Tellarknight Deck #757878 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Constellar Castor x3, Dodododo Warrior x3, Mulcharmy Fuwalos x3. Created Sep 29, 2026 by YGO Mod.

Deck Tellarknight OCG

Created by: YGO Mod (20517634)

Created On: 09/29/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 22, 2026
60± 7/ 100
Power Score
Structural 66
Reliability 58
Going First 66
Going Second 74

Deck — Deck Power Evaluation

Final Contextual Deck Power: 60/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 66
Going First 66
Going Second 74
Meta Power provisional
Tournament Reliability 58
  • Primary strategy: Combo
  • Secondary strategies: Stun
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Level 4 Xyz bosses from the Constellar/Tellarknight family (Tellarknight Constellar Delteros x2, Tellarknight Constellar Caduceus x2, Exstellarknight Constellar Ptolemy Ω7, Constellar Pleiades) reached through Castor, Dodododo Warrior and Onomatopaira-searched Level 4 monsters; Number F0 Xyz monsters (Utopic Future, Utopic Future Zexal, Utopic Draco Future) and Gagagaga Magician as alternate bosses, if their rank-matching materials are available
  • Turn 1 (going first): Open on the Castor/Dodododo/Onomatopaira triad to search and special-summon Level 4 bodies into a Constellar Xyz; keep the hand traps for the second turn. Inferred from card text, no recorded boards.
  • Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird, Maxx C, Ghost Ogre and Infinite Impermanence against the opponent's first summon or search, then convert with Xyz bosses. Inferred, since 7 hand traps give roughly a 71% chance of at least one in a 6-card hand.
  • Recovery: Recover through Constellar Caduceus and Tellarknight Cygnian searches, Gogogoglove and Onomatokage GY/banish effects, and Xyz material detachment. Inferred from card text.
  • After siding: None: the deck has 0 Side Deck cards, so there is no post-side plan within the list.

Why it scores here

The deck's score comes from how the whole system behaves, not from averaging card scores. It reliably gets a searcher into hand (about 92% chance of at least one of the 15 searcher-text cards in a 5-card opening, Inferred), so the Level 4 Xyz engine usually becomes live by turn 2. Its interaction suite (7 hand traps, Dominus Purge, Crossout Designator, Ghost Ogre and Infinite Impermanence) is broad and layered, which carries the going-second and end-board scores. Median output and conversion are tempered because the evidence has no recorded boards, so the combo ceiling and floor are text-inferred only. The deck loses points for having no side deck, a hand-trap core limited to one copy for three key cards, and a provisional meta position. Popularity did not earn points: the Tellarknight archetype usage data was used only to confirm the core, not to raise the score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(≥1 searcher-text card in a 5-card opening) ≈ 0.92; 3-copy starters at 0.34 each going first (Inferred)
D2 Opening-Hand Quality & Brick Management 58 Seven hand traps and Dominus Purge are dead or conditional on the opening turn, with a meaningful going-first brick rate (Inferred)
D3 Combo Conversion & Ceiling 68 Xyz ceiling from Ptolemy Ω7 (2700 ATK), Caduceus and Delteros with search/destruction text; no recorded boards (Inferred from text)
D4 Combo Floor & Median Output 60 Median output depends on whether Onomatopaira and Dodododo hit the Level 4 bodies; no PowerIndex data (Inferred)
D5 Interruption Resilience & Route Redundancy 66 Recursion through Caduceus, Cygnian searches and GY revival effects gives independent follow-up lines (Inferred from text)
D6 Resource Economy, Recovery & Grind 68 Resource regeneration via 15 searchers and Xyz detachment; no ResourceScore data (Inferred)
D7 End-Board & Interaction Quality 76 Layered negation and destruction: Ash x2, Droll, Maxx C, Ghost Ogre, Infinite Impermanence x2, Dominus Purge, Crossout, Gagagaga Magician (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 72 Going-second hand-trap density (≈71% at least one in 6 cards) plus negation-based board breaking (Inferred)
D9 Offensive Pressure & Closing Power 70 Multiple 2500–2700 ATK Xyz bosses with piercing or multi-attack text (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 62 40 cards, 24 distinct, with two engine families and some low-impact slots such as Crossout and Gagaga Ganbara Knight (Inferred)
D11 Extra Deck Efficiency & Coverage 68 15 Extra Deck slots, all Xyz; three Number Xyz need rank-matched materials, so some slots are conditional (Inferred)
D12 Side Deck Adaptability 20 Side Deck has 0 cards, so there is no post-side adaptability in the list (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or meta-share data; dimension is provisional and excluded from Structural (Provisional)
D14 Pilotability & Error Tolerance 55 Two engine families, Castor's Extra Deck summon restriction and rank-matched Number Xyz create several decision points (Inferred)

How the score was computed

Strategy profile: 80% Combo / 20% Stun; D13 dropped and weights renormalised over 94.8 (meta-neutral structural score). Structural ≈ 66, Going First ≈ 66, Going Second ≈ 74, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: Banlist exposure (-2); No side deck (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; D13 excluded from Structural)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • 15 searcher-text cards give high access to the Level 4 engine (≈92% in 5 cards)
  • Layered interaction: 7 hand traps, Dominus Purge, Crossout, Ghost Ogre, two Infinite Impermanence
  • Several 2500–2700 ATK Xyz bosses with recursion and multi-attack or piercing text

Weaknesses

  • Zero Side Deck, so no post-side or best-of-3 adaptability
  • Hand-trap core capped by Limited and Semi-Limited status
  • Dual-engine structure (Constellar Xyz and Onomat/Dododo searching) adds conditional dead draws
  • Three Number Xyz in the Extra Deck need rank-matched materials

Critical choke points

  • Castor / Dodododo Warrior / Onomatopaira triad (3 copies each) for going-first openings
  • Single-copy Constellar Caduceus and Ghost Ogre as recovery and hand-trap bodies
  • Limited Maxx C, Droll & Lock Bird and Crossout Designator (1 copy each)
Priority Remove Add Reason
1 None (side slots are empty) A 15-card Side Deck with extra negation and hand-trap coverage (for example one more Infinite Impermanence and Ash Blossom copies if the format allows) Side count is 0; best-of-3 and matchup adaptability are missing (D12 = 20).
2 Dominus Purge x1 Infinite Impermanence x1 Dominus Purge is conditional on the opponent controlling a card and on the trap-activation restrictions; Infinite Impermanence is unlimited and works as a tech hand-trap-style response (Inferred).

Evidence & confidence

  • Verified: Legal in OCG BanList: main 40, extra 15, side 0; Maxx C, Droll & Lock Bird and Crossout Designator are Limited 1; Ash Blossom & Joyous Spring is Semi-Limited 2 (run at 2); Card texts and stats for all 40+15 cards; Usage stats: Constellar Castor, Altairan, Unukalhai, Fuwalos and Stellarnova Bonds present at 100% or 85% inclusion
  • Observed: Usage stats show the Tellarknight core is standard for this archetype
  • Inferred: ≈92% chance of at least one searcher in a 5-card going-first opening; ≈71% chance of at least one hand trap in a 6-card going-second hand; Brick and dead-draw risk from hand traps on the going-first turn; Combo ceiling and floor from card text only
  • Provisional: Meta Power and D13 matchup fit (no dated meta sample or tournament link)
  • Data gaps: No recorded combos, so combo ceiling, median and PowerIndex are text-inferred only No tournament link: archetype meta-share and pilot record absent No win-rate telemetry (going-first/second, matchup, brick/starter rates) Data-quality defect: usage_statistics.in_this_deck is false for every Extra Deck card even though cards[] lists them (e.g. Tellarknight Constellar Delteros, Caduceus, Stellarknight Delteros, Ptolemy Ω7), so the missing_core list and core_present_pct (48%) understate the deck; only main-deck core cards were used Meta Power is Provisional without a dated metagame sample

More OCG Info

Tellarknight

Tellarknight Breakdown

 
 

 

 

 

 

 

 
 

 

 
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