Railway Deck #759334 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Scrap Recycler x3. Created Oct 2, 2026 by YGO Mod.

Deck Railway Master Duel

Created by: YGO Mod (20517634)

Created On: 10/02/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 17, 2026
49± 8/ 100
Power Score
Structural 54
Reliability 50
Going First 50
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 49/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 53.9
Going First 50
Going Second 52
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Combo
  • Secondary strategies: Midrange
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Xyz/Link/Fusion boss monsters from the Extra Deck (Superdreadnought Rail Cannon Gustav Rocket at 5000 ATK, Juggernaut Liebe, Super Dora) backed by Train-engine searches and Level 10 Machine recursion; Gustav Max direct damage and Mulcharmy card-draw attrition in long games
  • Turn 1 (going first): Open Train searchers (Night Train Blue Traveler, Exceptional Schedule, Urgent Schedule) to reach a Level 10 Machine boss; hand-trap backup is limited to Droll & Lock Bird and Maxx "C"
  • Turn 2 (going second): Use Droll & Lock Bird, Maxx "C" and Heavy Storm / Harpie's Feather Duster to answer the opponent's first board, then rebuild through Revolving Switchyard and Babeldecker
  • Recovery: Night Train Blue Traveler and Mulcharmy draw effects refill the hand; Scrap Recycler and Clockwork-style recursion are only partly present in this list
  • After siding: No side deck is registered in the export; post-side adaptation cannot be evaluated

Why it scores here

The deck reliably opens a searcher-based Train engine: P(at least one of the 9 searcher-text cards in a 5-card opening hand) is about 0.74, and two Night Train and two Urgent Schedule copies provide the bridge to Level 10 Machines. Conversion depends on the Extra Deck: Gustav Rocket, Liebe, Super Dora and Flying Launcher give high closing ATK once a Rank 10 or Level 10 base is established. Floor and median output cannot be assessed because no recorded boards exist, so those scores are text-based inferences. Interaction is layered (Droll & Lock Bird, Maxx "C", Heavy Storm, Harpie's Feather Duster, Machina Ruinforce, Gustav Rocket negation) but is spread over several Limited and Semi-Limited cards, and the Fusion section relies on a single enabler and a Dragon requirement the main deck does not meet. The score comes from consistency, closing power and interaction on the system; Railway's archetype popularity earned no points and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one searcher-text card in a 5-card hand) ≈ 0.74; Exceptional Schedule 3 copies ≈ 0.34 per hand; no recorded boards (Inferred)
D2 Opening-Hand Quality & Brick Management 48 Nine singleton slots and six Mulcharmy copies that are weak without an established board; several dead-in-hand interaction cards (Inferred)
D3 Combo Conversion & Ceiling 58 Ceiling from Gustav Rocket (5000 ATK), Liebe and Super Dora with Level 10 Machine recursion; text-only read, zero recorded combos (Inferred)
D4 Combo Floor & Median Output 45 Median output unknown; no combos supplied and no median power index available (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Redundant Train routes (Revolving Switchyard, Babeldecker, Schedules) but a single Extra-Deck engine chain (Inferred)
D6 Resource Economy, Recovery & Grind 55 Mulcharmy draws, Pot of Sloth and Garura draw effects regenerate cards; net economy not measured (Inferred)
D7 End-Board & Interaction Quality 52 Heavy Storm, Harpie's Feather Duster, Maxx "C", Droll & Lock Bird and Gustav Rocket negation provide layered interaction; most pieces are Limited or Semi-Limited (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 55 Droll & Lock Bird, Maxx "C" and Super Dora protection support a going-second board break; no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 68 Extra-Deck ATK 3000 to 5000 with Gustav Max direct damage; closing power is high but depends on establishing the boss (Verified stats, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 55 40 main cards across 21 distinct names with nine singletons and a mixed Mulcharmy, Scrap and Kaiju core; compactness is moderate (Verified count, Inferred coherence)
D11 Extra Deck Efficiency & Coverage 62 Thirteen distinct Extra Deck cards cover Xyz, Link and Fusion needs, with two Fusion enablers and a Dragon-material card the main deck cannot satisfy (Verified list, Inferred)
D12 Side Deck Adaptability 25 No side deck registered in the export; adaptability cannot be measured (Verified absence)
D13 Matchup Coverage & Format Fit 45 No tournament link or dated meta sample; archetype-level fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 45 Train engine has several decision points and Xyz/Link material choices; step count inferred from card text (Inferred)

How the score was computed

Strategy profile: Combo primary, Midrange secondary (not blended numerically; Combo weights used). Structural ≈ 53.9, Going First ≈ 50, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist exposure (-2); single Extra-Deck enabler and unmet Dragon requirement (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Structural uses the Combo weight profile

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.74 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density (9 cards) gives a P(≥1 in opening hand) of about 0.74
  • High-ATK Extra Deck closers (Gustav Rocket 5000, Liebe 4000, Super Dora 3200)
  • Layered hand-trap and backrow interaction (Droll & Lock Bird, Maxx "C", Heavy Storm, Harpie's Feather Duster)

Weaknesses

  • No recorded combo boards, so floor and median output are unmeasured
  • Nine singleton slots and six Mulcharmy copies add weak or dead-in-hand cards
  • Fusion section depends on one enabler and a Dragon requirement the main deck does not meet
  • No side deck registered, so post-side play is unassessed

Critical choke points

  • Reaching a Level 10 Machine base (Night Train or Babeldecker) to unlock the Extra-Deck boss line
  • Super Polymerization as the sole Fusion enabler for the four Fusion cards
Priority Remove Add Reason
1 One Mulcharmy Purulia copy A second Revolving Switchyard or a Level 10 Machine searcher Reduces dead-in-hand draws and adds a Train-engine route; Inferred from the copy and role evidence
2 Five-Headed Dragon A Train-compatible Extra Deck boss Its Dragon-material requirement is unmet by the main deck (Verified list, Inferred playability)

Evidence & confidence

  • Verified: Main 40 / Extra 15 / Side 0 legal in master-duel; All restricted cards run at or below their legal copy limit; Searcher-text count 9 and hand-trap count 3 from role tags; Extra Deck stats and Extra-Deck breakdown
  • Observed: Usage statistics show the archetype core is partly present (10 of 25 core cards)
  • Inferred: P(≥1 searcher in opening 5) ≈ 0.74 and per-starter ≈ 0.34; Brick and dead-in-hand risk for Mulcharmy and off-engine cards; Going-first and going-second estimates from interaction counts; Closing power from Extra-Deck ATK and text
  • Provisional: Meta Power and matchup fit (no dated metagame sample); Tournament reliability (no win-rate telemetry)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied deck title is null; archetype is recorded as Railway while most cards carry the Train archetype tag no side deck registered in the export

More Master Duel Info

Railway

Railway Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top