Sinful Spoils Deck #757101 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Elzette of the White Forest x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Sep 27, 2026 by YGO Mod.

Deck Sinful Spoils TCG

Created by: YGO Mod (20517634)

Created On: 09/27/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 17, 2026
35± 6/ 100
Power Score
Structural 50
Reliability 45
Going First 48
Going Second 54

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±6 · Confidence: Low)

Overall score Value
Structural Deck Power 50
Going First 48
Going Second 54
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Diabell / Diabellstar / Azamina boss monsters (Diabellstar the Black Witch, Diabellze the White Witch, Saint Azamina, Chaos Angel) built through Sinful Spoils and White Forest Extra Deck summons; Hand-trap-supported grind: Droll & Lock Bird, Ash Blossom, Infinite Impermanence and Ghost Belle protect the engine and punish the opponent's draws
  • Turn 1 (going first): Open a searcher such as Witch of the White Forest, Elzette or Allure Dance (about 0.94 at least one searcher in a 5-card hand) to reach a Tuner and a Synchro or Fusion summon. No combo data exists to confirm how often this turns into a board.
  • Turn 2 (going second): Use hand traps (about 0.84 at least one in a 6-card hand) to blank the opponent's first play, then use Diabell or Azamina boss monsters from the Extra Deck to take the board.
  • Recovery: Recover from GY through Sinful Spoils and Diabell recursion (WANTED, Filia Diabell, Curse of Diabell, Deception of the Sinful Spoils) and Azamina Fusion summons from the Extra Deck.
  • After siding: Not evaluable. The deck has no side deck (side_count 0), so there is no post-side plan.

Why it scores here

The deck is scored as one system, not as an average of its card scores. Its consistency is decent: about 0.94 chance of at least one searcher in a 5-card opening hand and about 0.87 chance of at least one archetype core card, both Inferred from hypergeometric odds. Its interaction is the strongest part, with 14 hand traps and 13 negation-text cards giving about 0.84 chance of a hand trap in a going-second 6-card hand. Its weakness is coherence: exact-name archetype purity is only 8.6%, with 64 off-archetype copies spread across Diabell, White Forest, Azamina, Mulcharmy, Allure Queen and others, so the engines conflict. Popularity and archetype share did not earn points, and the deck is capped low because it is illegal (Ash Blossom over its Semi-Limited limit, WANTED over its Limited limit) and has no combo evidence. Final score is structural-only: 0.80 times a Structural score of 50 plus 0.20 times Tournament Reliability of 45, minus 14 in modifiers.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one searcher in 5) about 0.94 and P(at least one archetype core card in 5) about 0.87; engine conflicts across sub-archetypes lower it (Inferred)
D2 Opening-Hand Quality & Brick Management 48 27 level-0 spells and traps and 19 singletons, with many non-engine tech and hand traps; the opening hand is partly functional and partly dead (Inferred)
D3 Combo Conversion & Ceiling 40 No parseable boards in combos_evidence, so the ceiling is a text-only read of Diabell, Azamina and Sinful Spoils lines (Inferred)
D4 Combo Floor & Median Output 40 No recorded combo median or power distribution exists; the typical output is unknown and is estimated low (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Redundant hand traps and multiple searchers give a few independent recovery lines after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 50 Recursion exists through Sinful Spoils and Diabell GY effects and Azamina Fusion, but search and float text is spread thin (Inferred)
D7 End-Board & Interaction Quality 62 14 hand traps, 13 negation-text cards and 16 removal-text cards give layered interaction (Verified flags plus Inferred semantic read)
D8 Going-Second & Board-Breaking Power 55 Going-second hand-trap hit rate is about 0.84, and Diabellze, Azamina and Snake-Eyes boss monsters can challenge a board (Inferred)
D9 Offensive Pressure & Closing Power 55 Boss monsters include Chaos Angel ATK 3500, Diabellstar the Black Witch ATK 2500 and Saint Azamina DEF 4000 (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 40 55 main-deck cards with 32 distinct, exact-name purity 8.6%, and 64 off-archetype copies; the list is incoherent (Verified composition, Inferred consequence)
D11 Extra Deck Efficiency & Coverage 60 Extra Deck is full at 15 with Fusion, Synchro and Link mix, and the Azamina and Diabell boss monsters are present (Verified composition)
D12 Side Deck Adaptability 20 No side deck (side_count 0), so there is no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link and no dated metagame sample, so format fit cannot be measured (Provisional)
D14 Pilotability & Error Tolerance 40 15-card Extra Deck with multi-step Fusion, Synchro and Link summons across three sub-archetypes is hard to pilot (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 50, Going First ≈ 48, Going Second ≈ 54, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-8); engine_conflicts (-4); no_side_deck (-2). Final formula: Illegal list: theoretical/structural-only cap. 0.80*Structural(50) + 0.20*TournamentReliability(45) = 49, plus modifiers (-14) = 35. Meta Power provisional (null).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.87 · key two-card combo ≈ — · full-brick estimate ≈ 0.13 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher text (23 cards) gives about 0.94 chance of at least one searcher in a 5-card opening hand
  • 14 hand traps plus 13 negation-text cards give layered interaction and about 0.84 chance of a hand trap in a going-second hand
  • Full 15-card Extra Deck with several high-ATK boss monsters (Chaos Angel 3500, Saint Azamina DEF 4000)

Weaknesses

  • Illegal as built: Ash Blossom over limit by one copy and WANTED over its Limited limit by two copies
  • Low exact-name archetype purity (8.6%) with engines spread across Diabell, White Forest, Azamina, Allure Queen and Mulcharmy
  • No side deck, so no post-side adaptation
  • No combo evidence, so the ceiling and median are unmeasured

Critical choke points

  • Legal copy limits must be fixed before the list can be scored normally
  • Each engine depends on a single Extra Deck summon route (Diabell Queen, Azamina Fusion, Rciela)
  • Without Witch of the White Forest or Elzette, the searcher chain may not start
Priority Remove Add Reason
1 1 copy of Ash Blossom & Joyous Spring 1 legal non-Semi-Limited tech or hand trap (for example a second Infinite Impermanence) Brings Ash to its Semi-Limited limit of 2 without losing a hand trap
2 2 copies of WANTED: Seeker of Sinful Spoils 1 Sinful Spoils or Diabell searcher such as Filia Diabell (copies in deck: 1) WANTED is Limited to 1; the extra copies are dead and illegal
3 Off-archetype Mulcharmy or Allure Queen copies Core Diabell and Azamina searchers and engine cards Raises archetype purity and reduces engine conflicts

Evidence & confidence

  • Verified: Main 55, Extra 15, Side 0 against the TCG size rules; Ash Blossom 3 copies vs legal 2; WANTED 3 vs legal 1; Triple Tactics Talent Limited at 1; Exact-name purity 8.6%, off-archetype 64; Searcher-text 23, hand-trap 14, negation-text 13, removal-text 16 counts
  • Observed: Usage stats: 9 of 20 core cards present (45%)
  • Inferred: D1 consistency from hypergeometric odds (0.94 searcher, 0.87 archetype core); Brick rate estimate 0.125 for the archetype core group; Interaction quality from hand-trap and negation text read; Going-second hand-trap estimate 0.84
  • Provisional: Meta power and matchup fit (no dated metagame sample or tournament link)
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot record absent no win-rate telemetry for going-first, going-second, matchup or brick rate no side deck: post-side plan cannot be evaluated Meta Power is provisional unless a dated metagame sample is supplied

More TCG Info

Sinful Spoils

Sinful Spoils Breakdown

 
 

 

 

 

 

 

 
 

 

 
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