Evil Twin Deck #759102 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. Live☆Twin Ki-sikil x3, Live☆Twin Lil-la x3, Spright Blue x3. Created Sep 29, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 09/29/2026
Main Deck (40)
- Fabled Lurrie x1
- Fiendsmith Engraver x1
- Lacrima the Crimson Tears x1
- Live☆Twin Ki-sikil x3
- Live☆Twin Ki-sikil Frost x2
- Live☆Twin Lil-la x3
- Live☆Twin Lil-la Sweet x2
- Live☆Twin Lil-la Treat x1
- Maxx "C" x1
- Spright Blue x3
- Spright Carrot x1
- Spright Jet x2
- Spright Red x1
- Unchained Soul of Sharvara x1
- Ash Blossom & Joyous Spring x2
- Fiendsmith's Tract x1
- Forbidden Droplet x2
- Live☆Twin Sunny's Snitch x3
- Secret Password x2
- Spright Smashers x1
- Spright Starter x1
- Triple Tactics Talent x1
- Infinite Impermanence x3
- Spright Double Cross x1
Extra Deck (15)
- Fiendsmith's Desirae x1
- Fiendsmith's Lacrima x1
- A Bao A Qu, the Lightless Shadow x1
- Evil★Twin Ki-sikil x1
- Evil★Twin Ki-sikil Deal x1
- Evil★Twin Lil-la x1
- Evil★Twin's Trouble Sunny x1
- Fiendsmith's Requiem x1
- Fiendsmith's Sequence x1
- Knightmare Gryphon x1
- S:P Little Knight x1
- Unchained Soul Lord of Yama x1
- Unchained Soul of Rage x1
- D/D/D Wave High King Caesar x1
- Number 65: Djinn Buster x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 50 |
| Going First | 50 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Combo
- Secondary strategies: Midrange
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).
Identity & game plan
- Win condition: Evil Twin Link monsters (Evil Twin Ki-sikil, Evil Twin Lil-la, Unchained Soul Lord of Yama) and Fiendsmith Fusion/Link pressure built from the Live Twin and Spright starter chain; Fiendsmith's Lacrima and Fiendsmith's Desirae from Fiendsmith's Tract and Lacrima the Crimson Tears
- Turn 1 (going first): Open Live Twin Ki-sikil or Lil-la (P at least one in hand of 5 about 0.34 each), summon Spright or Live Twin starter, recover with Secret Password or Spright Jet, then link into Evil Twin Link monsters
- Turn 2 (going second): Hold Ash Blossom, Infinite Impermanence, Maxx C, Spright Red and Spright Carrot to answer the opponent's first summon or activation, then convert the surviving board through Live Twin and Spright engine chains
- Recovery: Spright Blue and Spright Jet recover a Spright or Live Twin monster from the Deck, and Fiendsmith's Engraver and Lacrima the Crimson Tears recover Fiendsmith material from the Graveyard
- After siding: No sideboard is registered, so there is no post-side plan; the deck cannot adapt between games
Why it scores here
The deck has a real Evil Twin starter engine: the core archetype group gives about a 0.98 chance of at least one core card in a going-first opening hand, and Live Twin Ki-sikil and Lil-la each carry roughly a 0.34 chance of appearing in that hand. Interaction is the strongest system trait, with 11 negation-text cards and 6 hand traps, which earns credit for going-second disruption. Conversion is only text-inferred because no recorded boards exist, so the ceiling and median sit close together at moderate values. The deck is capped low because it runs three Forbidden cards (Triple Tactics Talent, Knightmare Gryphon, D/D/D Wave High King Caesar) and has no side deck, so it is scored as theoretical/structural only. Archetype popularity did not add points, and no card scores were averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one Live Twin starter in 5) about 0.34 per 3-copy card; archetype core P(at least one) about 0.98 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Multiple Spright and Live Twin starters create some redundancy, but 24 distinct cards with 13 singletons adds brick and dead-card risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No parseable boards; conversion ceiling is a text-only read of Evil Twin Link chains and Fiendsmith Lacrima (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No recorded boards, so median output cannot be measured; estimated from starter diversity (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Negation and recursion text (Spright Red, Spright Carrot, Spright Blue, Ash Blossom) gives independent recovery routes (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Searchers (12 searcher-text cards) and Graveyard recursion offset spending, but there is no resource telemetry (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | 11 negation-text cards and 6 hand traps give layered interaction; no win-rate data (Inferred, text-based) |
| D8 | Going-Second & Board-Breaking Power | 55 | Hand traps have about 0.65 chance of appearing in a going-second 6-card hand; board-breaking depends on Lacrima and Desirae (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Closing relies on Fiendsmith's Lacrima (2400 ATK) and Link 4 Unchained/Evil Twin monsters; no end-board telemetry (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 40 cards with 24 distinct, but only 0% exact-name archetype purity with 55 off-archetype copies across Spright, Live Twin, Fiendsmith and others (Verified structure, Inferred coherence) |
| D11 | Extra Deck Efficiency & Coverage | 50 | 11 Link monsters, 2 Xyz, 2 Fusion; Evil Twin Links are present but the Knightmare Gryphon violation weakens the Extra Deck (Verified) |
| D12 | Side Deck Adaptability | 20 | Side deck is empty; no post-side plan (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | Illegal in format due to Forbidden cards; no dated metagame; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step chains of Live Twin, Spright and Link summons with several optional negations raise the decision load (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 50, Going First ≈ 50, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-12). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*50 + 0.20*40 - 12 = 36; Illegal deck capped at 30 (theoretical/structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered negation and hand-trap package (11 negation-text cards, 6 hand traps)
- High archetype core density, so the engine is usually reachable
- Spright and Live Twin recursion gives repeatable access to starters
Weaknesses
- Three Forbidden cards make the list illegal in OCG
- No side deck, so no adaptation between games
- No recorded boards, so the combo ceiling and median are unmeasured
- Low archetype purity: many sub-archetypes compete for the same slots
Critical choke points
- Live Twin Ki-sikil and Lil-la starter access
- Single-copy Fiendsmith and Link engine pieces (Fiendsmith's Lacrima, Fiendsmith's Tract)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Triple Tactics Talent, Knightmare Gryphon, D/D/D Wave High King Caesar | Legal OCG replacements for the Forbidden slots (a legal Evil Twin Link for the Extra Deck slots, a legal spell or trap for the main slot) | Removing the three Forbidden cards is required before the deck can receive a normal legal score |
| 2 | Off-archetype single-copy cards | Side deck of 15 cards covering the most-played opposing engines | An empty side deck blocks any post-side plan and drags down D12 and D13 |
Evidence & confidence
- Verified: Three Forbidden cards are in the Main/Extra Deck (legality check); Main Deck 40 and Extra Deck 15 are within size rules; Side deck is empty; Copy-limit usage stats: Live Twin Ki-sikil, Lil-la and Sunny's Snitch are core at 3 copies
- Inferred: Starter access and brick rate from hypergeometric draw odds; Interaction density from negation and hand-trap text flags; Going-second strength from hand-trap probability
- Provisional: Meta Power and format fit: no dated metagame sample or tournament data
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry for going-first/second, matchup, brick or OTK rates Meta Power is Provisional unless a dated metagame sample is supplied deck title is null side deck is empty
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