Evil Twin Deck #758016 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Live☆Twin Ki-sikil x3, Live☆Twin Lil-la x3, Forbidden Droplet x3. Created Sep 29, 2026 by YGO Mod.

Deck Evil Twin OCG

Created by: YGO Mod (20517634)

Created On: 09/29/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 31, 2026
38± 8/ 100
Power Score
Structural 51
Reliability 45
Going First 45
Going Second 40

Deck — Deck Power Evaluation

Final Contextual Deck Power: 38/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 51
Going First 45
Going Second 40
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Link and Fusion pressure from the Live Twin / Evil Twin Link engine, with Evil Twin's Trouble Sunny (3300 ATK) as the main closer.; Fiendsmith Fusion and Link boards (Fiendsmith's Lacrima, Desirae, Sequence) as a second line when the Live Twin chain is stopped.
  • Turn 1 (going first): Normal Summon Live Twin Ki-sikil or Lil-la to trigger the Ki-sikil/Lil-la chain, search with Secret Password or Sunny's Snitch, then Link Summon Evil Twin monsters.
  • Turn 2 (going second): Hold Ash Blossom, Ghost Belle or Ghost Ogre as hand traps against the opponent's starter, then rebuild through the Live Twin chain from the GY.
  • Recovery: Recover Ki-sikil and Lil-la from the GY through the Evil Twin Link monsters and the Live Twin Lil-la / Ki-sikil Frost revival effects.
  • After siding: Not evaluable: the deck runs no side deck, so there is no post-side plan.

Why it scores here

The deck is Illegal: three Forbidden OCG cards (Triple Tactics Talent, Knightmare Gryphon, D/D/D Wave High King Caesar) are over the copy limit, so this is a theoretical, structural-only read and not a normal contextual score. Structurally, the Live Twin Ki-sikil and Lil-la chain is redundant across roughly nine starter-type cards and gives the deck a strong opening engine, which earns the consistency and interruption-resilience dimensions. Interaction is dense (Ash Blossom, Ghost Belle, Ghost Ogre, Infinite Impermanence, Crossout Designator, Forbidden Droplet), which keeps the end-board dimension above average. Median output and combo ceiling are not measured because no combo boards were supplied, so both are inferred from card text and held near the middle. The deck has no side deck, so its post-side score is low, and off-archetype density (55 of 70 archetype-tagged copies outside the exact name) and 17 tech cards dilute main-deck efficiency. The score comes from consistency, interaction and closing power on the system, not from Evil Twin's popularity or from averaging individual card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least one of 3 Live Twin Ki-sikil in opening 5) = 0.34, with roughly nine Live Twin starter-type cards overall; combined starter access estimated, not computed (Inferred)
D2 Opening-Hand Quality & Brick Management 50 11 hand traps and 17 tech cards mean a meaningful share of hands are situational; no brick-rate data (Inferred)
D3 Combo Conversion & Ceiling 48 No parseable combo boards; ceiling inferred from the Ki-sikil/Lil-la summon chain into Evil Twin Links (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so median output is unknown and inferred as mid-range (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Two independent starter families (Live Twin and Fiendsmith) plus revival effects from the GY give some recovery after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 50 8 searcher-text cards (Secret Password, Sunny's Snitch, Engraver, Tract) and GY revivals support rebuilding; no resource telemetry (Inferred)
D7 End-Board & Interaction Quality 60 12 negation-text cards and 11 hand traps, with Infinite Impermanence and Ash Blossom at 2-3 copies, give layered interaction (Inferred from card text)
D8 Going-Second & Board-Breaking Power 45 Only one Harpie's Feather Duster and one Crossout Designator for board breaking; going-second split not available (Inferred)
D9 Offensive Pressure & Closing Power 60 Evil Twin's Trouble Sunny at 3300 ATK and the Fiendsmith Extra Deck give real closing power (Verified from card stats)
D10 Main Deck Efficiency & Flexibility 45 40 main-deck cards, 23 distinct, with 17 tech cards and 55 off-archetype copies; compactness is moderate (Verified composition, Inferred consequence)
D11 Extra Deck Efficiency & Coverage 60 15/15 Extra Deck slots used: 11 Link, 2 Fusion, 2 XYZ, with Forbidden Knightmare Gryphon and D/D/D Caesar consuming two slots (Verified)
D12 Side Deck Adaptability 15 No side deck at all, so there is no post-side adaptability to score (Verified)
D13 Matchup Coverage & Format Fit 45 No dated metagame or tournament link; archetype share unavailable, so this is provisional (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step chains across Link, Fusion and Live Twin revival effects are demanding to pilot (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 51, Going First ≈ 45, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Illegal cap applied via banlist modifier

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense, redundant Live Twin starter chain with revival effects
  • Layered negation and hand-trap interaction
  • Strong Extra Deck closers (Evil Twin's Trouble Sunny, Fiendsmith monsters)

Weaknesses

  • Illegal: three Forbidden OCG cards in the deck
  • No side deck
  • Many situational tech and hand-trap cards
  • No recorded combo boards to validate the ceiling

Critical choke points

  • Live Twin Ki-sikil / Lil-la summon chain: a single negate on the first summon stops the chain
  • Forbidden Knightmare Gryphon and D/D/D Caesar occupy Extra Deck slots that a legal list needs to fill
Priority Remove Add Reason
1 Triple Tactics Talent, Knightmare Gryphon, D/D/D Wave High King Caesar Legal OCG replacements in the same role (draw/hand, Link or Xyz Extra Deck boss) The list is Illegal; the three Forbidden cards must be removed before the deck can receive a normal contextual score.
2 Two off-archetype tech cards A short side deck of 3-5 Live Twin / Evil Twin answers A side deck is currently empty, so the best-of-3 plan is unscored (D12 = 15).

Evidence & confidence

  • Verified: Deck is 40 main / 15 extra / 0 side and legal in size for OCG; Three Forbidden OCG cards over the copy limit; Ash Blossom at 2 copies is Semi-Limited and legal; Card stats and text for the Extra Deck (e.g. Evil Twin's Trouble Sunny 3300 ATK)
  • Inferred: Starter access and brick rate estimates; Ceiling and median output from text alone; Interaction density from negation and hand-trap text
  • Provisional: Meta Power and D13 matchup fit (no dated metagame)
  • Data gaps: No combo boards supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate or brick telemetry in YGOVN for this deck Meta Power is provisional without a dated metagame sample Illegal list: the score is theoretical until the Forbidden cards are removed

More OCG Info

Evil Twin

Evil Twin Breakdown

 
 

 

 

 

 

 

 
 

 

 
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