Firewall Deck #759963 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Maliss Chessy Cat x3, Maliss March Hare x3, Mulcharmy Fuwalos x3. Created Oct 4, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/04/2026
Main Deck (55)
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Droll & Lock Bird x2
- Maliss <P> Chessy Cat x3
- Maliss <P> Dormouse x1
- Maliss <P> March Hare x3
- Maliss <P> White Rabbit x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Retaliating "C" x2
- Wizard @Ignister x1
- Ash Blossom & Joyous Spring x3
- Backup @Ignister x3
- Effect Veiler x3
- Allure of Darkness x3
- Dimensional Fissure x2
- Gold Sarcophagus x1
- Harpie's Feather Duster x1
- Maliss in the Mirror x1
- Maliss in Underground x2
- Mistaken Arrest x2
- Terraforming x1
- Triple Tactics Thrust x1
- Dominus Impulse x3
- Evenly Matched x2
- Infinite Impermanence x3
- Maliss <C> GWC-06 x1
- Maliss <C> MTP-07 x1
- Maliss <C> TB-11 x1
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 36/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 49 |
| Going First | 48 |
| Going Second | 52 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Control
- Secondary strategies: Stun, Midrange
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).
Identity & game plan
- Win condition: Link-monster pressure (Maliss Link Summons such as Hearts Crypter, Red Ransom, Accesscode Talker) after the hand-trap and negation shell clears the opponent's interaction; Bystial 2500-ATK Dragons from the Main Deck, plus Firewall Dragon 2500 from the Extra Deck
- Turn 1 (going first): Open a Maliss starter or Backup @Ignister, use Maliss search and Set-then-activate Traps to reach a Link 3-4 board, and hold Infinite Impermanence, Ash Blossom or Effect Veiler for the opponent's first answer
- Turn 2 (going second): Use Ash Blossom, Effect Veiler, Droll & Lock Bird and Evenly Matched from the six-card hand to stop the opponent's first combo, then rebuild with the Maliss engine
- Recovery: Maliss monsters and traps recur from the GY and banish zone (Maliss MTP-07, Maliss in the Mirror, Maliss Chessy Cat), so the deck can re-link after a clear, but only with the Maliss pieces still in the Main Deck
- After siding: No Side Deck is registered, so there is no post-side plan to evaluate
Why it scores here
The deck scores on its system, not on its card quality or popularity: the Maliss link engine (16 archetype-core copies, about 83% to have at least one in a 5-card opening hand) gives it a plausible route to Link 3-4 boards, and 13 hand traps plus 12 negation or removal texts give strong interaction density. Consistency is held back by a scattered build: only 7 of 25 archetype-standard core cards are present and 70 of 85 non-generic copies sit outside the exact Firewall name, spread across Maliss, Mulcharmy, @Ignister, Bystial and Code Talker with no Mulcharmy engine link. There are no recorded boards, so the combo ceiling and median are text-only inferences and stay low. The list is Illegal as submitted (four copy-limit violations), so it cannot take a normal Final Contextual score; the 36 is a theoretical, structural-only read that assumes the copies are cut to legal counts. Usage-statistics coverage does not add points.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | 16 Maliss/Ignister-core copies give P(at least one in 5-card hand) ≈ 0.83, but the group mixes sub-archetypes, so starter reliability is only moderate (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 13 hand traps and 17 tech cards in a 55-card main leave a meaningful dead-in-hand rate, especially going first with a 5-card hand (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No parseable boards in the evidence, so the ceiling is read only from card text, with Link 3-4 Maliss pieces as the payoff (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No recorded boards; median output is unknown and set low by the scattered sub-archetype engine (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Multiple independent starters (Maliss, Ignister, Bystial) and Maliss recursion give partial route redundancy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Maliss banish costs are recoverable from the GY and banish zone, but the Main Deck engine is thin and grind depends on draw and search text (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 13 hand traps and 13 negation texts with 24 removal texts give layered end-board interaction (Verified flags, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second six-card hand carries an estimated 0.82 chance of at least one hand trap, which supports challenging an established board (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Link 3-4 Maliss pieces at 2300-2500 ATK and the Bystial 2500 Dragons provide closing power, but no board data confirms conversion (Verified stats, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 40 | Four copy-limit violations, 17 tech cards and 29 distinct main-deck cards point to low compactness and an unclear core (Verified legality, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 60 | All 15 Extra Deck cards are Link monsters, giving a flexible Link-3 to Link-5 spread with multiple Maliss options (Verified composition) |
| D12 | Side Deck Adaptability | 10 | No Side Deck is registered, so post-side adaptability cannot be measured (Provisional) |
| D13 | Matchup Coverage & Format Fit | 35 | No dated meta sample or tournament link; archetype share is unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Eight Maliss monsters and several Set-then-activate traps require multi-step sequencing and decision points (Inferred) |
How the score was computed
Strategy profile: Control profile (D1 9, D2 7, D3 4, D4 8, D5 10, D6 14, D7 14, D8 7, D9 3, D10 6, D11 3, D12 5, D13 7, D14 3). Structural ≈ 49, Going First ≈ 48, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: Illegal copy-limit violations (-9); Banlist exposure (-3). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 0.80*49 + 0.20*42 ≈ 48; Illegal-list cap applied through modifiers to 36 (theoretical, structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.83 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered hand-trap and negation shell (13 hand traps, 13 negation texts)
- Link-monster Extra Deck with multiple 2300-2500 ATK payoffs (Red Ransom, Hearts Crypter, Accesscode Talker, Firewall Dragon)
- Maliss recursion through the GY and banish zone gives some resilience after a clear
Weaknesses
- Illegal as submitted: four cards exceed copy limits
- Scattered engine: 70 of 85 non-generic copies are off the exact Firewall name, with no Mulcharmy engine link
- Only 7 of 25 archetype-standard core cards present (28%)
- No Side Deck registered
- No recorded boards, so the combo ceiling and median cannot be verified
Critical choke points
- Droll & Lock Bird is run 2 copies against a legal limit of 1
- Ash Blossom and Dominus Impulse are run 3 copies against a limit of 2
- Maliss monsters are the only route to the Link engine; losing them to a clear leaves few starters
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Allure of Darkness (cut 2 of 3) | A legal-limit Unlimited card that fits the Maliss or hand-trap plan | Cuts the copy-limit violation with the least loss of function |
| 2 | 1 Ash Blossom & Joyous Spring (cut 3 to 2) | A legal Unlimited tech or hand-trap card | Restores the Semi-Limited count without removing the interaction shell |
| 3 | 1 Dominus Impulse (cut 3 to 2) | A legal Unlimited negation or removal card | Restores the Semi-Limited count while keeping the trap-based answer |
| 4 | 1 Droll & Lock Bird (cut 2 to 1) | A legal Unlimited hand trap | Restores the Limited count; the second copy is the only one that breaks legality |
| 5 | Mulcharmy Fuwalos or Purulia (6 copies in the deck) | A Maliss or Link-engine card that uses the Link Summons already in the Extra Deck | The Mulcharmy cards lack an engine link in this list, so they add draws without converting into the Link plan |
Evidence & confidence
- Verified: Legality status is Illegal with four copy-limit violations; Main 55, Extra 15, Side 0 are within size rules; Card text and banlist status for all listed cards; Composition counts (13 hand traps, 13 negation texts, 24 removal texts, 15 Link monsters)
- Inferred: Starter reliability (P ≈ 0.83 for the core group, 5-card hand); Hand-trap dead-in-hand risk and going-second interaction (P ≈ 0.82); Interaction quality and Link-engine conversion from card text; Pilotability from decision-point count
- Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament link); Side-deck adaptability (no Side Deck)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and pilot record absent No win-rate or matchup telemetry in YGOVN Meta Power is Provisional without a dated metagame sample No Side Deck registered Deck title is null role_tag_counts reports 2 floodgate cards but only Dimensional Fissure is flagged in the card list
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