provisional |
| D14 | Pilotability & Error Tolerance | 50 | Many conditional once-per-turn effects, Xyz material choices and Extra Deck summons per line raise decision load (Inferred from card text) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 52.8, Going First ≈ 58, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: Banlist exposure (-8); No post-side plan (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (-12) = 39 pre-cap; capped at 30 because legality is Illegal; Meta provisional
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Large archetype core: 26 copies, with about 97% chance of at least one core card in a 5-card opening hand (Inferred)
- Dense interaction layer: 8 hand traps and 14 negation-text cards, including Ash Blossom and Droll & Lock Bird (Verified tags)
- Multiple Xyz bosses with 2800+ ATK in the Extra Deck (Verified stats)
Weaknesses
- Illegal in OCG: two Forbidden cards are run (Verified)
- No side deck, so there is no post-side plan (Verified)
- Fragmented engine: exact archetype-name purity 5.7%, with many off-archetype cards (Verified)
- Wide main deck: 31 distinct main cards and 18 singletons, with 24 Level-0 spells/traps (Verified counts)
Critical choke points
- Forbidden Barrier Statue of the Torrent and Bahamut Shark must be removed before the list is legal; the rest of the engine depends on Shark and Xyz bodies that Bahamut feeds
- Shark bodies at Level 4 WATER are the only route into most Xyz bosses; losing them to hand-trap or Ash Blossom timing removes the boss line (Inferred)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Bahamut Shark (Extra Deck, Forbidden, 1 copy) | A legal Rank 3-4 WATER Xyz from the Shark/Number pool that is not already in the list | Removes the only Forbidden card in the Extra Deck and restores a legal Extra Deck; the replacement must be verified against the Extra Deck slot count |
| 2 | Barrier Statue of the Torrent (Main, Forbidden, 1 copy) | A second copy of Veiss Shark (Main, legal 3 copies, currently 1 copy) | Removes the second Forbidden card and adds a second Shark-archetype body that is legal at 3 copies, supporting the Level-4 WATER starter count |
| 3 | One Level-0 spell or trap with no direct line role (e.g. Dimensional Fissure) if the list needs main-deck compaction | Optional: a side deck of 15 for best-of-3 play | A side deck is absent and D12 is at the floor; this is the largest structural gap after legality |
Evidence & confidence
- Verified: Barrier Statue of the Torrent and Bahamut Shark are Forbidden and each run 1 copy (legality violations); Main 55, Extra 15, Side 0; main size 55 is within the 40-60 limit (legality); Copy histogram 18x1, 2x2, 11x3 sums to 55 (composition); Exact archetype-name purity 5.7%; 14 Xyz and 1 Synchro in the Extra Deck (composition); Ash Blossom and Dominus Impulse are Semi-Limited at 2 copies, within limit; Crossout Designator, Droll, Gozen Match, Maxx C, Red Reboot and Seventh Tachyon are Limited at 1 copy, within limit
- Inferred: P(at least one core card in a 5-card opening hand) about 0.97 for the 26-copy archetype core; P(at least one searcher in a 5-card opening hand) about 0.72; Hand-trap availability of about 0.63 in a 6-card going-second hand; Midrange primary strategy with Combo and Toolbox secondaries, from card text and archetype core; Interaction density is high from negation and removal text roles
- Provisional: Meta Power and matchup fit (D13) are not supported by any dated metagame sample or tournament link
- Data gaps: No combos supplied: floor, median and ceiling (D3, D4) are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry for going-first/second, matchup, brick or starter rates No side deck (Side Deck size 0): D12 has no evidence usage statistics in this deck flags disagree with the cards list for Number 4: Stealth Kragen, Number 32: Shark Drake, Number C32: Shark Drake LeVeiss, Full Armored Dark Knight Lancer and Xyz Armor Fortress (flagged absent in missing core cards, but present with copies 1 in cards); the cards list was trusted for scoring Meta Power is Provisional unless a dated metagame sample is supplied
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