Naturia Deck #758961 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Gnomaterial x3, Keldo the Sacred Protector x3, Naturia Mole Cricket x3. Created Sep 29, 2026 by YGO Mod.

Deck Naturia OCG

Created by: YGO Mod (20517634)

Created On: 09/29/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
30± 8/ 100
Power Score
Structural 48
Reliability 40
Going First 46
Going Second 42

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 48
Going First 46
Going Second 42
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Tempo, Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 6 violation(s).

Identity & game plan

  • Win condition: Synchro and Xyz boards (Ruddy Rose Dragon, Stardust Dragon, Kuibelt, Swordsoul Supreme Sovereign - Chengying) built from Naturia and Vernusylph searches; Fusion Luce the Dusk's Dark and Dark World Accession, with Monster Reborn and Mutiny in the Sky as tech
  • Turn 1 (going first): Normal Summon a Naturia or Vernusylph starter, search a follow-up through Sacred Tree, Vernusylph Flourishing Hills or Rose Girl, then extend into a Synchro Summon
  • Turn 2 (going second): Hand traps (Skull Meister, Naturia Stinkbug, Naturia Mosquito) and Naturia Sunflower or Foolish Trap Hole to slow the opponent's board, then rebuild through Naturia Antjaw and Naturia Pumpkin
  • Recovery: Naturia Marron and Rose Girl recursion from the GY, with Monster Reincarnation or Foolish Burial Goods to refill
  • After siding: Not evaluable: the deck has no Side Deck, so no post-side plan exists

Why it scores here

The deck opens reliably because the Naturia and Vernusylph searchers are dense (19 searcher-text cards and about 89% chance of at least one searcher in an opening hand of 5), but the 3-copy searchers and the 49 off-archetype copies make the hand quality uneven. Its conversion into Synchro and Xyz boards is plausible on paper, yet no recorded boards exist, so the ceiling and median are text-only inference and are not averaged from card scores. Interaction comes from hand traps, Sunflower and Vera, which gives moderate going-second resilience. The deck is scored as a system, and its popularity or archetype share earned no points because no tournament or meta data exists. The Illegal status caps the final score at 30 and the result is theoretical only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(>=1 Naturia Mole Cricket in opening 5) about 0.25 at 3 copies, but searcher density is high (Inferred)
D2 Opening-Hand Quality & Brick Management 42 Three copies of several searchers and about 16 singleton cards create a moderate brick and redundancy risk (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable combos; ceiling is text-only from Synchro and Xyz boss access (Inferred)
D4 Combo Floor & Median Output 45 combos_evidence has 0 scored boards, so median output is unknown and set low-moderate (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Multiple recursion and search routes (Marron, Rose Girl, Mole Cricket) give partial redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 50 Searchers and GY recursion cover resources, but no resource signature data exists (Inferred)
D7 End-Board & Interaction Quality 48 Hand traps, Sunflower and Vera give layered negation, but the banned and over-limit cards reduce reliability (Inferred)
D8 Going-Second & Board-Breaking Power 42 Going-second split not observed; hand-trap density suggests moderate board breaking (Inferred)
D9 Offensive Pressure & Closing Power 50 Boss ATK in the Extra Deck is solid, but there is no closing data (Inferred)
D10 Main Deck Efficiency & Flexibility 50 55 main-deck cards with only 30% exact-name archetype purity and mixed sub-archetypes reduce compactness (Verified structure, Inferred effect)
D11 Extra Deck Efficiency & Coverage 60 Extra Deck has 9 Synchro, 5 Xyz and 1 Fusion, well spread and mostly flexible (Verified)
D12 Side Deck Adaptability 10 No Side Deck is present, so there is no adaptability (Verified)
D13 Matchup Coverage & Format Fit 35 No dated metagame or tournament data; archetype share is unavailable (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Synchro lines and many decision points, with 6 banned or over-limit cards to fix (Inferred)

How the score was computed

Strategy profile: Midrange profile used alone; Tempo and Toolbox noted as context only. Structural ≈ 48, Going First ≈ 46, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Banlist exposure (-8); Illegal cap (-8). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 46.4, then Illegal cap applied per rubric Step 2 (capped to 30; theoretical only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher and recursion text across Naturia and Vernusylph
  • Synchro and Xyz ceiling from Extra Deck bosses
  • Layered hand traps and negation (Skull Meister, Stinkbug, Mosquito, Sunflower, Vera)

Weaknesses

  • Illegal copy and banlist violations in the submitted list
  • Low archetype purity (30%) and mixed sub-archetypes
  • No side deck and no post-side plan

Critical choke points

  • Naturia Beast, Rosewhip and Dugares are Forbidden and must be removed before the deck is playable
  • Sacred Tree, Keldo and Foolish Burial Goods exceed their copy limits
Priority Remove Add Reason
1 Naturia Beast, Naturia Rosewhip, Number 60: Dugares the Timeless (Forbidden) Legal Naturia or Vernusylph Synchro/Xyz or Tuner replacements Restores legality; without this the deck cannot be played in OCG
2 Extra copies of Naturia Sacred Tree and Keldo the Sacred Protector (3 each, limit 1) Other Naturia searchers or hand traps Reduces brick risk from over-limit copies
3 Foolish Burial Goods (1 copy above its limit of 2) A Side Deck, or a Spell/Trap search that is not limited Adds post-side adaptability and removes the Semi-Limited overrun

Evidence & confidence

  • Verified: Legality status Illegal with 6 violations and 3 Forbidden cards (legality block); Extra Deck breakdown: 9 Synchro, 5 Xyz, 1 Fusion; Archetype purity 30% exact-name; 0 side cards; Searcher text count 19; P(>=1 searcher in 5) 0.8916
  • Inferred: Opening-hand consistency for starters (about 25% per 3-copy card); Interaction and recursion layering; Going-second and board-breaking reads from hand-trap density
  • Provisional: Meta and format fit (no dated sample, no tournament link)
  • Data gaps: no combos supplied - combo floor/median/ceiling is text-only inference no tournament link - archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN - going-first/second and matchup signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No side deck present; post-side plan cannot be evaluated

More OCG Info

Naturia

Naturia Breakdown

 
 

 

 

 

 

 

 
 

 

 
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