Vaalmonica Deck #759201 — Yu-Gi-Oh! OCG

49 Main, 23 Extra, incl. Selettrice Vaalmonica x3, Spenta, the Magistus Sealer x3, Angello Vaalmonica x3. Created Sep 29, 2026 by YGO Mod.

Deck Vaalmonica OCG

Created by: YGO Mod (20517634)

Created On: 09/29/2026

Main Deck (49)

Extra Deck (23)

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
20± 8/ 100
Power Score
Structural 39
Reliability 30
Going First 35
Going Second 40

Deck — Deck Power Evaluation

Final Contextual Deck Power: 20/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 39
Going First 35
Going Second 40
Meta Power provisional
Tournament Reliability 30
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Pendulum/Link/Fusion mechanic mix
  • Format: ocg

Legality

Main 49 / Extra 23 / Side 0 — status: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Vaalmonica Link and Fusion boss monsters (Varar Vaalmonican Concord, Zebufera, Duralume, Snake-Eye Doomed Dragon, Fiendsmith's Desirae) backed by Pendulum Resonance counters; Magistus fusion and XYZ bosses (Zoroa Verethragna, Aiwass, Ninaruru) via Magistus Invocation and Endymion-linked equips
  • Turn 1 (going first): Pendulum-scale Vaalmonica starters (Angello, Dimonno) plus searchers (Selettrice, Vaalmonica Scelta) to build a Link route; no board data supports a specific T1 line
  • Turn 2 (going second): Ash Blossom and Maxx C as hand interaction, then a Link or Fusion boss off Vaalmonica searches; unverified against real boards
  • Recovery: Searchers (Vaalmonica Invitare, Vaalmonica Intonare, Fabled Lurrie recursion) and Vaalmonica Ereditare banish-recovery text; Inferred from card text only
  • After siding: None. The deck has no Side Deck, so no post-side plan exists in the evidence

Why it scores here

The list is illegal in OCG: the Extra Deck holds 23 cards against a 15-card cap, and it runs two Forbidden cards (Number 60 and D/D/D Wave High King Caesar), so it does not receive a normal Final Contextual score and is capped at 20. The core Vaalmonica engine looks accessible, with about 97% of hands containing at least one archetype-core card (Inferred from hypergeometric odds), but exact-name purity is only 37.5% (27 of 72 copies), with 45 off-archetype copies spread across Magistus, Fiendsmith, Endymion and other sub-archetypes, which weakens brick and engine coherence. No recorded boards exist, so combo ceiling and median are text-only inference and are scored low. Interaction (Ash Blossom x2, Maxx C, Crossout Designator, Vaalmonica Ereditare) is a real strength on the system, but the deck has no Side Deck and no post-side plan. The score comes from consistency, interaction and the system as a whole, not from averaging card scores, and popularity signals did not earn points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 50 Archetype-core group: about 0.97 chance of at least one core card in a 5-card opener; 3-copy starters at 0.28 each (Inferred)
D2 Opening-Hand Quality & Brick Management 35 49 main cards with 45 off-archetype copies across 4+ sub-archetypes raises brick and conflicting-summon risk (Inferred)
D3 Combo Conversion & Ceiling 30 No parseable boards in combos_evidence; ceiling is text-only inference from Link and Fusion boss text (Inferred)
D4 Combo Floor & Median Output 25 No recorded boards, so no median or floor is measurable; scored low for lack of evidence (Provisional)
D5 Interruption Resilience & Route Redundancy 45 Three hand traps and Vaalmonica Ereditare negation text give some interruption answers, but no independent second line is evidenced (Inferred)
D6 Resource Economy, Recovery & Grind 35 Searcher text on 21 cards and recursion via Fabled Lurrie and banish effects, but resource spend is unmeasured (Inferred)
D7 End-Board & Interaction Quality 55 Six negation-text cards and 18 removal-text cards, including two Ash Blossom at 2 copies (Inferred from card text, verified counts)
D8 Going-Second & Board-Breaking Power 45 Ash Blossom, Maxx C and Crossout Designator give going-second answers; no going-second split data exists (Inferred)
D9 Offensive Pressure & Closing Power 55 Link bosses at 2800-3000 ATK (Varar, Snake-Eye Doomed Dragon) and Vaalmonica Creation buff text give closing power on paper (Inferred)
D10 Main Deck Efficiency & Flexibility 30 49 main with 32 distinct cards and mixed archetypes; deck runs 45 off-archetype copies, reducing compactness (Verified counts, Inferred effect)
D11 Extra Deck Efficiency & Coverage 25 23 Extra Deck cards against a 15-card cap, including 2 Forbidden cards; mandatory-slot load is excessive (Verified)
D12 Side Deck Adaptability 10 Side Deck is empty (0 cards); no post-side adaptability is possible (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated metagame sample; Vaalmonica usage is only archetype-level context (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-archetype Pendulum, Link, Fusion and XYZ sequencing with Pendulum Resonance counters is high-decision, with no pilot data (Inferred)

How the score was computed

Strategy profile: Balanced (default, strategy unclear between Midrange and Combo). Structural ≈ 39, Going First ≈ 35, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: Banlist exposure (-6); Engine conflicts (-4); Illegal cap (0). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); modifiers -10 gives 27, then the Illegal cap sets 20

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher text (21 cards) and a large archetype core give a high chance of an opener with a starter
  • Six negation-text and three hand-trap cards provide interruption answers

Weaknesses

  • Illegal in OCG: 23 Extra Deck cards and two Forbidden cards
  • No Side Deck and no post-side plan
  • Low archetype purity (37.5%) across several sub-archetypes

Critical choke points

  • Vaalmonica Pendulum Zone setup gates most Resonance-counter effects
  • Single-copy Extra Deck bosses that must be Link or Fusion summoned
Priority Remove Add Reason
1 Number 60: Dugares the Timeless and D/D/D Wave High King Caesar Legal Extra Deck replacements within the 15-card cap Both are Forbidden; the list cannot be legal until they are removed
2 Off-archetype Extra Deck cards to reach 15 or fewer Core Vaalmonica and Link bosses Extra Deck is 23 against a 15-card cap; removing 8 cards also restores engine coherence
3 Off-archetype main deck slots Side Deck of 15 cards Side Deck is empty; a post-side plan is required for best-of-3 play

Evidence & confidence

  • Verified: Main Deck 49, Extra Deck 23, Side Deck 0; Number 60 and D/D/D Wave High King Caesar are Forbidden in OCG and run at 1 copy each; Exact-name archetype purity 37.5% (27 of 72 copies); Extra Deck exceeds the 15-card maximum
  • Inferred: Starter access about 0.97 for the archetype core (hypergeometric); Brick and conflict risk from 45 off-archetype copies; Interaction quality from card text; Boss closing power from ATK values and text
  • Provisional: Meta Power is null; no dated metagame sample; Matchup and format fit (D13)
  • Data gaps: No recorded combo boards; combo floor, median and ceiling are unmeasured No tournament link; no archetype meta-share or pilot match record No win-rate telemetry (going-first/second, matchup, brick rate) Side Deck is empty, so no post-side evidence exists Meta Power is Provisional without a dated metagame sample

More OCG Info

Vaalmonica

Vaalmonica Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top