Gladiator Beast Deck #757675 — Yu-Gi-Oh! OCG

42 Main, 15 Extra, incl. Gladiator Beast Gistel x3, Mulcharmy Fuwalos x3, Tri-Brigade Fraktall x3. Created Sep 29, 2026 by YGO Mod.

Deck Gladiator Beast OCG

Created by: YGO Mod (20517634)

Created On: 09/29/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
30± 10/ 100
Power Score
Structural 54
Reliability 50
Going First 55
Going Second 57

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 54
Going First 55
Going Second 57
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Fusion/Link
  • Format: ocg

Legality

Main 42 / Extra 15 / Side 0 — status: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Link and Fusion boards built from Gladiator Beast and Tri-Brigade monsters, closing with Gladiator Beast Claudius, Heraklinos, Vespasius or Shuraig (all text-based, not verified by combo data); Yummy LIGHT Beast chains into Link-1 and Synchro Yummy monsters with Yummyusment Mignon ATK boosts
  • Turn 1 (going first): Open Gistel, Fraktall, Kerass or Nervall for a Tri-Brigade or Gladiator Beast search and a Link Summon, with Ash Blossom and Droll held back as interaction (Inferred)
  • Turn 2 (going second): Hold Ash Blossom and Droll for opposing starters, then use Gladiator Beast War Chariot and Noxious as follow-up (Inferred)
  • Recovery: Recur Gladiator Beast's Comeback, Tri-Brigade Hammer and Cupsy-style searches from GY and Deck; Link material is rebuilt from GY banishes (Inferred)
  • After siding: No side deck is registered, so no post-side plan can be scored; a best-of-3 deck with 0 side cards cannot adapt (Provisional)

Why it scores here

This list is Illegal in OCG: Ash Blossom is run 3 copies against a limit of 2, Droll & Lock Bird 2 against 1, and Cupsy Yummy Way (Forbidden) is in the Extra Deck, so the score is a theoretical structural read capped at 30 under rubric Step 2. The structural read (about 54) comes from the system: the 3-copy Gistel, Kerass and Fraktall starters give P(at least one core-group card in a 5-card hand) of about 0.67 and P(at least one searcher) of about 0.86, which supports D1 and D5. The Tri-Brigade and Gladiator Beast Link/Fusion web gives redundant lines, and five hand traps plus Gladiator Beast War Chariot and Noxious give real interaction, but the deck mixes Yummy, Springans and Fire Formation with 19.3% exact-archetype purity, and five or more dead-draw cards (Foolish Burial, Piri Reis Map, Flavian, One for One, Marshmao) lower brick management. No combo boards exist, so no ceiling or median was measured, and popularity (archetype stats present, 24% core present) was not credited as power; card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one of 8 core-group cards in a 5-card hand) about 0.67, with 3-copy starters; engine access is strong on paper (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Five hand traps and 13 searchers help, but Foolish Burial, Piri Reis Map, Flavian and One for One add dead-draw risk (Inferred)
D3 Combo Conversion & Ceiling 58 No recorded boards; ceiling read from text only, e.g. Claudius and Vespasius plus Link Summon chains (Inferred)
D4 Combo Floor & Median Output 48 No recorded boards; median cannot be measured, and the deck relies on several non-engine cards (Provisional)
D5 Interruption Resilience & Route Redundancy 60 Multiple independent starters (Gistel, Kerass, Fraktall, Nervall, Kitt) and hand traps give redundancy after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Recursion via Gladiator Beast's Comeback, Hammer and GY banish-to-Link; grind is moderate (Inferred)
D7 End-Board & Interaction Quality 62 Ash Blossom, Droll, War Chariot, Heraklinos and Domitianus negate text plus removal text (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 60 Hand traps and War Chariot cover going-second disruption, but no going-second split is recorded (Inferred)
D9 Offensive Pressure & Closing Power 62 Claudius 3700 ATK, Heraklinos 3000 and Shuraig 3000 Link give high end-board attack (Verified stats)
D10 Main Deck Efficiency & Flexibility 45 42 Main cards, 29 distinct, exact archetype purity 19.3%, six tech cards dilute the engine (Inferred)
D11 Extra Deck Efficiency & Coverage 58 15 Extra cards across Link, Fusion and Synchro with mixed summon routes; one Extra card is Forbidden (Verified)
D12 Side Deck Adaptability 15 No side deck registered; adaptability cannot be scored and is penalised (Provisional)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta; format fit is a placeholder (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-zone Yummy, Fusion and Link chains give moderate-to-high step count (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 54, Going First ≈ 55, Going Second ≈ 57, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist_exposure (-4); illegal_list_cap (-20). Final formula: Illegal list: normal Final not applied. Theoretical Structural 54 (Midrange profile) with banlist modifier -4, capped at 30 per legality rule (Step 2).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.86 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Three-copy starters (Gistel, Kerass, Fraktall) give consistent engine access (Inferred)
  • Five hand traps and a Gladiator Beast War Chariot give layered interaction (Inferred)
  • High-attack Extra Deck boss monsters (Claudius, Heraklinos, Shuraig) (Verified stats)

Weaknesses

  • Illegal list: Ash Blossom and Droll over copy limit, Cupsy Yummy Way Forbidden (Verified)
  • Exact-archetype purity 19.3%, with Yummy, Springans and Fire Formation diluting the engine (Verified)
  • No side deck, so no post-side adaptation (Verified)
  • Several dead-draw cards in the Main Deck (Inferred)

Critical choke points

  • Legality: the list cannot be played as built in OCG until the copy and Forbidden violations are fixed (Verified)
  • Reliance on Gistel and Kerass as starters, with 3 copies each (Inferred)
Priority Remove Add Reason
1 Cupsy Yummy Way (Extra Deck, Forbidden) Any legal Extra Deck Link or Fusion monster from the Gladiator Beast or Tri-Brigade pool Forbidden cards cannot be run in OCG; this is the blocking fault
2 1 copy of Ash Blossom & Joyous Spring A legal non-copy hand trap or tech card Over the Semi-Limited limit of 2
3 1 copy of Droll & Lock Bird A legal tech or hand trap Over the Limited limit of 1
4 Foolish Burial and Piri Reis Map Gladiator Beast or Tri-Brigade engine pieces Reduce dead draws and raise consistency (Inferred)
5 A 1–3 card side deck Needed to adapt across best-of-3 rounds (Provisional)

Evidence & confidence

  • Verified: Illegal status: Ash Blossom over copy limit (3 vs 2), Droll over limit (2 vs 1), Cupsy Yummy Way Forbidden; Main 42 and Extra 15 are within size rules; Side 0; Card stats and banlist status for listed cards
  • Inferred: Starter hypergeometric estimates (0.67 core, 0.86 searcher); Brick and dead-draw risk from card text; Going-first and going-second plans from text
  • Provisional: Meta Power and format fit (no dated meta); Side-deck adaptability (no side deck)
  • Data gaps: No recorded combos; floor, median and ceiling are text-only No tournament link; archetype meta-share and per-pilot record absent No win-rate telemetry; going-first/second and matchup signals are Inferred Meta Power Provisional without a dated sample No side deck registered

More OCG Info

Gladiator Beast

Gladiator Beast Breakdown

 
 

 

 

 

 

 

 
 

 

 
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