Dark World Deck #757543 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Chaos Hunter x3, Danger! Nessie! x3, Genta, Gateman of Dark World x3. Created Sep 29, 2026 by YGO Mod.

Deck Dark World OCG

Created by: YGO Mod (20517634)

Created On: 09/29/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
25± 8/ 100
Power Score
Structural 44
Reliability 42
Going First 42
Going Second 38

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 44
Going First 42
Going Second 38
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Extra Deck boss monsters from the Dark World fusion, link and Xyz pool (Grapha Dragon Overlord, Clorless, Reign-Beaux Overlord, Super Starslayer TY-PHON) backed by a Danger! and Dark World searcher engine; Direct damage and board breaking from Danger! Bigfoot and Chaos Hunter, with Coach King Giantrainer as a minor reach option
  • Turn 1 (going first): Open a Danger! or Dark World searcher, use Dark Corridor, Genta or Reign-Beaux searches to find the next Dark World monster, and move to a Fusion or Xyz boss. Scoring depends on hand-to-field conversion, which is not verified because no boards were supplied.
  • Turn 2 (going second): Use Chaos Hunter, Radian and Skill Drain style interaction (Skill Drain is Limited, one copy) to stall the opponent, then rebuild through Dark World Accession and the Graveyard recursion of Snoww, Genta and Reign-Beaux. Not verified.
  • Recovery: Recur Fiend monsters from the Graveyard through Dark World Accession, Snoww, Genta and Reign-Beaux, Overking, then use Dark World Dealings and Card Destruction to refill hand.
  • After siding: No side deck is registered (side_count 0), so there is no post-side plan. Penalised under D12.

Why it scores here

The deck's engine is accessible: the hypergeometric draw table puts P(at least one searcher-text card in a 5-card opening hand) near 0.83, and the archetype core of 21 copies is present with about 0.92 chance of at least one copy in hand. Consistency is held back by the list itself: 40% exact-name archetype purity, 42 off-archetype copies spread across Danger!, Chaos, Kaiju and generic cards, and a Limited-capped Card Destruction and Skill Drain. The Extra Deck carries three Forbidden cards, so the deck is illegal for OCG and the structural score is shown for reference only. No combos, tournament link or win-rate data were supplied, so the ceiling and median scores are text-based inferences; the score was built from the system (engine access, interaction, recursion, Extra Deck coverage), not from averaging the card scores or from Dark World's popularity.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 Searcher-text group P(>=1 in 5-card hand) ~0.83; core group 21 copies ~0.92 at least one copy; 16 searcher cards; Dark World core 3-copy hit odds ~0.25 each (Inferred)
D2 Opening-Hand Quality & Brick Management 50 Many searchers and Danger! hand-revealing cards give a functional opening, but Dark World Accession and Dark Corridor are dead in hand without targets; 7-copy off-archetype dilution (Inferred)
D3 Combo Conversion & Ceiling 40 No parseable boards; ceiling read only from card text such as Grapha Dragon Overlord, Clorless and Reign-Beaux Overlord (Inferred semantic)
D4 Combo Floor & Median Output 40 No board data; median output unknown, text-only read of routine Danger!/Dark World conversion (Inferred)
D5 Interruption Resilience & Route Redundancy 45 Recursion from Graveyard Fiends (Snoww, Genta, Reign-Beaux) and two Danger! lines give some alternative routes, but no independent second engine is confirmed (Inferred)
D6 Resource Economy, Recovery & Grind 50 Recovery via Dark World Accession, Dark World Dealings, Card Destruction and Graveyard recursion; no resource signature supplied (Inferred)
D7 End-Board & Interaction Quality 35 Skill Drain (Limited, 1 copy), Eradicator Epidemic Virus and Chaos Hunter provide some interaction; zero hand traps and no floodgate beyond Skill Drain (Verified flags, Inferred quality)
D8 Going-Second & Board-Breaking Power 40 Going-second board breaking rests on Reign-Beaux Overlord, Radian and Grapha Dragon Overlord; no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 55 Several 2800-3500 ATK bosses (Grapha Dragon Overlord 3200, Topologic Blaster 3500, Super Starslayer 2900, Danger! Bigfoot 3000) give closing power if the board is established (Verified stat, Inferred use)
D10 Main Deck Efficiency & Flexibility 45 55 main cards inside 40-60, 25 distinct main, 40% exact-name purity and 42 off-archetype copies lower compactness (Verified count, Inferred coherence)
D11 Extra Deck Efficiency & Coverage 50 14 distinct Extra cards with three Forbidden; Fusion, Link and Xyz mix covers boards but three Extra slots are illegal (Verified composition)
D12 Side Deck Adaptability 10 No side deck registered; best-of-3 adaptation impossible from this list (Verified: side_count 0)
D13 Matchup Coverage & Format Fit 35 No tournament link, no dated meta sample; archetype usage stats only (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Extra Deck and Graveyard-recursion lines with several decision points; complexity is moderate-to-high (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 44, Going First ≈ 42, Going Second ≈ 38, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist_exposure (-6); limited_key_cards (-2). Final formula: Illegal cap applied: structural 44 and tournament reliability 42 give 0.80*44 + 0.20*42 = 43.6 before modifiers; modifiers -8 gives 35.6; capped to 25 because the deck is Illegal (theoretical/structural-only, Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.83 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Engine access is high: the searcher group reaches ~0.83 in a 5-card opening hand and the core group ~0.92
  • Dark World recursion gives Graveyard-based resilience after disruption
  • Several large Extra Deck bosses with 2800-3500 ATK give closing power

Weaknesses

  • Illegal in OCG: three Forbidden cards occupy Extra Deck slots
  • Low exact-name purity (40%) and 42 off-archetype copies weaken engine coherence
  • No side deck, so no post-side plan
  • No hand traps and only one floodgate-style card for going-second interaction

Critical choke points

  • Searcher and Dark World monsters must be in hand; the opener depends on finding the core
  • Extra Deck boss access depends on the Fusion/Xyz/Link materials being in the Graveyard or field
Priority Remove Add Reason
1 Number 60: Dugares the Timeless, Saryuja Skull Dread, Number 41: Bagooska the Terribly Tired Tapir Legal Dark World Extra Deck boss monsters (for example Grapha Dragon Overlord already run, plus a second legal Xyz or Link option) The deck is illegal; the three Forbidden cards must be removed before any power score can be normal
2 Off-archetype copies such as Danger! Chupacabra or Chaos Hunter where a Dark World card does the same job Dark World monsters and spells with the same role Raising exact-name purity improves engine coherence (D1, D10)
3 None A 3-to-5 card side deck with hand traps or floodgates No side deck is registered; D12 is the largest penalty after legality

Evidence & confidence

  • Verified: Main 55, Extra 15, Side 0; three Forbidden cards over the copy limit (legal copies 0); Card Destruction and Skill Drain are Limited (1 copy each, legal); Exact-name purity 40%; 42 off-archetype copies; 0 hand traps
  • Observed: Dark World usage stats: Card Destruction 95.8%, Snoww 87.5%, Reign-Beaux Overking 83.3% inclusion
  • Inferred: P(>=1 searcher in 5-card hand) ~0.83 and core ~0.92 from the hypergeometric estimates; Recursion and interaction quality read from card text; Strategy is Midrange with Toolbox secondary, read from composition and card text
  • Provisional: Meta Power is null: no dated metagame sample supplied; Matchup/format fit (D13) estimated without tournament data
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry for going-first/second, matchup, brick or starter rates Meta Power is provisional unless a dated metagame sample is supplied deck title null and no side deck registered

More OCG Info

Dark World

Dark World Breakdown

 
 

 

 

 

 

 

 
 

 

 
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