K9 Deck #759382 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. K9-17 Izuna x3, Mulcharmy Fuwalos x3, Vanquish Soul Dr. Mad Love x3. Created Oct 2, 2026 by YGO Mod.

Deck K9 Master Duel

Created by: YGO Mod (20517634)

Created On: 10/02/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 17, 2026
55± 6/ 100
Power Score
Structural 63
Reliability 52
Going First 66
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 55/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 63
Going First 66
Going Second 62
Meta Power provisional
Tournament Reliability 52
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Stun
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Xyz pressure from K9 Xyz monsters (K9-X Werewolf, K9-X Ripper/M piercing, K9-00 Hound) backed by Vanquish Soul hand-reveal board presence; Vanquish Soul and K9 Normal Summon and Special Summon chains that build a board while Vanquish Soul effects control or destroy opposing monsters
  • Turn 1 (going first): Open with Vanquish Soul or K9 starters (Dr. Mad Love, Izuna, Jokul, Noroi, Lantern) to search and Normal Summon into Xyz, using hand traps only if the opponent answers early
  • Turn 2 (going second): Hold Ash Blossom, Ghost Belle and Maxx C for the opponent's first activation, then rebuild through Vanquish Soul hand-reveal summons and K9 Xyz
  • Recovery: Rebuild from the deck with searchers (15 copies) and Vanquish Soul Start / A Case for K9, then re-enter Xyz with K9-X Forced Release
  • After siding: No side deck is registered, so there is no post-side plan; the deck relies on the main deck's hand traps and flexible Extra Deck

Why it scores here

The deck opens reliably: the 29 archetype-core copies give a P(at least one in a 5-card opening hand) of about 0.999, and 15 searchers push access to the Extra Deck engine higher still. Its real conversion comes from Vanquish Soul hand-reveal summons feeding K9 Xyz monsters, which gives it a strong ceiling in the Extra Deck and attackers at 3000-plus ATK. Interruption resilience is fair: five hand traps plus Ghost Belle and Maxx C cover the common answers, though the two engines and a 15-card Extra Deck with 12 singles dilute consistency. The deck has no side deck and no recorded boards, so the score does not reward a post-side plan or any measured combo output, and it is not averaged from card scores. Popularity and archetype usage confirm the list is real, not that it is strong, and Meta Power stays provisional.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 74 P(at least one archetype core card in a 5-card opening hand) = 0.999; searcher text 15 copies, P(at least one) = 0.92; the two-engine split (K9 and Vanquish Soul) costs some starter quality (Inferred)
D2 Opening-Hand Quality & Brick Management 62 37 off-archetype copies and 12 single-copy cards raise the brick rate; hand-reveal Vanquish Soul summons recover some dead draws (Inferred)
D3 Combo Conversion & Ceiling 66 No parseable recorded boards (combos_evidence.total_combos = 0); ceiling is a text-only read of K9 Xyz plus Vanquish Soul control effects, with K9-X Ripper/M and Werewolf as the ceiling (Inferred)
D4 Combo Floor & Median Output 55 No combo boards, so median output cannot be measured; a typical hand reaches a Vanquish Soul board and one Xyz, which is an estimate (Inferred)
D5 Interruption Resilience & Route Redundancy 70 Five hand traps (Ash x3, Ghost Belle, Maxx C) and two independent engine routes give several continuation paths after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 64 Searchers (15 text-search copies) and recursion from Vanquish Soul Start and A Case for K9 rebuild the hand; Xyz detach costs are real (Inferred)
D7 End-Board & Interaction Quality 70 Removal text on 8 cards and negation text on 4 cards, including K9-66X Jacks and Lupis; layering is good but the hand-trap set is thin for a 40-card deck (Inferred)
D8 Going-Second & Board-Breaking Power 66 Going-second hand-trap probability P(at least one of 5) = 0.58; Ash, Ghost Belle, Jacks and Forced Release provide board-breaking, though not with fully measured data (Inferred)
D9 Offensive Pressure & Closing Power 72 Extra Deck attackers: K9-X Werewolf 3300 ATK, K9-X Ripper/M 3100 ATK with piercing, Arc Rebellion 3000 ATK and Caesar Valius 3000 ATK (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 58 40 main-deck slots with 23 distinct cards and two engines; 3-copy staples are efficient, but the 37 off-archetype copies lower coherence (Verified composition, Inferred scoring)
D11 Extra Deck Efficiency & Coverage 70 15 Extra Deck cards: 11 Xyz and 4 Link, with 2 copies each of Ripper and Rock of the Vanquisher; flexible coverage across Xyz and Link access (Verified composition)
D12 Side Deck Adaptability 15 No side deck is registered (side_count 0), so post-side adaptability is absent; scored low and kept as an Inferred gap (Verified absence)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; archetype meta-share is unavailable, so this stays at a neutral value (Provisional)
D14 Pilotability & Error Tolerance 45 Two engines with hand-reveal conditions, Xyz detach timing and multiple Quick Effects create many decision points for the pilot (Inferred)

How the score was computed

Strategy profile: Midrange primary with a Combo secondary; Midrange weights used for Structural. Structural ≈ 63, Going First ≈ 66, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: Engine conflict (-3); No side deck (-2); Banlist exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional, no dated sample)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ 0 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Near-certain archetype-core access in the opening hand (0.999)
  • Strong Extra Deck closers at 3000-plus ATK with piercing options
  • Five hand traps and two Quick-Effect negations give interaction on both turns
  • Flexible Extra Deck with Xyz and Link coverage in 15 slots

Weaknesses

  • Two engines compete for main-deck slots (exact-name purity 32.7%)
  • No side deck, so no post-side adaptation
  • Many single-copy cards raise the brick rate and the decision load
  • No recorded boards, so combo output is unmeasured

Critical choke points

  • K9-17 Izuna and Vanquish Soul hand-reveal summons are needed early for both engines to go live
  • Going second, the opponent's first activation must be answered by a hand trap, and the hand-trap set is only 5 cards
Priority Remove Add Reason
1 One Reinforcement of the Army or Stake your Soul! A third hand trap or a second copy of K9-17 Izuna Raises going-second interaction and starter density without adding a new engine
2 A single-copy off-archetype staple A side deck of 15 with extra hand traps and floodgates Gives post-side adaptability, which the current list lacks entirely

Evidence & confidence

  • Verified: Legal under BanMasterDuel; all restricted copies within legal limits; Main 40 and Extra 15 meet master-duel size rules; Card text and stats for all 40 main and 15 extra cards; Usage statistics: 100% inclusion for K9-17 Izuna and Ash Blossom in the archetype core
  • Observed: Archetype core present: 16 of 25 standard core cards, 64%
  • Inferred: Opening-hand starter probability (hypergeometric, consistency); Hand-trap and interaction coverage from card text; Ceiling and interruption resilience from text-only read, with no boards
  • Provisional: Meta Power and D13 matchup fit (no dated metagame sample)
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no side deck: post-side adaptability cannot be measured no tournament link: archetype meta-share and per-pilot record are absent no win-rate telemetry: going-first, going-second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More Master Duel Info

K9

K9 Breakdown

 
 

 

 

 

 

 

 
 

 

 
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