Performapal Deck #758941 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Odd-Eyes Revolution Dragon x3, Performapal Skullcrobat Joker x3, Odd-Eyes Arc Pendulum Dragon x3. Created Sep 29, 2026 by YGO Mod.

Deck Performapal OCG

Created by: YGO Mod (20517634)

Created On: 09/29/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: Low
33± 8/ 100
Power Score

Deck — Deck Power Evaluation

Final Contextual Deck Power: 33/100 (Confidence: Low)

  • Primary strategy: Combo
  • Secondary strategies: Midrange, Tempo
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Extra Deck Odd-Eyes / Supreme King boss summons (Odd-Eyes Arcray Dragon 4000 ATK, Supreme King Z-ARC 4000 ATK) built off Pendulum Zone setups; Xyz and Synchro pressure from Odd-Eyes Rebellion Dragon Overlord and Supreme King Dragon Dark Rebellion (both 2500+ ATK)
  • Turn 1 (going first): Pendulum Summon Odd-Eyes / Performapal / Magician Pendulum monsters, extend through Pendulum Zone searches (Duelist Alliance, Skullcrobat Joker), then Extra Deck summon a boss; not evaluable as a full line because no combo boards were supplied
  • Turn 2 (going second): Use the 14 hand-trap / negation cards (Ash Blossom, Ghost Ogre & Snow Rabbit, Effect Veiler, Droll & Lock Bird, Infinite Impermanence) to break the opponent's first board, then establish Pendulum Zones and summon from the Extra Deck
  • Recovery: Search-heavy text (20 searcher-tagged cards) and Pendulum recursion (Odd-Eyes Revolution Dragon, Odd-Eyes Persona Dragon) suggest rebuilding from the Deck, but this is text-inferred only
  • After siding: None: the deck runs 0 Side Deck cards, so there is no post-side plan in the evidence

Why it scores here

This list is Illegal (Called by the Grave and Triple Tactics Talent are Forbidden, and Ash Blossom and Droll & Lock Bird exceed their legal copy limits), so it is scored as a theoretical, structural-only read and capped low. The structure is real: the Odd-Eyes core is 8 copies with about 56% chance of at least one in a 5-card opening hand, and the Extra Deck runs all 15 slots with high-ATK bosses. Interaction is a strength, with 14 hand-trap or negation cards giving about 84% chance of at least one hand trap in a 6-card going-second hand (Inferred). The weak points are a 55-card Main Deck with 23 tech-tagged slots, no combo boards to measure a real ceiling or median, and no Side Deck or meta data, so the score comes from consistency and interaction on the system, not from Performapal's popularity or from averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 50 P(>=1 of 3 copies in 5-card hand) = 0.253 per 3-copy card; core archetype group of 8 copies P(>=1 in hand) = 0.559; 4 of 13 high-usage core cards are present (Inferred)
D2 Opening-Hand Quality & Brick Management 40 25 Spell cards and 23 tech-tagged slots in a 55-card Main Deck imply frequent dead or situational draws (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable combo boards (total_combos 0); ceiling is text-only inference from Pendulum-to-Extra-Deck summon routes (Inferred)
D4 Combo Floor & Median Output 35 No combo boards, so median output cannot be measured; penalised for dependence on 1-2 starters in the text-only read (Inferred)
D5 Interruption Resilience & Route Redundancy 55 14 hand-trap/negation cards and redundant negation (Ash Blossom, Effect Veiler, Ghost Ogre) give multiple independent interaction routes (Inferred)
D6 Resource Economy, Recovery & Grind 45 20 searcher-text cards and Pendulum recursion suggest recovery, but no resource_signature or net card advantage data is supplied (Inferred)
D7 End-Board & Interaction Quality 65 Negation and removal breadth from 22 negation_text and 23 removal_text cards, including Lightning Storm, Harpie's Feather Duster and Solemn Judgment (Verified text / Inferred quality)
D8 Going-Second & Board-Breaking Power 60 P(>=1 hand trap in 6-card going-second hand) = 0.845 (Inferred); going-second split unavailable (no boards)
D9 Offensive Pressure & Closing Power 65 Extra Deck bosses at 4000 ATK (Odd-Eyes Arcray Dragon, Supreme King Z-ARC) and 3000 ATK Xyz/Pendulum options (Verified card text / Inferred conversion)
D10 Main Deck Efficiency & Flexibility 25 55 Main Deck cards in a 40-60 window with 23 tech-tagged slots and 3-copy inflation of non-core cards (Verified count / Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 60 Extra Deck fully used at 15 with 14 distinct cards across Fusion, Synchro, Xyz, and Link (Verified composition)
D12 Side Deck Adaptability 15 No Side Deck cards (side_count 0), so no post-side adaptability is evidenced (Provisional)
D13 Matchup Coverage & Format Fit 45 No tournament link and no archetype meta-share in the export; format fit cannot be checked (Provisional)
D14 Pilotability & Error Tolerance 30 Multi-step Pendulum, Xyz and Fusion sequencing with 55 Main Deck cards means many decision points (Inferred)

How the score was computed

Strategy profile: Combo primary, Midrange secondary, weights used as the Combo profile. Modifiers: none.


More OCG Info

Performapal

Performapal Breakdown

 
 

 

 

 

 

 

 
 

 

 
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