Therions Deck #758657 — Yu-Gi-Oh! OCG
59 Main, 16 Extra, incl. Artifact Lancea x3, Cyber Dragon, the Luminous Mech Dragon x3, Infinitrack Harvester x3. Created Sep 29, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 09/29/2026
Main Deck (59)
- Ancient Gear Box x1
- Artifact Lancea x3
- Carnot the Eternal Machine x1
- Convex Knight x1
- Cyber Dragon, the Luminous Mech Dragon x3
- Droll & Lock Bird x1
- Flying Pegasus Railroad Stampede x1
- Gizmek Taniguku, the Immobile Intellect x1
- Heavy Armored Knight Babeldecker x1
- Heavy Freight Train Derricrane x1
- Infinitrack Brutal Dozer x1
- Infinitrack Harvester x3
- Infinitrack Trencher x1
- Jizukiru, the Star Destroying Kaiju x3
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Nibiru, the Primal Being x2
- Night Train Blue Traveler x2
- Super Express Bullet Train x1
- Therion "King" Regulus x1
- Ash Blossom & Joyous Spring x2
- Ghost Belle & Haunted Mansion x1
- Exceptional Schedule x3
- Harpie's Feather Duster x1
- Heavy Forward x3
- Heavy Storm x1
- Hey, Space Trunade! x3
- Pot of Sloth x3
- Revolving Switchyard x1
- Subspace Battle x3
- Ultimate Sky x3
- Urgent Schedule x2
- Red Reboot x1
Extra Deck (16)
- Chimeratech Megafleet Dragon x1
- Ancient Gear Ballista x1
- Clockwork Knight x1
- Double Headed Anger Knuckle x1
- Infinitrack Goliath x1
- Qliphort Genius x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Infinitrack River Stormer x1
- Number 35: Ravenous Tarantula x1
- Number 81: Superdreadnought Rail Cannon Super Dora x1
- Superdreadnought Rail Cannon Flying Launcher x1
- Superdreadnought Rail Cannon Gustav Max x3
- Superdreadnought Rail Cannon Gustav Rocket x1
- Superdreadnought Rail Cannon Juggernaut Liebe x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 29/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 42 |
| Going First | 40 |
| Going Second | 38 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 59 / Extra 16 / Side 0 — status: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Train Xyz boss pressure: Superdreadnought Rail Cannon Gustav Rocket (5000 ATK) and Juggernaut Liebe (4000 ATK), with Gustav Max as the material/entry route (Inferred from card text); Flying Launcher and Super Dora boards with Kaiju/Cyber/Therion negation and removal support (Inferred)
- Turn 1 (going first): Open a Train starter (Exceptional Schedule, Night Train Blue Traveler or Urgent Schedule) and build toward a Level 10 Xyz; plan not verified by combo data
- Turn 2 (going second): Hand traps (Ash Blossom, Droll and Lock Bird, Maxx C, Red Reboot, Cyber Dragon) to answer the opponent's first summon, then rebuild a Train board; plan not verified by combo data
- Recovery: Night Train and Exceptional Schedule GY/banish effects, plus Infinitrack Trencher and Gizmek recursion (Inferred from card text)
- After siding: Not evaluable: the deck has no Side Deck (side_count 0)
Why it scores here
The deck is Illegal: it runs 3 copies of Superdreadnought Rail Cannon Gustav Max against a Limited limit of 1, and its Extra Deck has 16 cards against a maximum of 15. Its Main Deck (59 cards) is within size, and Ash Blossom at 2 copies is legal. Consistency is weak on the evidence: no combos were recorded, and the exact archetype purity is 0%, with the Main Deck spread across Train, Infinitrack, Cyber, Greed, Kaiju and others. The starter probabilities are low (about 0.24 for a 3-copy card in a 5-card opening hand, and 0.37 for the 5-copy archetype core), so the deck has a real brick risk. Its interaction package (11 hand traps, 18 negation-text cards) and high-ATK Train Xyz bosses give it some end-board and closing value, but these were scored from card text and flags, not from observed boards. The score is capped low because the deck is illegal as built, and it was not produced by averaging card scores or from archetype popularity, which was not available here.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 45 | Starter P(at least one in a 5-card hand) is 0.24 for 3-copy cards and 0.37 for the archetype core group; Train starter density is spread across several cards (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 35 | 24 Level-0 spells and 18 singleton cards across 33 distinct Main Deck cards with mixed sub-archetypes raise brick and conflict risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No parseable combo boards; ceiling is inferred from text of Gustav Rocket, Liebe and Zeus (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No recorded boards, so median output cannot be measured; text-only estimate (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 45 | Several independent recovery routes (Night Train, Gizmek, Trencher, Derricrane) but the Train core depends on few copies (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 40 | Recursion exists in the Train and Infinitrack cards, but no resource signature data is available (Inferred) |
| D7 | End-Board & Interaction Quality | 55 | 11 hand traps and 18 negation-text cards, with Heavy Storm, Red Reboot and Feather Duster; scored from flags and text, not board data (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 45 | Going-second split is unavailable; Ash Blossom, Droll and Lock Bird and Maxx C help against a first board, but removal is thin (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Gustav Rocket 5000 ATK, Liebe 4000 ATK and Zeus 3000 ATK give high closing stats, but no end-board records exist (Verified stats, Inferred use) |
| D10 | Main Deck Efficiency & Flexibility | 35 | 75 off-archetype copies, 33 distinct Main Deck cards and 12 tech cards point to a low-cohesion toolbox shell (Verified counts, Inferred impact) |
| D11 | Extra Deck Efficiency & Coverage | 40 | 16 Extra Deck cards, one over the limit, and 3 copies of a Limited Xyz with a 1-copy limit (Verified counts) |
| D12 | Side Deck Adaptability | 20 | Side Deck is empty (0 cards), so there is no post-side plan (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated meta; Therion and Train archetype share not established (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multiple Xyz and Link routes and several hand-trap timing decisions raise the skill floor (Inferred) |
How the score was computed
Strategy profile: Midrange primary only; Toolbox not blended into weights. Structural ≈ 42, Going First ≈ 40, Going Second ≈ 38, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: illegal_as_built (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); 0.80*42.45 + 0.20*35 = 40.96, then -12 illegal-legality modifier = 28.96, rounded to 29 (illegal deck capped low; theoretical/structural only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Large searcher-text density (16 cards) helps find the right piece
- Eleven hand traps and multiple negation effects give interaction on both turns
- High-ATK Xyz bosses (Gustav Rocket, Liebe, Zeus) provide closing stats
Weaknesses
- Illegal as built: Gustav Max at 3 copies (limit 1) and 16 Extra Deck cards (limit 15)
- No recorded combos, so consistency and conversion rest on text and probability alone
- Exact archetype purity is 0%; the deck mixes Train, Infinitrack, Cyber, Greed and Kaiju pieces
- No Side Deck
Critical choke points
- Gustav Max is the only route into the Gustav Rocket and Liebe bosses, and it is over the copy limit (1 legal copy)
- Train starters (Exceptional Schedule, Night Train, Urgent Schedule) are few copies each, so an opening without one stalls the Train route
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 2 copies of Superdreadnought Rail Cannon Gustav Max | 1 copy of Superdreadnought Rail Cannon Gustav Max (or a legal substitute) | Restores the Limited copy limit; without this the deck is illegal |
| 2 | 1 Extra Deck card of lowest value (for example a weaker Xyz or Link) | none | Brings the Extra Deck to 15 cards, the OCG maximum |
| 3 | 1-2 off-archetype tech cards | Train or Infinitrack starters/recursion | Raises engine cohesion and starter density; Inferred, not tested against boards |
Evidence & confidence
- Verified: Illegal status: Gustav Max 3 copies vs legal 1 (Limited); Extra Deck count 16 vs maximum 15; Main Deck 59 cards, within 40-60; Ash Blossom 2 copies, legal (Semi-Limited); Exact archetype purity 0%; 75 off-archetype copies
- Inferred: Starter and brick probabilities computed from the Main Deck list; Strategy classification as Midrange with Toolbox secondary; Interaction and closing values from card text and role flags
- Provisional: Meta and format-fit scores (no dated metagame sample or tournament link)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and match record absent No win-rate telemetry (going-first/second, matchup, brick and starter rates): these signals are Inferred or Unknown Meta Power is provisional unless a dated metagame sample is supplied No guides attached to the archetype Deck has no title and no Side Deck
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