Melffy Deck #759960 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. Melffy Puppy x3, Melffy Wally x3, Tri-Brigade Fraktall x3. Created Oct 4, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/04/2026
Main Deck (40)
- Droll & Lock Bird x2
- Kalantosa, Mystical Beast of the Forest x1
- Melffy Catty x2
- Melffy Puppy x3
- Melffy Wally x3
- Rescue Cat x2
- Tri-Brigade Fraktall x3
- Tri-Brigade Kitt x1
- Tri-Brigade Nervall x1
- Tri-Brigade Springans Kitt x1
- Melffy Rabby x1
- Ash Blossom & Joyous Spring x3
- Hop Ear Squadron x1
- Melffy Pinny x2
- Melffy Rabbys x3
- Called by the Grave x1
- Crossout Designator x1
- Foolish Burial x1
- Forbidden Droplet x3
- Melffy Footsteps x3
- Obedience Schooled x1
- Tri-Brigade Revolt x1
Extra Deck (15)
- Melffys' Joyful Surprise x2
- Cross-Sheep x1
- Tri-Brigade Bearbrumm the Rampant Rampager x1
- Tri-Brigade Ferrijit the Barren Blossom x1
- Tri-Brigade Shuraig the Ominous Omen x1
- Accel Synchro Stardust Dragon x1
- Merry Melffys x1
- Satellite Warrior x1
- Stardust Dragon x1
- Desert Locusts x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Melffy Godmommy x1
- Melffy Mommy x1
- Melffy of the Forest x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 51.5 |
| Going First | 50 |
| Going Second | 48 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Tempo
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).
Identity & game plan
- Win condition: Melffy Extra Deck boss monsters (Melffy Mommy / Godmommy / Merry Melffys / Melffys' Joyful Surprise) built from Melffy Beast-type monsters, with Stardust and ZEUS as closers; Tri-Brigade Link monsters (Shuraig, Ferrijit, Bearbrumm) as a second Extra Deck line
- Turn 1 (going first): Open a Melffy Level 2 starter (Rabbys, Puppy, Wally, Catty or Pinny), search or summon a second Beast, then Xyz or Synchro into a Melffy boss
- Turn 2 (going second): Use the Melffy monsters' return-to-hand effects and Ash Blossom / Droll as hand traps to interrupt the opponent's summon, then rebuild a board from the Deck
- Recovery: Melffy Footsteps and Melffy Catty-style searches plus Melffy Mommy's material-transfer effects to rebuild after an interruption (text-based, not tested)
- After siding: No Side Deck is registered, so no post-side plan exists in this list
Why it scores here
This list is scored as a system, not as an average of its cards, and it is illegal in OCG, so the score is capped and is structural-only. It reliably opens a Level 2 Beast starter, with P(at least one of three-copy starters in a 5-card hand) about 0.34 per card and a core-group opening probability of about 0.69 (Inferred). Its strength is Melffy's return-to-hand interruptions and a 12-card negation text package, which give layered interaction on the opponent's turn. The deck has no recorded boards, no tournament link and no Side Deck, so combo ceiling, median output, post-side and matchup fit stay Inferred or Provisional. Popularity (Melffy as an established archetype) did not earn points, and the illegal copy counts plus three Forbidden cards cost it the normal Final score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one 3-copy Melffy starter in a 5-card hand) = 0.34; archetype core group P(open) = 0.69 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | Five hand traps and 11 tech cards dilute a 40-card main; 32 off-archetype copies raise brick risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 52 | No recorded boards; Melffy Mommy and Godmommy give a plausible multi-step Extra line from text only (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards, so median output is unknown; scored conservatively (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Several Melffy monsters return to hand when the opponent summons, giving independent restart lines from text (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Melffy Footsteps and Melffy Catty recover from the GY, but there is no float or resource data (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | Twelve negation-text cards plus Ash, Droll and Crossout Designator give layered interaction, though three over-limit cards lower confidence (Verified/Inferred) |
| D8 | Going-Second & Board-Breaking Power | 55 | Hand traps are in hand 58% of the time when going second (hypergeometric, Inferred); board-breaking is text-only (Inferred) |
| D9 | Offensive Pressure & Closing Power | 58 | Stardust Dragon, Satellite Warrior and ZEUS reach 2500 to 3000 ATK; Shuraig adds 3000 ATK (Verified stats) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 40 main with 22 distinct cards, 11 tech and 32 off-archetype copies gives mixed compactness (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra slots with 14 distinct cards, mostly Melffy and Tri-Brigade; Cross-Sheep is Forbidden (Verified) |
| D12 | Side Deck Adaptability | 15 | No Side Deck is registered, so adaptability is essentially unscored (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link or dated meta; matchup fit is Provisional |
| D14 | Pilotability & Error Tolerance | 55 | Several multi-step Extra Deck sequences with material transfers; moderate pilot complexity (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 51.5, Going First ≈ 50, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-12); illegal_legality_cap (-8). Final formula: Structural 51.5 -> 0.80*51.5 + 0.20*45 = 50.2; banlist exposure modifier -12 -> 38.2; Illegal legality cap -> 30 (theoretical/structural only). Meta Power provisional/null.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered return-to-hand interruptions on the opponent's summons (Melffy Puppy, Wally, Rabbys, Catty, Pinny)
- Twelve negation-text cards and five hand traps for interaction on the opponent's turn
- High-ATK Extra Deck closers (Stardust Dragon, Satellite Warrior, ZEUS 3000 ATK, Shuraig 3000 ATK)
Weaknesses
- Illegal list: three Forbidden cards and two over-limit Limited/Semi-Limited cards
- No Side Deck, so no post-side adaptation
- Large off-archetype share (32 of 55 copies are not exact Melffy) lowers engine coherence
- No recorded boards, so the combo ceiling and median are unmeasured
Critical choke points
- Melffy Level 2 starter access: each 3-copy starter has only about a 0.34 chance of appearing in a 5-card hand (Inferred)
- Forbidden and over-limit cards must be removed before the deck can be played in OCG
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Called by the Grave, Obedience Schooled, Cross-Sheep (Forbidden), and surplus copies of Ash Blossom (3 to 2) and Droll & Lock Bird (2 to 1) | Legal Level 2 Beast or Melffy starters and an OCG-legal Side Deck | Restores legality; the deck cannot receive a normal score while these violations remain |
| 2 | Off-archetype tech cards with low hit rates (Crossout Designator, Foolish Burial), if the removed slots are needed | Additional Melffy starters or Melffy-compatible Extra Deck options | Raises engine coherence and starter access (Inferred) |
Evidence & confidence
- Verified: Legality: Illegal; violations and banlist statuses listed in the evidence; Composition: 40 Main, 15 Extra, 0 Side; 41.8% exact Melffy purity; Card text and stats for the Melffy, Tri-Brigade and Stardust cards
- Observed: Usage statistics: Melffy core cards at 100% inclusion; 5 of 25 core cards present
- Inferred: Starter access and brick risk from hypergeometric estimates; Interaction density from negation and hand-trap text; Going-first and going-second splits from hand-trap and starter probabilities
- Provisional: Meta Power; Matchup fit (D13); Post-side plan (D12)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry: going-first, going-second, matchup and brick rates are Inferred or Unknown No Side Deck registered, so post-side adaptability cannot be measured Meta Power is Provisional unless a dated metagame sample is supplied
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