Lunalight Deck #759507 — Yu-Gi-Oh! TCG

56 Main, 16 Extra, incl. Lunalight Gold Leo x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 2, 2026 by YGO Mod.

Deck Lunalight TCG

Created by: YGO Mod (20517634)

Created On: 10/02/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 17, 2026
35± 10/ 100
Power Score
Structural 57
Reliability 50
Going First 58
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 57
Going First 58
Going Second 62
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: tcg

Legality

Main 56 / Extra 16 / Side 0 — status: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Fusion Summon Lunalight Leo Dancer / Liger Dancer / Sabre Dancer from the Extra Deck, then attack multiple times for lethal (Inferred from card text); Link and Xyz boards with Lunalight Wolf and Tiger Dancer-style pressure (Inferred)
  • Turn 1 (going first): Lunalight Masquerade or Gold Leo searches a Lunalight monster, Luna Light Perfume or Polymerization follows to reach a Fusion Summon (Inferred)
  • Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird and Dominus Impulse for the opponent's first summon or search, then rebuild a Lunalight Fusion from the GY (Inferred)
  • Recovery: Lunalight Perfume Dancer and Yellow Marten recover Lunalight monsters from the GY and banishment (Inferred from text)
  • After siding: No Side Deck is registered (side_count 0), so no post-side plan can be assessed

Why it scores here

The deck reliably opens an archetype starter: the 28 Lunalight core copies give a 97% chance of at least one core card in a 5-card opening hand (Inferred), so the engine is usually live on turn one. Its ceiling comes from Fusion Monsters that attack multiple times and gain ATK, but the recorded combo data is empty, so the median output is text-based and uncertain. Interaction is the strongest part of the system: 2 Ash Blossom, 2 Droll & Lock Bird, 3 Dominus Impulse and Forbidden Droplet give several layers of negation and hand-trap pressure. The score is capped low because the list is illegal (Forbidden Number 41, over-limit Limited and Semi-Limited cards, and 16 Extra Deck cards), and because 42 off-archetype copies such as Mulcharmy and Tri-Brigade dilute the engine. Popularity and the archetype's usage stats did not earn points, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(at least one core Lunalight card in a 5-card opening hand) ≈ 0.97; the exact-name Lunalight count is 30 of 56 (Inferred)
D2 Opening-Hand Quality & Brick Management 52 Mulcharmy and Heat Wave cards are dead without a matching board, and 4 hand traps compete for hand space; brick rate estimated at moderate (Inferred)
D3 Combo Conversion & Ceiling 55 Fusion Monsters of 3500 to 3800 ATK are reachable with Polymerization or Lunalight Fusion, but no recorded boards exist to confirm this (Inferred from text)
D4 Combo Floor & Median Output 45 No parseable combos, so median output is unknown and the score is set low-moderate (Inferred)
D5 Interruption Resilience & Route Redundancy 58 Ash Blossom and Droll give disruption answers, and Lunalight recursion via Perfume Dancer and Yellow Marten gives some route redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 60 Luna Light Perfume and Lunalight Perfume Dancer recover monsters from the GY, but resource spend is high (Inferred)
D7 End-Board & Interaction Quality 70 Ash Blossom ×2, Droll & Lock Bird ×2, Dominus Impulse ×3 and Forbidden Droplet give multi-layer negation (Verified card text, Inferred quality)
D8 Going-Second & Board-Breaking Power 66 Going-second value rests on hand traps and Forbidden Droplet against the opponent's first board; no going-second split data exists (Inferred)
D9 Offensive Pressure & Closing Power 68 Lunalight Leo Dancer, Liger Dancer and Sabre Dancer reach 3000 to 3800 ATK with second attacks (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 45 28 distinct main-deck cards with 9 single-copy slots and 42 off-archetype copies lower compactness (Verified composition)
D11 Extra Deck Efficiency & Coverage 50 Extra Deck holds 16 cards against a 15-card limit; the Fusion core is strong but not tightly coordinated (Verified count)
D12 Side Deck Adaptability 20 side_count is 0, so no side plan can be assessed (Verified, data gap)
D13 Matchup Coverage & Format Fit 45 No tournament link or dated meta sample exists, so the score is provisional (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Fusion chains, Pendulum rules and Mulcharmy draw conditions are demanding to pilot (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 57, Going First ≈ 58, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist_exposure (-6); engine_conflicts (-4). Final formula: Illegal cap applied (theoretical, structural-only): min(0.80*57 + 0.20*50 + Modifiers(-10), 35) = 35

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Core archetype density: 97% chance of at least one core Lunalight card in the opening hand (Inferred)
  • Layered interaction: Ash Blossom ×2, Droll & Lock Bird ×2, Dominus Impulse ×3, Forbidden Droplet (Verified text)
  • High-ATK Fusion finishers (Leo, Liger and Sabre Dancers) with second attacks (Verified stats)

Weaknesses

  • Illegal list: over-limit Foolish Burial Goods, Dominus Impulse and S:P Little Knight, plus Forbidden Number 41 (Verified)
  • Extra Deck has 16 cards against a 15-card limit (Verified)
  • Off-archetype bulk (Mulcharmy, Tri-Brigade, Forbidden) dilutes the engine (Verified composition)
  • No Side Deck registered (Verified)

Critical choke points

  • Fusion Summon depends on Polymerization or Lunalight Fusion (Inferred)
  • Forbidden Number 41 cannot be run at all under the current banlist (Verified)
Priority Remove Add Reason
1 1 copy each of Foolish Burial Goods, Dominus Impulse and S:P Little Knight; all copies of Number 41: Bagooska Restores legality: copy limits and the Forbidden card are the blocking issues (Verified)
2 1 Extra Deck card Brings the Extra Deck to the 15-card maximum (Verified)
3 Off-archetype Mulcharmy or Tri-Brigade copies Lunalight or Polymerization-support cards Raises engine coherence and reduces dead draws (Inferred)

Evidence & confidence

  • Verified: Illegal status: copy-limit violations, Forbidden Number 41, and Extra Deck count 16 > 15; Core archetype composition: 30 exact Lunalight, 42 off-archetype copies; Card text and stats for all listed cards
  • Inferred: Opening-hand probabilities (hypergeometric, Main Deck only); Engine coherence and brick estimates; Fusion-line ceiling from card text; Going-first and going-second plans
  • Provisional: Meta Power (null); Matchup fit (D13)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied side_count is 0 — no post-side evidence

More TCG Info

Lunalight

Lunalight Breakdown

 
 

 

 

 

 

 

 
 

 

 
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