Branded Deck #759608 — Yu-Gi-Oh! TCG

54 Main, 15 Extra, incl. Mitsurugi no Mikoto, Aramasa x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 2, 2026 by YGO Mod.

Deck Branded TCG

Created by: YGO Mod (20517634)

Created On: 10/02/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 30, 2026
35± 8/ 100
Power Score
Structural 53
Reliability 45
Going First 52
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 53
Going First 52
Going Second 50
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: tcg

Legality

Main 54 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 13 violation(s).

Identity & game plan

  • Win condition: Ritual-summoned Mitsurugi boss monsters (Ruler of the End of the World, Ame no Murakumo no Mitsurugi) and Link/Fusion beats, if the list were legal; Mulcharmy draw-and-advantage lock backed by Droll & Lock Bird and Solemn Judgment
  • Turn 1 (going first): Search Mitsurugi/Ritual engine pieces (Ragged Records, Mitsurugi Ritual, Mitsurugi Prayers) and Ritual Summon a Reptile boss; Mulcharmy draw lines on opponent summons
  • Turn 2 (going second): Hand traps (Ash Blossom, Droll) and Solemn Judgment to stop the opponent's opening, then Mulcharmy draw pressure to rebuild
  • Recovery: Recurse Ritual Spells and Mitsurugi monsters from the GY via Ragged Records and Pre-Preparation of Rites, but only if those copy counts are legal
  • After siding: Not evaluable: the deck runs zero Side Deck cards, so there is no post-side plan

Why it scores here

This list is illegal in TCG: 13 copy-limit violations and 7 Forbidden cards are present, so it is capped and scored as a structural read only. The engine is reasonably accessible on paper, since 18 searcher-text cards give about an 88% chance of at least one searcher in a 5-card opening, and the Mitsurugi ritual chain and Mulcharmy draw lines give it real consistency and card advantage. Interaction is layered through hand traps and negations (14 negation texts, 5 hand traps), and going-second hand traps reach about 46% in a 6-card hand. The score is not earned by Branded's popularity: the archetype core is mostly absent (only 4 of 18 core cards present), and several of its signature Extra Deck pieces are Forbidden. No combo boards are recorded, so floor, median and ceiling are inferred from card text rather than measured, and no Side Deck or tournament data exists. The score was built from the system's consistency, interaction and recovery, not from averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(≥1 searcher in 5-card hand) ≈ 0.88; archetype core 10 copies P≈0.66; Forbidden Extra Deck cards remove engine routes (Inferred)
D2 Opening-Hand Quality & Brick Management 55 54 Main with 30 level-0 spell/trap slots and several copy-limited Ritual/Mitsurugi spells; brick rate estimated from composition (Inferred)
D3 Combo Conversion & Ceiling 60 No recorded boards; ceiling inferred from Ritual Summon text and Ruler/Murakumo boss effects (Inferred)
D4 Combo Floor & Median Output 45 No combos supplied; median cannot be measured and is estimated low given missing Forbidden engine pieces (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Two independent lines exist (Mitsurugi ritual, Mulcharmy draw) but depend on the same searchers; recursion via Ragged Records (Inferred)
D6 Resource Economy, Recovery & Grind 55 Draw engine (Mulcharmy, Pot of Sloth-style draws) and GY recursion offset spending; Ragged Records and Pre-Preparation recur resources (Inferred)
D7 End-Board & Interaction Quality 65 14 negation-text cards and 5 hand traps including Ash Blossom, Droll and Solemn Judgment; layering is good but several copies are over-limit (Inferred)
D8 Going-Second & Board-Breaking Power 55 Going-second hand-trap density about 46% in a 6-card hand and Dominus Impulse; board-breaking relies on Ritual bosses (Inferred)
D9 Offensive Pressure & Closing Power 60 Ruler of the End of the World 3000 ATK and Ame no Murakumo 3200 ATK provide closing power, but the Forbidden Extra Deck threats reduce it (Verified stat / Inferred)
D10 Main Deck Efficiency & Flexibility 55 54 Main, 27 distinct, 22 Spell Cards, 30 level-0 slots; compact but over copy limits and includes Forbidden main-deck cards (Verified composition)
D11 Extra Deck Efficiency & Coverage 50 15 Extra Deck slots, all singletons spanning Link/Fusion/Xyz/Synchro; four Forbidden Extra Deck cards cut actual access (Verified)
D12 Side Deck Adaptability 10 Zero Side Deck cards run; no post-side adaptability exists (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament or dated meta data; archetype core share is context only (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Ritual, Mitsurugi and Mulcharmy sequencing with many decision points and interaction windows (Inferred)

How the score was computed

Strategy profile: Midrange profile only; Combo blend not applied for an illegal deck. Structural ≈ 53, Going First ≈ 52, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Banlist exposure (-12). Final formula: Structural 53 and Tournament Reliability 45 give 0.80*53 + 0.20*45 = 51 before modifiers; the Illegal cap then sets the final score to 35 (theoretical/structural-only, not a normal Final). Meta Power is provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.88 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher text (18 cards) gives a high chance of finding an engine piece
  • Layered negation and hand-trap interaction (14 negation texts, 5 hand traps)
  • Draw-engine support from Mulcharmy and Pot of Sloth

Weaknesses

  • Illegal copy counts and Forbidden cards in both Main and Extra Deck
  • Archetype core largely missing (4 of 18 core cards present)
  • No Side Deck at all
  • Single Forbidden Extra Deck threats removed, weakening the closing plan

Critical choke points

  • Mitsurugi Ritual / Ritual Spell access for the boss monsters
  • Forbidden Extra Deck cards (Albion, Dugares, Bagooska, Charmer Quartet) remove key closers
Priority Remove Add Reason
1 Forbidden cards: Ame no Habakiri no Mitsurugi, Called by the Grave, Triple Tactics Talent, Albion the Branded Dragon, Charmer Quartet in Bloom, Number 41 Bagooska, Number 60 Dugares Legal replacements from the same archetype (Mitsurugi or Mulcharmy Extra/Main equivalents) Legality is the gating issue; no normal score is possible until the list is legal.
2 Excess copies: 2 Pre-Preparation of Rites, 2 Mitsurugi Prayers, 1 Ash Blossom, 1 Dominus Impulse, 1 Super Polymerization, 1 Droll & Lock Bird Legal single copies or alternative staples within limits Restores copy-limit compliance and reduces brick risk from redundant copies.
3 None (no Side Deck) A 15-card Side Deck with flexible answers and anti-interaction Post-side adaptability is currently zero; a side plan would raise D12.

Evidence & confidence

  • Verified: Deck is Illegal: 13 over-limit violations and 7 Forbidden cards (legality block); Main 54, Extra 15, Side 0 counts; Searcher-text count 18; negation-text count 14; hand-trap count 5
  • Inferred: Starter access ≈ 0.88 for a searcher in 5 cards; Going-second hand-trap density ≈ 0.46 in 6 cards; Interaction and consistency scores from text and composition
  • Provisional: Meta Power (no dated meta sample); Matchup and format fit (no tournament data)
  • Data gaps: No combos supplied, so floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot match record absent No win-rate telemetry; going-first/second and matchup rates unknown Meta Power is provisional without a dated metagame sample No Side Deck cards, so post-side performance is unknown

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