Stardust Bystial Deck #757435 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Dracotail Phryxul x3, Fusion Deployment x3, Dracotail Faimena x2. Created Sep 28, 2026 by YGO Mod.

Deck Stardust Bystial Master Duel

Created by: YGO Mod (20517634)

Created On: 09/28/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 17, 2026
57± 7/ 100
Power Score
Structural 64
Reliability 58
Going First 66
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 57/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 64
Going First 66
Going Second 62
Meta Power provisional
Tournament Reliability 58
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Fusion Summon a 3000-ATK boss (Dracotail Arthalion, Mysterion, Red-Eyes Dark Dragoon, Mirrorjade, The Dragon that Devours the Dogma) from Fusion Deployment, Ketu, Mululu, Faimena, Super Polymerization or Rahu starts, then convert the board into direct pressure.; Albaz Dragon route: Fallen of Albaz plus Guiding Quem / Branded Lost / Fallen & Virtuous access to Lubellion, Alba-Lenatus, Titaniklad and Mirrorjade.
  • Turn 1 (going first): Open with a Fusion starter (Fusion Deployment, Ketu, Mululu, Faimena or Rahu) and summon a Fusion Monster from the Extra Deck; keep Dracotail recursion (Phryxul, Faimena) and Dracotail Flame/Horn/Sting for disruption.
  • Turn 2 (going second): Use Ash Blossom and the trap/spell interaction (Crossout Designator, Dracotail Flame/Horn/Sting) to slow the opponent's first board, then rebuild through Fusion Summons from the hand.
  • Recovery: Recover through GY-triggered Dracotail effects (Phryxul sends a Dracotail back to the field, Urgula/Pan/Gulamel set or destroy from GY-sent material) and Dracotail Flame/Horn/Sting draw-and-recycle effects.
  • After siding: Not applicable: the deck has no Side Deck (side_count 0) and Master Duel has no best-of-3 sideboarding, so there is no post-side plan.

Why it scores here

The deck is legal (40 Main, 15 Extra, no side, all restricted cards within their copy limits) and its Fusion-starter density is the main reason it scores at all: about 15 Main Deck copies that can start a Fusion line give roughly a 0.92 chance of at least one starter in a 5-card opener (Inferred hypergeometric estimate). Consistency is held back by several overlapping packages (Dracotail, Albaz Dragon, Bystial, Despia, Branded), a single-copy Fallen of Albaz that gates five Extra Deck fusions, and no recorded boards, so the ceiling and median are text-based inferences. Board-ending power is the strongest part, since several Extra Deck bosses sit at 3000 ATK and some have direct-damage or piercing text, while interaction is real but thin (Ash Blossom at two copies, plus a handful of backrow and negation cards). The score comes from consistency, output and interaction assessed on the whole system; it does not come from the archetype being popular, which the usage data does not support here, and it is not an average of card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 74 About 15 Fusion-starter copies: P(>=1 in a 5-card opener) ≈ 0.92; P(>=1 in a 6-card going-second hand) ≈ 0.95 (Inferred)
D2 Opening-Hand Quality & Brick Management 58 Many Fusion-only enablers and GY-dependent Dracotail effects; redundant starters limit bricks, but dead-in-hand Extra-dependent cards remain (Inferred)
D3 Combo Conversion & Ceiling 72 Ceiling reaches 3000-ATK bosses with direct-damage or multi-attack text; no recorded boards to confirm the line (Inferred from card text)
D4 Combo Floor & Median Output 60 Median output depends on a Fusion Summon landing and on Fallen of Albaz for several Extra bosses; no combo samples available (Inferred)
D5 Interruption Resilience & Route Redundancy 66 Redundant Fusion starters (Deployment x3, Ketu x2, Mululu x2, Faimena x2) and GY recursion from Phryxul and Faimena (Inferred)
D6 Resource Economy, Recovery & Grind 62 Fusion lines spend hand heavily; Dracotail Flame, Horn and Sting draw back a card and recycle Dracotail cards from GY or banish (Inferred)
D7 End-Board & Interaction Quality 62 Ash Blossom (2), Crossout Designator, Dracotail Flame, Horn and Sting, and Magnamhut/Druiswurm banish plays; no floodgates (Inferred from card text)
D8 Going-Second & Board-Breaking Power 60 Fusion-summoned bosses and Ash Blossom give some board breaking on going second; hand-trap odds are about 0.28 for a 6-card hand (Inferred)
D9 Offensive Pressure & Closing Power 74 Several 3000-ATK Extra bosses (Arthalion, Mysterion, Red-Eyes Dark Dragoon, Mirrorjade, Dragon that Devours the Dogma) and damage text (Observed stat + card text)
D10 Main Deck Efficiency & Flexibility 62 27 distinct Main cards with 9 two-copy and 2 three-copy slots; Polymerization is not run, so King of the Swamp's search has no target (Inferred)
D11 Extra Deck Efficiency & Coverage 60 12 Fusion and 3 Link Extra cards; Fallen of Albaz gates five Extra bosses, but the Extra Deck is well used (Inferred)
D12 Side Deck Adaptability 30 No Side Deck and no best-of-3 format, so adaptability is structurally limited (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype share not available, so the value is a neutral placeholder (Provisional)
D14 Pilotability & Error Tolerance 45 Multiple optional and branching Fusion effects with GY and banish steps; error tolerance is moderate (Inferred)

How the score was computed

Strategy profile: Combo table used; Midrange noted as secondary strategy only (not blended into weights). Structural ≈ 64, Going First ≈ 66, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: banlist_exposure (-2); single_choke_point (-2); engine_spread (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional): 0.80*64 + 0.20*58 - 6 = 56.8 → 57

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Legal, compact 40-card Main with 15 Extra and a clear Fusion engine
  • Roughly 15 Fusion-starter copies give high opening-hand access
  • Multiple 3000-ATK Extra bosses with damage or piercing text
  • Redundant GY recursion (Phryxul, Faimena) and draw-and-recycle traps (Flame, Horn, Sting)

Weaknesses

  • Declared archetype (Stardust Bystial) has 0 exact copies; the list is a Dracotail/Albaz/Bystial hybrid
  • Fallen of Albaz is a single copy gating five Extra Deck bosses
  • King of the Swamp's search target (Polymerization) is not in the list, so its discard effect has no target
  • Thin interaction: only two Ash Blossom copies as hand traps
  • No Side Deck and no best-of-3 plan

Critical choke points

  • Fallen of Albaz (1 copy) gating Alba-Lenatus, Mirrorjade, Lubellion the Searing Dragon, Titaniklad and The Dragon that Devours the Dogma
  • A Fusion starter must land on T1-T2 going first; a hand without one is a Fusion brick
Priority Remove Add Reason
1 King of the Swamp (x2) A second Fallen-of-Albaz route or a second Dracotail starter King's only search target (Polymerization) is absent, so its discard effect is dead; it currently works only as a Fusion substitute
2 Small World (x1) Dracotail Mululu or Ketu Dracotail (Semi-Limited, 2 copies max) Adds a second Fusion starter and reduces single-card dependence on the Albaz route

Evidence & confidence

  • Verified: Legal: 40 Main, 15 Extra, 0 Side, no size or copy-limit violations; Banlist status per restricted card (Limited / Semi-Limited) and copies run; Card text and stats for the listed cards; Fallen of Albaz is a single copy and Polymerization is not in the list
  • Observed: Usage stat: Ash Blossom at 75% inclusion for the declared archetype (archetype-level only)
  • Inferred: P(>=1 Fusion starter in opener) ≈ 0.92 (hypergeometric, about 15 copies); Ceiling and median output from card text (no recorded boards); Interaction density (Ash, Crossout, Flame, Horn, Sting, Magnamhut/Druiswurm) from card text; Pilotability from the number of optional and branching Fusion steps
  • Provisional: Meta Power (no dated metagame sample supplied); Matchup and format fit (no tournament context); Side-deck adaptability (no Side Deck in Master Duel format)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup, brick and starter rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied declared archetype (Stardust Bystial) does not match the list's dominant sub-archetypes; usage stats describe the declared archetype, not this list

More Master Duel Info

Stardust Bystial

Stardust Bystial Breakdown

 
 

 

 

 

 

 

 
 

 

 
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