Tearlaments Deck #757761 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Imsety, Glory of Horus x3, King of the Swamp x3, Tearlaments Reinoheart x3. Created Sep 29, 2026 by YGO Mod.

Deck Tearlaments OCG

Created by: YGO Mod (20517634)

Created On: 09/29/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Medium
54± 6/ 100
Power Score
Structural 60
Reliability 52
Going First 60
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 54/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 60
Going First 60
Going Second 52
Meta Power provisional
Tournament Reliability 52
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fusion and Link pressure from Tearlaments Rulkallos, Tearlaments Kaleido-Heart, Guardian Chimera and Neo Galaxy-Eyes Photon Dragon, enabled by Tearlaments special-summon and searcher chains; Fiendsmith's Lacrima and Fiendsmith's Requiem recursion, with Horus and Photon splash as optional follow-ups
  • Turn 1 (going first): Normal Summon Tearlaments Scheiren or Tearlaments Reinoheart, use Tearlaments Scream or Primeval Planet Perlereino to search, then Fusion or Xyz into a 3000+ ATK boss while holding Ash Blossom and Maxx C
  • Turn 2 (going second): Hand-trap the opponent's first engine (Ash Blossom, Maxx C) and use Tearlaments Havnis or Kashtira Special Summon effects to rebuild a board, then Fusion Summon from the Extra Deck
  • Recovery: Tearlaments Sulliek and Tearlaments Metanoise recover Tearlaments monsters and Traps from the GY and banish; Fiendsmith's Tract or Engraver can re-search the Fiendsmith line
  • After siding: No sideboard is registered in the export, so there is no post-side plan to score

Why it scores here

The deck opens a functional engine reliably: the 13-copy Tearlaments core has an estimated 88% chance of at least one core card in a 5-card opening hand, and 20 searcher-text cards give about 98% odds of a search in hand (Inferred, hypergeometric). Conversion to pressure rests on the Extra Deck, which holds several 3000+ ATK or Rank 8 bosses, so the closing score is earned by the system rather than by any single card. The deck does not earn points for popularity: the archetype usage statistics only confirm that the core is standard, and the 42 off-archetype copies (Horus, Fiendsmith, Photon, Vampire, Guardian and Galaxy splashes) dilute engine coherence. Median output and the combo ceiling are text-inferred because no recorded boards exist, and the deck has no sideboard, so the post-side and matchup dimensions are weak or provisional. The score was not produced by averaging individual card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 Archetype-core P(at least one in hand of 5) ≈ 0.88 and searcher-text P ≈ 0.98; 3-copy Tearlaments Reinoheart at P ≈ 0.34 per hand (Inferred)
D2 Opening-Hand Quality & Brick Management 58 19 singleton slots and 7 off-archetype splash lines raise the chance of dead or conflicting hands; 1-in-8 full-brick proxy ≈ 0.12 (Inferred)
D3 Combo Conversion & Ceiling 65 No parseable boards, so ceiling is read from card text: Fusion/Link/Xyz bosses at 3000+ ATK behind a multi-step Tearlaments chain (Inferred)
D4 Combo Floor & Median Output 55 No recorded boards and no median power index; floor assumed to be a single starter plus one search (Inferred)
D5 Interruption Resilience & Route Redundancy 62 Three hand traps (Ash Blossom x2, Maxx C) plus multiple Extra Deck routes from the GY and hand give some redundancy after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 65 Tearlaments recursion via Sulliek, Metanoise and Scheiren plus Foolish Burial and Scream text support rebuild across turns (Inferred)
D7 End-Board & Interaction Quality 60 Five negation-text cards and ten removal-text cards, with Tearlaments Rulkallos and Predaplant-style negation absent from the main deck (Inferred semantic)
D8 Going-Second & Board-Breaking Power 55 Going-second hand trap probability for the 3-copy hand-trap group ≈ 0.39 at 6 cards; Maxx C and Ash Blossom are the only real answers to a going-second board (Inferred)
D9 Offensive Pressure & Closing Power 70 Extra Deck contains Rulkallos, Kaleido-Heart, Guardian Chimera 3300 ATK, Neo Galaxy-Eyes 4500 ATK and Zombie Vampire 3000 ATK (Verified stat + Inferred use)
D10 Main Deck Efficiency & Flexibility 60 40 main with 28 distinct cards and 19 singletons; 42 off-archetype copies lower coherence even though the list is legal and well sized (Verified composition + Inferred)
D11 Extra Deck Efficiency & Coverage 65 15 Extra Deck slots, all used across 4 Link, 7 Fusion and 4 Xyz monsters, with several bosses that are not interchangeable (Verified composition)
D12 Side Deck Adaptability 20 Side count is 0 with a legal sideboard range of 0 to 15, so there is no post-side plan to score (Verified legality)
D13 Matchup Coverage & Format Fit 55 Tearlaments core appears in the archetype usage stats (Havnis and Scheiren at 81%); meta share and tournament data are absent, so matchup fit is Provisional
D14 Pilotability & Error Tolerance 45 Multi-step Fusion and Link chains with several searcher choices and splash decisions raise the skill bar, though the core line is repeatable (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 60, Going First ≈ 60, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: No sideboard / weak post-side plan (-2); Banlist exposure (-2). Final formula: 0.80*Structural(59.8) + 0.20*TournamentReliability(52) (Meta provisional) + ContextModifiers(-4) = 54

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.88 · key two-card combo ≈ — · full-brick estimate ≈ 0.12 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype core is hit reliably by searchers and special summons (about 88% at least one core card in hand of 5)
  • Extra Deck bosses at 3000 to 4500 ATK give closing power
  • Multiple recursion paths (Sulliek, Metanoise, Scheiren, Fiendsmith Requiem) help rebuild after disruption

Weaknesses

  • No sideboard, so no post-side adaptation
  • High off-archetype count (42 copies) weakens engine coherence
  • No recorded combos or win-rate data, so the ceiling and median are inferred from text

Critical choke points

  • Tearlaments Scheiren or Reinoheart as the first summon, since most lines begin there
  • Ash Blossom and Maxx C as the only two real going-second answers to an opposing engine
Priority Remove Add Reason
1 Splash lines not used by the Tearlaments core (e.g. Photon or Vampire single copies) A second copy of the core searcher (Tearlaments Scream or Primeval Planet Perlereino are already at 2) Lowers off-archetype dilution and raises starter consistency, which is the largest structural gap
2 None A 3 to 15 card sideboard with hand traps or floodgates for the top-tier boards Gives a post-side plan, which is the biggest drop in D12 and in tournament reliability

Evidence & confidence

  • Verified: Legal OCG list: 40 main, 15 extra, 0 side; all Limited and Semi-Limited copy limits respected; Archetype usage stats: Havnis and Scheiren at 81% inclusion in archetype decks; Extra Deck composition: 4 Link, 7 Fusion, 4 Xyz
  • Observed: No recorded boards exist for this deck
  • Inferred: Opening-hand starter reliability ≈ 0.88 (hypergeometric); Going-second hand-trap coverage ≈ 0.39 (hypergeometric); Ceiling and median from card text rather than from boards
  • Provisional: Meta share and matchup fit (no dated metagame sample); Tournament reliability (no post-side or tournament data)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied no sideboard listed in the export, so post-side performance cannot be scored

More OCG Info

Tearlaments

Tearlaments Breakdown

 
 

 

 

 

 

 

 
 

 

 
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