Spright Deck #759699 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Nimble Beaver x3, Spright Blue x3, Spright Jet x3. Created Oct 2, 2026 by YGO Mod.

Deck Spright Master Duel

Created by: YGO Mod (20517634)

Created On: 10/02/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 20, 2026
35± 10/ 100
Power Score
Structural 59
Reliability 50
Going First 60
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Medium)

Overall score Value
Structural Deck Power 59
Going First 60
Going Second 58
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Combo
  • Secondary strategies: Toolbox, Tempo
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Level/Rank/Link 2 engine (Spright Blue, Spright Jet, Spright Carrot, Spright Red, Nimble Angler, Nimble Beaver) fuels Link-2 and Rank-2 extenders (Spright Elf, Spright Sprind, Gigantic Spright) into 1400-1600 ATK boards; Negation and hand-trap interaction (Ash Blossom, Infinite Impermanence, Maxx C, Spright Carrot, Spright Red, Dominus Impulse) buys time for the board
  • Turn 1 (going first): Spright Starter (lose LP) or a Level 2 hand summon into Spright Jet / Spright Blue searching a Spright Spell/Trap or Monster, then extend through a Link-2 or Rank-2 Extra Deck monster
  • Turn 2 (going second): Hold Ash Blossom, Infinite Impermanence, Maxx C and Spright Carrot/Red as hand-trap interaction, then rebuild through Level 2 summons and Spright Gamma Burst on the surviving board
  • Recovery: Nimble Angler and Ronintoadin recur Level 2 bodies from the Graveyard; Spright Sprind and Spright Elf re-Link from the Level 2 pool
  • After siding: No side deck (side_count 0); Master Duel is Bo1 so no post-side plan applies

Why it scores here

The deck is a Spright Level/Rank/Link 2 engine: 34 Level 2 monsters, a Level 2 summon chain (Spright Jet, Spright Blue, Spright Carrot, Spright Red), and Link-2 and Rank-2 extenders that turn cheap bodies into 1400-1600 ATK boards. Its consistency is high because the archetype-core probability is 0.9998 in a 5-card opening hand (Inferred), though the starter itself (Spright Starter, 3 copies) is only about 0.34 to appear in the opener. Interaction is the strongest part of the system, with 15 negation-text cards and 7 hand traps keeping the engine alive through disruption. Scores were built from the system's coherence, interaction density and Extra Deck access, not from averaging card scores, and popularity (usage at 100% for Spright Starter) was not credited as power. The deck is Illegal because Called by the Grave is Forbidden in Master Duel, so the final score is capped as a theoretical, structural-only read and the deck is not ranked as legal.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(>=1 Spright Starter in 5) = 0.34 at 3 copies; P(>=1 archetype-core card in 5) = 0.9998; 2-card bootstrap via Level 2 summons (Inferred)
D2 Opening-Hand Quality & Brick Management 60 34 Level 2 monsters and 7 hand traps give low brick risk, but 3 dead tech slots (Triple Tactics Talent, Crossout Designator, Foolish Burial) and 34 off-archetype copies raise redundancy (Inferred)
D3 Combo Conversion & Ceiling 55 No recorded boards; ceiling inferred from text: Spright Gamma Burst buff plus Link-2 extension into Gigantic Spright doubled ATK (Inferred)
D4 Combo Floor & Median Output 45 No combos supplied; median output not measurable; text-only read puts typical output at one Link-2 or Rank-2 extension per turn (Inferred)
D5 Interruption Resilience & Route Redundancy 65 Ash Blossom, Infinite Impermanence, Carrot and Red give multiple negation routes; Nimble Angler and Ronintoadin recur Level 2 bodies from the GY (Inferred)
D6 Resource Economy, Recovery & Grind 60 Spright Starter costs LP; Level 2 recursion from GY (Nimble Angler, Ronintoadin) and Spright Blue/Jet search restore resources (Inferred)
D7 End-Board & Interaction Quality 70 15 negation-text and 13 removal-text cards, with 7 hand traps and Spright Red/Carrot as in-line disruption, give layered interaction (Inferred)
D8 Going-Second & Board-Breaking Power 60 Hand traps (Ash, Impermanence, Maxx C) and Dominus Impulse answer summons on the opponent's turn; no board-breaker beyond Gamma Burst (Inferred)
D9 Offensive Pressure & Closing Power 55 Link-2 and Rank-2 end-boards reach 1400-1600 ATK; Gigantic Spright doubles ATK via Link material; no direct-attack density in the text (Inferred)
D10 Main Deck Efficiency & Flexibility 50 40 Main cards at the minimum of [40,60], 20 distinct; purity 38.2% exact-name, 34 off-archetype copies from Frog, Nimble, Dominus, Ninja and Salamangreat (verified composition)
D11 Extra Deck Efficiency & Coverage 60 15/15 Extra slots used: 9 Link, 6 Xyz; 12 distinct Extra cards include cameo single copies (Divine Arsenal, Cat Shark, Downerd Magician) (verified composition)
D12 Side Deck Adaptability 35 No side deck; Master Duel Bo1 means no post-side data (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; archetype share not available (Provisional)
D14 Pilotability & Error Tolerance 50 Multi-step Level 2 chains with Link and Rank material choices and interaction timing; moderate pilot load (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 59, Going First ≈ 60, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: Illegal deck cap (-22); Engine conflicts and off-archetype spread (-2). Final formula: Illegal cap: theoretical Structural 59 (Combo profile) with 0.80*Structural + 0.20*TournamentReliability = 57.2, capped to 35 because the deck is Illegal (Forbidden card run); Meta Power provisional

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ 0 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Level 2 body density (34) makes the engine easy to reach from hand
  • 15 negation-text and 7 hand traps give layered interaction
  • Extra Deck fully used with 9 Link and 6 Xyz extenders

Weaknesses

  • Called by the Grave is Forbidden in Master Duel, so the list is illegal as built
  • 34 off-archetype copies dilute engine coherence
  • No side deck, so no post-side adaptation

Critical choke points

  • Spright Starter (3 copies) is the only direct Special Summon starter, and its LP cost is steep
  • Gigantic Spright and Spright Sprind each run 2 copies, so losing both leaves the Link-2 extension path thin
Priority Remove Add Reason
1 Called by the Grave a legal Spright Level 2 monster or a Spright Spell/Trap Forbidden in Master Duel; the deck cannot be legal until this card is removed
2 Triple Tactics Talent a second Spright Spell/Trap search target Narrow dead-draw card; the list needs more reliable engine pieces
3 One off-archetype Frog or Dominus copy a Spright Level 2 monster Raises exact-name purity and Level 2 engine density

Evidence & confidence

  • Verified: Legality: 40 Main / 15 Extra / 0 Side within master-duel size rules; Called by the Grave Forbidden, 1 copy run, 0 legal copies; Card text and archetype spread from the evidence pack; Usage stats: Spright Starter 100% inclusion
  • Inferred: Hypergeometric starter and core consistency; Hand-trap and negation interaction density; Link-2 and Rank-2 extension path and ATK ceilings from text; Going-first and going-second split estimated from hand quality
  • Provisional: Meta Power (no dated metagame sample); Matchup and format fit (D13); Side deck adaptability (D12)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup and brick rates are Inferred Meta Power is Provisional unless a dated metagame sample is supplied

More Master Duel Info

Spright

Spright Breakdown

 
 

 

 

 

 

 

 
 

 

 
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