FIre Formation Deck #759491 — Yu-Gi-Oh! TCG

56 Main, 16 Extra, incl. Lunalight Gold Leo x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 2, 2026 by YGO Mod.

Deck FIre Formation TCG

Created by: YGO Mod (20517634)

Created On: 10/02/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 23, 2026
35± 10/ 100
Power Score
Structural 62
Reliability 52
Going First 58
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 62
Going First 58
Going Second 60
Meta Power provisional
Tournament Reliability 52
  • Primary strategy: Combo
  • Secondary strategies: Stun, Tempo
  • Format: tcg

Legality

Main 56 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 9 violation(s).

Identity & game plan

  • Win condition: Lunalight Fusion Dancers (Lunalight Liger Dancer 3800 ATK, Lunalight Leo Dancer 3500 ATK x2) with a second attack each Battle Phase; Lunalight Sabre Dancer and Lunalight Perfume Dancer as additional Fusion beaters, backed by Lunalight recursion and tokens
  • Turn 1 (going first): Lunalight Masquerade or Gold Leo opens into a Lunalight searcher, Luna Light Perfume and Lunalight Fusion to reach a Lunalight Fusion Dancer; Ash Blossom and Droll are held up to protect the Fusion
  • Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird and Dominus Impulse for the opponent's first Special Summon or search, then rebuild through the Lunalight GY/banish recursion
  • Recovery: Lunalight Silver Hound, Emerald Bird and Yellow Marten return to hand or deck to restart the Fusion engine; Mulcharmy draw effects refill the hand
  • After siding: No Side Deck exists, so there is no post-side plan; the deck cannot adjust between games

Why it scores here

The deck reliably opens its engine: the Lunalight core of 29 copies gives about a 98% chance of at least one core card in a 5-card opening hand (Inferred, hypergeometric), and 17 searcher-text cards add to that. Its ceiling comes from Lunalight Fusion Dancers that attack twice and reach 3500 to 3800 ATK, and the interaction package (Ash Blossom, Droll & Lock Bird, Dominus Impulse, Silver Hound) gives it a real chance to survive going second. Median output is scored lower because no recorded boards exist, so the floor is text-only inference. The score is capped by illegality: the list runs 3 copies of Semi-Limited cards, 2 Limited cards at double copies, 4 Forbidden cards, and a 16-card Extra Deck, so it gets a theoretical structural read only. Popularity did not earn points, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 75 P(at least 1 core card in 5-card opening hand) = 0.98; 17 searcher-text cards; P(at least 1 searcher in hand) = 0.85 (Inferred)
D2 Opening-Hand Quality & Brick Management 65 Dead-hand risk is limited by Lunalight searchers, but 9 single-copy tech slots and 3-of Dominus/Burial add conditional bricks (Inferred)
D3 Combo Conversion & Ceiling 72 best_line ceiling is not available; Liger and Leo Dancer text supports a 3500+ ATK double attacker from a Fusion line (Inferred, text-only)
D4 Combo Floor & Median Output 55 No recorded boards; median and floor are inferred from text only and kept below the ceiling (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Multiple independent starters (Masquerade, Gold Leo, Black Sheep, Emerald Bird) plus Mulcharmy draws; no observed board data (Inferred)
D6 Resource Economy, Recovery & Grind 62 Lunalight GY and banish recursion and Mulcharmy draw effects give some regrowth; no resource_signature data (Inferred)
D7 End-Board & Interaction Quality 65 Ash Blossom x2, Droll x2 and Dominus x3 give layered negation; Lunalight Silver Hound adds removal text (Verified card text, Inferred quality)
D8 Going-Second & Board-Breaking Power 60 Droll and Ash are strong going second, but Dominus is counted as a Semi-Limited copy overflow and Rivalry (Forbidden) is absent from any legal build (Inferred)
D9 Offensive Pressure & Closing Power 72 Liger Dancer 3800 ATK and two Leo Dancers with second attacks give closing power (Verified stats, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 55 56 Main Deck cards with 28 distinct cards; 9 single-copy tech slots and no Side Deck spread the deck thin (Inferred)
D11 Extra Deck Efficiency & Coverage 45 16 Extra Deck cards exceed the 15 maximum; 4 Forbidden or Limited Extra cards reduce the usable pool (Verified legality)
D12 Side Deck Adaptability 15 Side Deck is empty (0 of 15 allowed); no post-side plan exists (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament data or dated meta sample; archetype share is not available (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Fusion lines with many Quick Effect decisions, but no step-count data is supplied (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 62, Going First ≈ 58, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: banlist_exposure (-8); illegal_deck_cap (-17). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 0.80*62 + 0.20*52 = 60; banlist modifier -8 gives 52; illegal-deck cap applied to 35 (theoretical/structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ 0.02 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Lunalight core gives high starter access (about 98% for at least one core card in hand)
  • Fusion Dancers give a high ceiling with double attacks at 3500+ ATK
  • Layered negation: Ash Blossom, Droll & Lock Bird, Dominus Impulse

Weaknesses

  • Illegal list: copy-limit violations, an over-size Extra Deck, and four Forbidden cards
  • No Side Deck, so no adaptation between games
  • Fusion lines are fragile and rely on a single Polymerization-type line

Critical choke points

  • Lunalight Fusion and Polymerization access for the Fusion Dancers
  • Ash Blossom and Droll as the only going-second interaction in the list
Priority Remove Add Reason
1 1 Foolish Burial Goods, 1 Dominus Impulse, 1 Droll & Lock Bird, 1 S:P Little Knight, Rivalry of Warlords, Cross-Sheep, Number 60, Number 41 (Forbidden cards must go in every case) Legal copies of the same archetype or Limited-compliant substitutes; reduce the Extra Deck by 1 card to 15 The deck must pass legality before a normal evaluation can apply

Evidence & confidence

  • Verified: Main Deck 56 and Extra Deck 16 counts; Copy-limit violations and Forbidden or Limited statuses; Side Deck count of 0; Card stats and text excerpts
  • Inferred: Starter access 0.98 (hypergeometric); Interaction layering and going-second strength; Consistency and brick estimates; Ceiling and closing power from card text
  • Provisional: Meta power (null); Matchup and format fit (no tournament data)
  • Data gaps: No combos supplied: median, floor, and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry exists in YGOVN Meta Power is provisional until a dated metagame sample is supplied Deck title is null

More TCG Info

FIre Formation

FIre Formation Breakdown

 
 

 

 

 

 

 

 
 

 

 
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