Shining Sarcophagus Deck #759635 — Yu-Gi-Oh! TCG

57 Main, 15 Extra, incl. Dark Magician Girl the Magician's Apprentice x3, Dark Magician, the Pharaoh's Servant x3, Magicians' Souls x3. Created Oct 2, 2026 by YGO Mod.

Deck Shining Sarcophagus TCG

Created by: YGO Mod (20517634)

Created On: 10/02/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 27, 2026
30± 8/ 100
Power Score
Structural 50
Reliability 30
Going First 52
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 50
Going First 52
Going Second 50
Meta Power provisional
Tournament Reliability 30
  • Primary strategy: Toolbox
  • Secondary strategies: Control
  • Format: tcg

Legality

Main 57 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 6 violation(s).

Identity & game plan

  • Win condition: Extra Deck boss monsters (Dark Magician the Dragon Knight, Timaeus, Super Starslayer TY-PHON, Red-Eyes Dark Dragoon) summoned off a Dark Magician / Shining Sarcophagus engine; Link and Fusion pressure (Underworld Goddess, Selene, Dark Magician of Destruction) once the engine is live
  • Turn 1 (going first): Open a searcher (Dark Magician Girl, Apprentice Illusion Magician, Magician's Rod, Future Silence, Shining Sarcophagus) to add a Dark Magician or Sarcophagus engine piece, then protect the turn with Ash Blossom, Ghost Belle, or Infinite Impermanence while building toward a Fusion or Link boss.
  • Turn 2 (going second): Use the six-card hand's hand traps (Ash Blossom, Ghost Belle, Nibiru, Droll & Lock Bird) to disrupt the opponent's starter, then rebuild through the searchers.
  • Recovery: Recur Dark Magician-named pieces from the GY with Soul Servant, Eternal Soul, and Magician's Rod; the GY Magician's Rod effect is the main extender.
  • After siding: Not evaluable: the deck has no side deck (0 cards), so there is no post-side plan.

Why it scores here

The deck can reliably find a searcher (about 86% chance of at least one in a going-first opening hand, Inferred) and has dense interaction, with 13 hand traps and 17 negation-text cards that give it real disruption on both turns. The engine is weak as a system: only 5 of 57 Main Deck copies are exact Shining Sarcophagus cards (6.9% exact-name purity), and the list is mostly generic Dark Magician, Prophecy, Forbidden, and Chaos staples, so the engine conflicts and bricks often. No combos were supplied, so the floor, median, and ceiling are text-only inference and carry low confidence. Popularity and archetype usage did not earn points, and nothing was averaged from individual card scores. The deck is Illegal (six copy-limit or banlist violations, including three Forbidden Magicians' Souls), so the score is capped at 30 and is structural-only, not a normal contextual rating.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(≥1 searcher in 5 cards) ≈ 0.86; exact archetype core only 5 copies, so the engine is only partly anchored (Inferred)
D2 Opening-Hand Quality & Brick Management 45 No side deck and an estimated ~37% chance of no engine piece in a 5-card hand; many dead-without-target cards (Inferred)
D3 Combo Conversion & Ceiling 45 No recorded boards; ceiling is a text-only read of Extra Deck bosses off the Dark Magician engine (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards or win data; median output is unknown and provisionally set low (Provisional)
D5 Interruption Resilience & Route Redundancy 60 Two independent interaction layers (hand traps plus negation-text spells) and recursion from Soul Servant and Eternal Soul (Inferred)
D6 Resource Economy, Recovery & Grind 55 18 searcher-text cards and Magician's Rod / Soul Servant recursion support rebuilding (Inferred)
D7 End-Board & Interaction Quality 65 13 hand traps and 17 negation-text cards, with removal from Cosmic Cyclone, Called by the Grave, and Gandora (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 60 Going-second hand-trap coverage ≈ 0.81 of a 6-card hand (Inferred), but the Forbidden removals reduce the board-breaking count
D9 Offensive Pressure & Closing Power 50 Extra Deck bosses (Dark Magician the Dragon Knight 3000 ATK, Timaeus 2800, Super Starslayer TY-PHON 2900) give closing power only when the engine is live (Verified stat, Inferred use)
D10 Main Deck Efficiency & Flexibility 40 57 Main Deck cards with 27 Level-0 non-monsters and six copy-limit violations (Verified count, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 50 15 Extra Deck cards across Fusion, Link, and Xyz with redundant Dark Magician bosses (Verified breakdown, Inferred use)
D12 Side Deck Adaptability 10 No side deck at all, so no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated meta sample; archetype share is not available (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Fusion, Link, and Dark Magician chains with many decision points (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 50, Going First ≈ 52, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: banlist exposure (-10); no side deck (-2). Final formula: Illegal list: 0.80*Structural(50) + 0.20*TournamentReliability(30) + ContextModifiers(-12) = 34, capped to 30 under the Illegal rule (theoretical/structural-only); Meta Power provisional/null

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.86 · key two-card combo ≈ — · full-brick estimate ≈ 0.37 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density: 18 searcher-text cards give about 86% at least one in a going-first opening hand (Inferred)
  • Layered interaction: 13 hand traps plus 17 negation-text cards cover both turns and the going-second hand (Inferred)
  • Extra Deck flexibility: Fusion, Link, and Xyz bosses give several closing routes

Weaknesses

  • Illegal list: six violations, including three Forbidden Magicians' Souls, so no normal contextual score is possible (Verified)
  • Low engine purity: 6.9% exact-name archetype copies and 67 off-archetype copies, so the engine conflicts (Verified count)
  • No side deck and no recorded combos, so the post-side and combo floor/ceiling are unknown (Verified)
  • 27 Level-0 non-monster cards spread the Main Deck thin (Verified)

Critical choke points

  • Shining Sarcophagus is only 2 copies and the exact-archetype core is 5 copies, so the engine often fails to go live from the opening hand
  • After the Forbidden and over-limit cards are removed, the Dark Magician engine loses its Magicians' Souls and Called by the Grave support, so the replacement list decides the score
  • Extra Deck bosses depend on Dark Magician-named monsters, so one missing searcher or one hand trap can stall the whole line
Priority Remove Add Reason
1 Magicians' Souls x3, Called by the Grave x1, Triple Tactics Talent x1, Red-Eyes Dark Dragoon x2 (Forbidden), Ash Blossom & Joyous Spring x1 (over the Semi-Limited limit), Droll & Lock Bird x1 (over the Limited limit) Legal, non-restricted replacements from the same engine (Dark Magician or Shining Sarcophagus named cards) so the Main Deck stays at 40–60 and the Extra Deck stays within 15 Legality comes first: an Illegal list cannot be scored normally, and the removals also remove the deck's copy-limit-driven overlap
2 Level-0 utility spells with the lowest engine link (for example one of the Dark Magical Curtain or Dark Magical Circle copies) A second Shining Sarcophagus or an additional Dark Magician-named searcher Raises exact archetype purity and improves going-first engine access
3 Off-archetype Extra Deck slot (Super Starslayer TY-PHON or Dark Magician of Destruction, whichever is least used) A side deck of 15 cards to cover the going-second and post-side plans Adds a post-side plan and the side-deck coverage the evidence shows is missing (Inferred)

Evidence & confidence

  • Verified: Legality: Illegal, six copy-limit or banlist violations (legality.violations); Main/Extra/Side counts 57/15/0 against tcg size rules; Exact archetype purity 6.9% (5 of 72 archetype-tagged copies); Usage stats: only 4 of 25 core cards present (16%)
  • Inferred: P(≥1 searcher in 5) ≈ 0.86 from hypergeometric draw table; Full-brick proxy ≈ 0.37 for archetype core absence; Interaction density read from text roles (13 hand traps, 17 negation); Going-second hand-trap coverage ≈ 0.81 from hypergeometric draw table
  • Provisional: Meta Power (no dated metagame sample); Matchup fit (no tournament link or match record)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied no side deck (side_count 0), so post-side plan is unknown deck title is null; archetype label comes from the deck archetype field only

More TCG Info

Shining Sarcophagus

Shining Sarcophagus Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top