Invoked Deck #757428 — Yu-Gi-Oh! TCG

56 Main, 15 Extra, incl. Aiwass, Divine Spirit of the Law x3, Aleister the Invoker x3, Aleister the Reminiscent x3. Created Sep 28, 2026 by YGO Mod.

Deck Invoked TCG

Created by: YGO Mod (20517634)

Created On: 09/28/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: Medium
35± 10/ 100
Power Score

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (Confidence: Medium)

  • Primary strategy: Combo
  • Secondary strategies: Stun, Toolbox
  • Format: tcg

Legality

Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Fusion Summon Invoked boss monsters (Hyperinvoked Aeon, Invoked Elysium, Invoked Oceanus) through Aleister and Invocation chains; Link and Fusion follow-up pressure from Invoked Magistus Omega, Invoked Baybarron and Sky Striker Ace - Azalea
  • Turn 1 (going first): Normal Summon Aleister the Invoker to search Invocation, then Invocation or Invocation - Sword into a Fusion boss; hold Ash Blossom and Droll as interaction
  • Turn 2 (going second): Hand traps (Ash Blossom, Ghost Ogre and Snow Rabbit, Ghost Belle and Haunted Mansion, Droll and Lock Bird) to break the opponent's first summon, then rebuild a Fusion board through Aleister
  • Recovery: Aleister the Reminiscent and Aiwass recover Aleister monsters from the GY and banish; Magical Meltdown and Invocation spells refill the hand
  • After siding: Not evaluable: the export contains no side deck (0 cards), so no post-side plan can be scored

Why it scores here

The deck reliably opens an Aleister or Invocation starter: the archetype core has about 99% odds of at least one piece in a 5-card opening hand, and 18 searcher-text cards add further access. Its conversion ceiling is high because the Extra Deck holds several boss Fusion Monsters (Hyperinvoked Aeon at 3800 ATK, Invoked Elysium, Invoked Oceanus), but no recorded boards exist, so floor and median are inferred from text only and kept near the middle. Interaction is dense (11 hand traps, 13 negation-text cards, Solemn Judgment and Called by the Grave), which supports going-second play and recovery after disruption. The score is not earned from Invoked being a popular archetype and was not produced by averaging card scores. Two copy-limit violations make the list illegal, so the structural score is capped and the result is theoretical only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(at least one starter in 5-card hand) about 0.99 for the archetype core group; 18 searcher-text cards; 2-card bootstrap via Aleister and Invocation (Inferred)
D2 Opening-Hand Quality & Brick Management 58 Dense 3-copy engine with 28 level-0 spells and 11 hand traps that dead-draw without the engine; 33 off-archetype copies lower purity to 26.8% (Inferred)
D3 Combo Conversion & Ceiling 68 Ceiling from boss Fusion Monsters in the Extra Deck (Hyperinvoked Aeon 3800 ATK, Invoked Elysium, Invoked Oceanus); no recorded boards, text-only read (Inferred)
D4 Combo Floor & Median Output 55 Median output unknown: combos_evidence has 0 parseable boards, so the floor is a text-based estimate (Inferred)
D5 Interruption Resilience & Route Redundancy 66 11 hand traps and recursion from Aleister and Aiwass give multiple independent recovery routes after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 62 18 searcher-text cards, Pot of Sloth and Triple Tactics Talent offer card flow; no netCardAdvantage data (Inferred)
D7 End-Board & Interaction Quality 74 11 hand traps, 13 negation-text cards and 22 removal-text cards; Solemn Judgment and Called by the Grave add layered interaction (Inferred)
D8 Going-Second & Board-Breaking Power 68 Going-second hand-trap density (P at least one in 6 cards about 0.75) plus Ghost Ogre and Ghost Belle to clear the first board (Inferred)
D9 Offensive Pressure & Closing Power 74 Boss Fusion Monsters at 3000 to 3800 ATK and Invoked Augoeides removal effect; closing power follows from the Fusion board (Inferred)
D10 Main Deck Efficiency & Flexibility 56 56 main with 27 distinct cards; 26.8% exact-archetype purity and 33 generic copies lower compactness (Verified counts, Inferred read)
D11 Extra Deck Efficiency & Coverage 70 15 Extra Deck slots with 11 Fusion and 4 Link; several bosses are mandatory Invoked fusions, so flex slots are few (Verified counts)
D12 Side Deck Adaptability 20 Side deck is empty (0 cards in export); no post-side plan can be evaluated (Provisional)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; archetype meta-share absent (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Fusion chains with Aleister and Invocation sequencing and many hand-trap timing decisions raise the error rate (Inferred)

How the score was computed

Strategy profile: Combo primary with Stun secondary; Combo profile applied as the structural weight set. Modifiers: none.


More TCG Info

Invoked

Invoked Breakdown

 
 

 

 

 

 

 

 
 

 

 
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