Radiant Typhoon Deck #759740 — Yu-Gi-Oh! Master Duel

40 Main, 14 Extra, incl. Mulcharmy Fuwalos x3, Radiant Typhoon Eldam x3, Radiant Typhoon Swen x3. Created Oct 2, 2026 by YGO Mod.

Deck Radiant Typhoon Master Duel

Created by: YGO Mod (20517634)

Created On: 10/02/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 17, 2026
35± 8/ 100
Power Score
Structural 52
Reliability 45
Going First 50
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 52
Going First 50
Going Second 55
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Tempo
  • Format: master-duel

Legality

Main 40 / Extra 14 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Extra Deck Xyz and Link boards (Zoodiac, Fiendsmith) built from a wide searcher package, closing through Zoodiac and Fiendsmith boss monsters; Radiant Typhoon Swen/Eldam pressure off Mystical Space Typhoon-style plays, plus Fiendsmith Desirae (2800 ATK Fusion) when materials line up
  • Turn 1 (going first): Search a starter (Fire Formation - Tenki, Speedroid Terrortop or Radiant Typhoon Chant) into a Level 3 or 4 monster, then Xyz or Link into a Zoodiac or Fiendsmith boss; hold Ash Blossom and Droll & Lock Bird for the first interaction
  • Turn 2 (going second): Use hand traps (Ash Blossom, Maxx C, Droll & Lock Bird) to slow the opposing turn, then rebuild with searchers; boss conversion depends on the opponent leaving a board to answer
  • Recovery: Rebuild from the GY through Zoodiac Ramram and Fiendsmith Lacrima recursion and Fiendsmith's Tract; redundancy of searchers is high but archetype cohesion is low
  • After siding: No side deck is supplied, so no post-side plan can be evaluated

Why it scores here

The deck's consistency rests on system-level redundancy rather than on a single engine: about 20 distinct searcher-text cards give a 97.6% chance of at least one searcher in a 5-card opening hand, and the archetype-core group opens at least one copy 94.9% of the time (Inferred). Interaction is layered through six hand traps and several negation or removal effects, which gives it real going-second resilience. However, only 8 of 40 main-deck cards are exact Radiant Typhoon names (14.8% exact purity), and the deck spreads across Zoodiac, Fiendsmith, Roid, Fire Formation and Mulcharmy, so the engine is less coherent than the card pool suggests. No recorded boards exist, so the floor, median and ceiling are text-only inferences and are scored conservatively. The deck is illegal because it runs three copies of Radiant Typhoon Eldam against a limit of two, so the final score is capped at 35 and labelled structural-only. Popularity in the guide and the archetype-core presence did not earn points, and no card scores were averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one searcher in hand of 5) = 0.976 and archetype-core P(>=1) = 0.949 from hypergeometric estimates; engine goes live turn 1 most of the time (Inferred)
D2 Opening-Hand Quality & Brick Management 52 Six hand traps and multiple Normal Summon conflicts (Terrortop, Swen, Eldam, Taketomborg) create some dead or conflicting hands; no brick-rate telemetry (Inferred)
D3 Combo Conversion & Ceiling 50 Ceiling depends on Zoodiac Xyz plus Fiendsmith Link/Fusion lines, but no recorded boards exist, so the ceiling is text-only (Inferred)
D4 Combo Floor & Median Output 45 Median output is unknown without boards; off-archetype splash lowers expected conversion (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Searcher redundancy and 6 hand traps give several independent lines after one interruption; recursion through Lacrima and Ramram (Inferred)
D6 Resource Economy, Recovery & Grind 50 Recursion and searchers (Fiendsmith's Tract, Lacrima, Ramram) support regeneration, but several cards spend LP or resources (Inferred)
D7 End-Board & Interaction Quality 60 Interaction density of 4 negation texts and 5 removal texts plus Ash Blossom, Maxx C and Droll (Inferred semantic read, flags verified)
D8 Going-Second & Board-Breaking Power 58 Hand traps and Droll & Lock Bird help going second; the going-second hand-trap probability is 0.650 (Inferred)
D9 Offensive Pressure & Closing Power 55 Closing boards depend on Zoodiac and Fiendsmith boss monsters and Desirae 2800 ATK; closing power is real but not verified by data (Inferred)
D10 Main Deck Efficiency & Flexibility 58 40 main cards with 20 distinct names; copy histogram 8/4/8 is compact, but low purity lowers coherence (verified counts, Inferred coherence)
D11 Extra Deck Efficiency & Coverage 65 14 Extra cards across Xyz, Link and Fusion are mostly coherent around Zoodiac and Fiendsmith (verified composition)
D12 Side Deck Adaptability 10 No side deck was supplied, so post-side adaptability cannot be scored beyond a placeholder (Provisional)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample exists; archetype share is unavailable (Provisional)
D14 Pilotability & Error Tolerance 50 Multi-archetype engine with several Normal Summon conditions and Xyz/Link decision points raises the pilot load (Inferred)

How the score was computed

Strategy profile: Midrange profile (primary), no secondary blend. Structural ≈ 52, Going First ≈ 50, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-6); engine conflicts (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 50.8 before modifiers; modifiers -10 gives 40.8; Illegal deck capped at 35 (structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ 0.05 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Very high searcher density (20 cards) gives reliable access to a starter
  • Six hand traps and several negation/removal effects provide layered interaction
  • Compact 40-card main with three copies of most engine cards

Weaknesses

  • Illegal: Radiant Typhoon Eldam is run three times against a limit of two
  • Low archetype purity (14.8%) across five sub-archetypes weakens engine coherence
  • No side deck supplied, so post-side plan cannot be evaluated

Critical choke points

  • Radiant Typhoon Eldam over-limit makes the list illegal until one copy is removed
  • Zoodiac and Fiendsmith boss conversion requires specific Extra Deck materials that the opponent can disrupt
Priority Remove Add Reason
1 One copy of Radiant Typhoon Eldam One legal, non-over-limit Main Deck card of the player's choice Restores legality so the deck can receive a normal Final Contextual score
2 Off-archetype splash cards that dilute the engine Cards from the dominant sub-archetype (Zoodiac or Fiendsmith) Raises archetype purity and engine coherence without changing the searcher package

Evidence & confidence

  • Verified: Legality: Radiant Typhoon Eldam runs 3 copies against a limit of 2 (Illegal); Main 40 and Extra 14 are within Master Duel size rules; Copy histogram 8/4/8 and exact-name purity 14.8%; Searcher text count 20 and hand-trap count 6; Archetype-core P(>=1 in hand of 5) = 0.9489 from the probability table; Usage stats: 7 of 14 core cards present
  • Inferred: Starter access 0.976 and full-brick estimate 0.051 derived from hypergeometric draws; Going-second hand-trap availability 0.650; Engine coherence reduced by five sub-archetypes; Closing power and matchup read from card text only
  • Provisional: Meta Power (no dated metagame sample); Matchup coverage and format fit (no tournament link)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied no side deck supplied — D12 is a placeholder deck title is null — deck_name unavailable

More Master Duel Info

Radiant Typhoon

Radiant Typhoon Breakdown

 
 

 

 

 

 

 

 
 

 

 
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