Forbidden Deck #758988 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Darklord Djehuty x3, Darklord Gulgolet x3, Darklord Ixchel x3. Created Sep 29, 2026 by YGO Mod.

Deck Forbidden OCG

Created by: YGO Mod (20517634)

Created On: 09/29/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 31, 2026
30± 8/ 100
Power Score
Structural 50
Reliability 42
Going First 52
Going Second 46

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 50
Going First 52
Going Second 46
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Darklord Fusion/Link end-board (The First Darklord, Darklord Eveningstar, Condemned Darklord) built from Darklord searches and Special Summons; Sanctuary/Agent value via The Sanctuary in the Sky and The Agent of Mystery - Earth
  • Turn 1 (going first): Open a Darklord starter (Djehuty, Gulgolet, Ixchel, Contact) and search a second Darklord via Gulgolet or Banishment, then extend into a Link or Fusion Summon
  • Turn 2 (going second): Use Forbidden Droplet, Forbidden Lance and Forbidden Crown as on-board interaction, then rebuild with Darklord recursion (Contact, Rebellion, Uprising) from the GY
  • Recovery: Recur Darklord monsters and Spell/Trap cards from the GY through Darklord Contact, Darklord Nasten and Darklord Ixchel effects
  • After siding: Not evaluable: side_count is 0 and no side deck is supplied

Why it scores here

The deck opens a Darklord starter often enough to be playable, but the opening-hand math is shaky: each 3-copy starter has about a 25% chance of appearing in a 5-card opening hand, and the 2-copy and 1-copy cards are much lower. Searchers (16 searcher-text cards, P at least one in hand about 0.83) keep the engine reachable, and the Darklord recursion gives some grind. Conversion is not measured because no combos were supplied, so the ceiling and median are text-only inferences. Negation and removal text (9 and 11 cards) give moderate end-board interaction, but there is no hand trap or floodgate and no side deck to adapt. Popularity did not earn points: the archetype core cards (Mulcharmy Fuwalos, Ash Blossom, Droll and Lock Bird) are absent, and no tournament data exists. Scores were built from the system, not by averaging card scores. The Forbidden Charmer Quartet in Bloom caps this as an illegal list, so the score is theoretical.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 56 P(>=1 3-copy starter in 5-card opening hand) = 0.25 per card; searcher-text group P = 0.83 (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Mixed Darklord/Sanctuary/Agent cards and 27 distinct main cards give a moderate brick risk; full-brick rate not computed (Inferred)
D3 Combo Conversion & Ceiling 50 No combos_evidence rows; ceiling is a text-only read of Gulgolet and Ixchel chains (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards; median output cannot be measured (Inferred, low confidence)
D5 Interruption Resilience & Route Redundancy 52 Two independent Darklord recursion routes (Contact, Nasten) provide some redundancy after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Recursion and searches (Banishment, Gulgolet, Chorus in the Sky) give moderate resource regeneration (Inferred)
D7 End-Board & Interaction Quality 50 9 negation-text and 11 removal-text cards, no hand traps, no floodgates (Inferred from card text)
D8 Going-Second & Board-Breaking Power 50 Forbidden Lance, Forbidden Crown and Darklord Rebellion provide some board-breaking; going-second split not observed (Inferred)
D9 Offensive Pressure & Closing Power 48 Darklord Morningstar, Tezcatlipoca and Eveningstar give 3000 ATK end-board bodies; reach is limited by the single Morningstar copy (Inferred from stats)
D10 Main Deck Efficiency & Flexibility 62 55 main cards inside the 40-60 limit with 27 distinct cards; 8.6% exact-name purity but a coherent Darklord core (Verified from composition)
D11 Extra Deck Efficiency & Coverage 58 5 Fusion and 10 Link monsters in the 15-card Extra Deck with a Darklord-heavy mix (Verified from composition)
D12 Side Deck Adaptability 25 side_count is 0; no side plan can be measured (Provisional)
D13 Matchup Coverage & Format Fit 35 No tournament share or dated meta sample; format fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 50 Multi-step Darklord and Fusion lines with several choice points; moderate pilot difficulty (Inferred)

How the score was computed

Strategy profile: Midrange 100%; Toolbox used only as a descriptive secondary. Structural ≈ 50, Going First ≈ 52, Going Second ≈ 46, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist_exposure (-10). Final formula: No reliable metagame: 0.80*Structural(50) + 0.20*TournamentReliability(42) = 48.4 raw; banlist modifier -10 gives 38.4; illegal-list cap sets final to 30 (theoretical only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Darklord core of 36 copies with several recursion and search routes
  • 16 searcher-text cards keep the engine reachable
  • Moderate end-board interaction from Forbidden Droplet, Forbidden Crown, Darklord Rebellion and Sanctified Darklord

Weaknesses

  • Illegal list: Charmer Quartet in Bloom is Forbidden and over the copy limit
  • Engine depends on 3-copy starters that appear in only about 25% of opening hands
  • No side deck and no hand traps

Critical choke points

  • Darklord Contact and Gulgolet are the main ways to reach the Darklord end-board
  • The Sanctuary in the Sky gates the Sanctuary/Agent line
Priority Remove Add Reason
1 Charmer Quartet in Bloom A legal Darklord or Fairy extra-deck monster The list is illegal; removing the Forbidden card is required before any normal score applies

Evidence & confidence

  • Verified: Main 55 / Extra 15 within size rules; Charmer Quartet in Bloom is Forbidden with 0 legal copies; Foolish Burial is Limited with 1 copy; Composition and copy histogram
  • Inferred: Starter and searcher hypergeometric estimates; Dimension scores D1-D9 and D11, D14; Going-first and going-second estimates
  • Provisional: Meta Power (null); D12 side adaptability; D13 matchup and format fit
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record absent No win-rate telemetry for this deck No side deck (side_count 0) Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Forbidden

Forbidden Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top