Invoked Deck #759477 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Aiwass, Divine Spirit of the Law x3, Aleister the Invoker x3, Aleister the Reminiscent x3. Created Oct 2, 2026 by YGO Mod.

Deck Invoked TCG

Created by: YGO Mod (20517634)

Created On: 10/02/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 17, 2026
30± 8/ 100
Power Score
Structural 57
Reliability 45
Going First 55
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 57
Going First 55
Going Second 62
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Stun, Toolbox
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Fusion Summon Invoked boss monsters (Hyperinvoked Aeon, Invoked Elysium, Chaos Angel) through Aleister the Invoker and Invocation chains; Aleister-driven Fusion chains backed by Super Polymerization and Invocation spells
  • Turn 1 (going first): Open Aleister or an Invocation spell, search or Summon into a Fusion Summon, and protect the line with Ash Blossom, Ghost Belle and Solemn Accusation
  • Turn 2 (going second): Use the 87% hand-trap density (Droll, Ash, Nibiru, Ghost Ogre, Artifact Lancea) to break the opponent's first Summon, then Fusion through the gap
  • Recovery: Aleister the Reminiscent and Aiwass recur Aleister monsters from the Deck and GY to rebuild the Fusion starter
  • After siding: None: the deck has no Side Deck, so there is no post-side plan

Why it scores here

This list is Illegal in TCG: it runs 3 copies each of Ash Blossom and Super Polymerization against Semi-Limited limits of 2, so the normal Final Contextual score is capped and the figure above is only a theoretical, structural-only read. The structural read is about 57 and comes from a Combo weight profile. Its strengths are a dense interaction suite (15 hand traps, 13 negation-text cards and 3 Solemn-family cards) and a going-second hand-trap density of about 87% at six cards. Its main weakness is engine dependence: the Invoked Fusion chain requires Aleister monsters and Invocation spells, and only about 25% of the deck is exact-name Invoked (27.1% purity), with 51 off-archetype copies. No recorded combos, guides or tournament data exist, so the ceiling and median are text-only inference. Score comes from consistency, interaction and the Fusion ceiling on the system, not from averaging card scores and not from Invoked being a popular archetype.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 52 P(at least one 3-copy starter in 5-card opening hand) = 0.25; P(at least one archetype-core card) = 0.9955; Aleister/Invocation chain required (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Fusion-heavy hands need Aleister plus a Fusion spell; 10 three-copy cards and 9 two-copy cards give redundancy, with no conflicting Normal Summons evident from text (Inferred)
D3 Combo Conversion & Ceiling 62 Text-only read: Invoked Fusion boards reach 3+ materials and banish-based boss effects; no recorded boards to measure output (Inferred)
D4 Combo Floor & Median Output 45 No parseable boards; median output unknown and estimated from Aleister-to-Fusion dependence (Inferred)
D5 Interruption Resilience & Route Redundancy 60 15 hand traps, 13 negation-text cards and GY recursion via Aleister and Aiwass give alternate lines after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 58 18 searcher-text cards (P at least one in hand of 5 = 0.87) and GY recursion offset spell-heavy Fusion cost (Inferred)
D7 End-Board & Interaction Quality 70 13 negation-text and 15 hand-trap cards with Solemn Judgment, Solemn Accusation, Virakam and Maxx-family interaction give layered end-board interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 68 Going-second hand-trap group P at least one in 6 = 0.87; Droll, Ash and Nibiru break the opponent's first board (Inferred)
D9 Offensive Pressure & Closing Power 66 Boss monsters Hyperinvoked Aeon (3800 ATK), Chaos Angel (3500) and Invoked Elysium (3200) give high closing power if the Fusion line resolves (Verified stats, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 50 55 Main cards with only 27.1% exact-name Invoked purity, 51 off-archetype copies and 30 generic copies lower compactness and coherence (Verified composition)
D11 Extra Deck Efficiency & Coverage 60 15 Extra cards (11 Fusion, 1 Synchro, 3 Link) with the mandatory Invoked boss set; Extra flexibility is high but the list is over-saturated relative to castable summons (Verified composition, Inferred)
D12 Side Deck Adaptability 20 No Side Deck (side_count 0), so no post-side adaptability exists (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link, no archetype meta-share and no dated metagame sample; matchup fit is Provisional
D14 Pilotability & Error Tolerance 35 Multi-step Aleister, Invocation and Fusion sequences with many decision points; high error-tolerance demand (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 57, Going First ≈ 55, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: illegal_copy_limit_cap (-25); no_side_deck (-3); engine_conflict_and_dependence (-3). Final formula: Illegal cap applied: normal 0.80*Structural(57) + 0.20*TournamentReliability(45) = 55; capped to 30 for copy-limit violations (theoretical, structural-only). Meta provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ 0 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction: 15 hand traps, 13 negation-text cards, Solemn-family backrow
  • Strong going-second hand-trap density (P at least one in 6 = 0.87)
  • High-impact boss monsters (Hyperinvoked Aeon, Chaos Angel, Invoked Elysium) if the Fusion line resolves
  • Redundant searchers (18 searcher-text cards) and Aleister recursion

Weaknesses

  • Illegal list: copy limits exceeded on Ash Blossom and Super Polymerization
  • Low exact-name Invoked purity (27.1%) and 51 off-archetype copies make the engine less coherent
  • No Side Deck, so no post-side adaptation
  • Multi-step Fusion sequences with high pilot burden

Critical choke points

  • Aleister the Invoker and Aleister monsters as Fusion material and starter
  • Super Polymerization as the Fusion enabler (three copies, illegal)
  • Invocation spells for the Fusion chain; no alternate starter is confirmed
Priority Remove Add Reason
1 One copy each of Ash Blossom & Joyous Spring and Super Polymerization Legal filler (for example a second Invocation or a non-over-limit Aleister support card) Brings the list to legal copy counts; without this the deck cannot receive a normal score.
2 Off-archetype generic support cards with low synergy More exact-name Invoked or Aleister cards Raises archetype purity and engine coherence (D1, D10).
3 None A 3 to 15 card Side Deck Adds a post-side plan; the current build has none (D12).

Evidence & confidence

  • Verified: Illegal status: Ash Blossom and Super Polymerization each run 3 copies against Semi-Limited limit 2; Main 55 and Extra 15 are within the TCG size rules; Composition: 27.1% exact-name Invoked purity; Extra Deck 11 Fusion, 1 Synchro, 3 Link; Hypergeometric opening probabilities as supplied
  • Inferred: Engine consistency (P at least one starter 0.25, archetype core 0.9955); Interaction density and hand-trap value on going-second; Fusion ceiling from card text (Hyperinvoked Aeon, Chaos Angel, Invoked Elysium); Structural score 57 via Combo weight profile
  • Provisional: Meta power (null); Matchup and format fit (D13), no dated metagame sample or tournament link
  • Data gaps: Illegal copy limits make the list ineligible for a normal contextual score No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry: going-first, going-second and matchup rates unknown No guides for the archetype Meta Power is provisional without a dated metagame sample

More TCG Info

Invoked

Invoked Breakdown

 
 

 

 

 

 

 

 
 

 

 
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