Tenpai Dragon Deck #759396 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Mulcharmy Purulia x3, Skull Meister x3, Tenpai Dragon Genroku x3. Created Oct 2, 2026 by YGO Mod.

Deck Tenpai Dragon Master Duel

Created by: YGO Mod (20517634)

Created On: 10/02/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 21, 2026
55± 6/ 100
Power Score
Structural 60
Reliability 58
Going First 65
Going Second 64

Deck — Deck Power Evaluation

Final Contextual Deck Power: 55/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 59.7
Going First 65
Going Second 64
Meta Power provisional
Tournament Reliability 58
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Control
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Tenpai Dragon Genroku / Paidra / Fadra recursion into Sangen and Dragon Synchro or Link boards, closed by Sangenpai Transcendent Dragion's forced-attack and lock effect; Trident Dragion and Baronne de Fleur board control through destruction and negation effects
  • Turn 1 (going first): Open with Tenpai Dragon starters and Sangen searchers, use Paidra or Genroku to extend, and hold Infinite Impermanence or Dominus Impulse for the first opposing play
  • Turn 2 (going second): Hold hand traps (Ash Blossom, Ghost Ogre, Droll and Lock Bird, Maxx C, Skull Meister) to break the opponent's first action, then rebuild through the GY with Tenpai Dragon recursion
  • Recovery: Recover Tenpai Dragon monsters from the GY through Genroku and Fadra, and draw through Pot of Sloth and Maxx C to refill the hand
  • After siding: No side deck is registered, so no post-side plan can be evaluated

Why it scores here

The deck reliably opens hand traps and a Tenpai or Sangen starter often enough to answer the opponent's first play, with P(at least one of the 3-copy starters in a 5-card opening hand) at about 0.34 and the 14-card archetype core at about 0.90 (Inferred). Its interaction density is the main strength: 14 hand traps and 12 negation-text cards plus Heavy Storm, Harpie's Feather Duster and Lightning Storm let it break a board on either turn order. Recursion through Tenpai Dragon Genroku and Fadra keeps the engine alive after one disruption, and Sangenpai Transcendent Dragion gives a closing board. The 0.5 median and 50-point matchup read are neutral because there is no combo, tournament or win-rate data, and the lack of any side deck caps tournament reliability. The score comes from consistency, interaction and recovery on the system, not from the archetype's popularity or from averaging the individual card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one 3-copy starter in 5 cards) = 0.34; archetype core of 14 cards at about 0.90 in the opening hand (Inferred)
D2 Opening-Hand Quality & Brick Management 55 14 hand traps and 14 level-0 spells and traps lower the functional-hand rate when the opponent is passive; 0.94 chance of a hand trap in six cards going second (Inferred)
D3 Combo Conversion & Ceiling 62 No recorded boards; ceiling from text only: Transcendent Dragion lock plus Tenpai recursion (Inferred)
D4 Combo Floor & Median Output 50 No recorded boards and no win-rate data; median set at a neutral 50 (Provisional)
D5 Interruption Resilience & Route Redundancy 66 Redundant starters, Genroku and Fadra recursion, and 14 hand traps give several independent routes (Inferred)
D6 Resource Economy, Recovery & Grind 60 Pot of Sloth, Maxx C and Paidra searches refill the hand; GY recursion recovers the engine (Inferred)
D7 End-Board & Interaction Quality 72 Heavy Storm, Harpie's Feather Duster, Lightning Storm, Infinite Impermanence and Dominus Impulse plus Baronne de Fleur negation and destruction (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 66 Strong going-second interaction from Ash Blossom, Ghost Ogre, Droll and Lock Bird and Skull Meister (Inferred)
D9 Offensive Pressure & Closing Power 62 Transcendent Dragion's 3000 ATK forced-attack lock and Trident Dragion's 3000 ATK give a closing board, with no recorded win data (Verified stat, Inferred)
D10 Main Deck Efficiency & Flexibility 58 40 main cards with 20 distinct names; 14 hand traps and tech cards dilute the engine, with 14.5% exact-name archetype purity (Verified composition)
D11 Extra Deck Efficiency & Coverage 60 15 Extra Deck cards with 14 distinct names; Synchro and Link mix gives several flexible boss options (Verified composition)
D12 Side Deck Adaptability 30 No side deck is registered, so post-side adaptability cannot be assessed and scores at a low 30 (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample, so the matchup read is Provisional at a neutral 50
D14 Pilotability & Error Tolerance 60 Several 3-4 step combos and timing-sensitive hand-trap decisions raise the pilot load (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 59.7, Going First ≈ 65, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: no Side Deck (-2); engine_spread (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional): 0.80*59.7 + 0.20*58 - 4 = 55.4, rounded to 55

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.9 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap and negation coverage (14 hand traps, 12 negation-text cards) that answers most early plays on either turn
  • Recursive Tenpai Dragon engine that recovers from a single disruption through Genroku and Fadra
  • Extra Deck with forced-attack and lock options (Sangenpai Transcendent Dragion) for a closing board

Weaknesses

  • No side deck registered, so there is no best-of-3 adaptation
  • Low archetype purity (14.5%) with a wide spread across unrelated sub-archetypes, which weakens engine coherence
  • No recorded combo or win-rate data to confirm the floor and median

Critical choke points

  • Tenpai Dragon starters: a 0.34 chance per 3-copy starter in a 5-card hand means the engine may stall on a single missing starter
Priority Remove Add Reason
1 A 15-card side deck with additional hard answers and matchup-specific hand traps Adds the missing best-of-3 post-side plan that scores D12 at 30
2 One copy of Harpie's Feather Duster A FIRE Dragon or Sangen engine card Raises engine coherence; Harpie is an off-archetype spell that competes with the Sangen and Tenpai starters for space

Evidence & confidence

  • Verified: Master Duel legality: 40 Main, 15 Extra, 0 Side, all Limited and Semi-Limited copies within limits; Exact-name archetype purity 14.5%; 14 hand traps and 12 negation-text cards from card text; Usage stats: 10 of 23 core cards present (43.5%)
  • Inferred: Starter consistency from hypergeometric odds (P(at least one of 3-copy starter in 5 cards) = 0.34; core group 0.90); Interaction quality from negation and removal text; Going-second strength from hand-trap probability 0.94
  • Provisional: Meta Power and matchup fit (no dated metagame sample); Median combo output (no recorded boards)
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot match record absent No win-rate telemetry for going-first, going-second, matchup, brick or OTK rates No side deck registered, so the best-of-3 plan cannot be evaluated Meta Power is Provisional unless a dated metagame sample is supplied

More Master Duel Info

Tenpai Dragon

Tenpai Dragon Breakdown

 
 

 

 

 

 

 

 
 

 

 
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