Diabellestarr Deck #757100 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Elzette of the White Forest x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Sep 27, 2026 by YGO Mod.

Deck Diabellestarr TCG

Created by: YGO Mod (20517634)

Created On: 09/27/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 27, 2026
35± 10/ 100
Power Score
Structural 54
Reliability 42
Going First 52
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 54.5
Going First 52
Going Second 50
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Control
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Diabellstar the Black Witch and Diabellze the Original Sinkeeper boss monsters, backed by Azamina Fusion and Synchro bosses, converting through Sinful Spoils and White Forest recursion (Inferred from card text); Chaos Angel and Snake-Eyes Vengeance Dragon style extra-deck pressure, which is thin here: no Chaos Angel or Snake-Eyes Doomed Dragon in the list beyond the Dragon listed as absent (Inferred)
  • Turn 1 (going first): Open a searcher (Witch of the White Forest, Elzette, Silvy, Allure Dance) into Diabellstar or Azamina pieces, then build a board while holding Ash Blossom and Infinite Impermanence for the first interaction (Inferred)
  • Turn 2 (going second): Use the hand-trap suite (Ash, Infinite Impermanence, Evenly Matched, Ghost Belle, Ghost Ogre, Droll) to stop the opponent's first combo, then rebuild with searchers (Inferred)
  • Recovery: Banish Spell/Trap pairs from GY for Diabellstar and Vengeance summons, and use Tales and Scourge recursion to rebuild after a single interruption (Inferred)
  • After siding: Not applicable: the deck has no Side Deck, so there is no post-side plan

Why it scores here

This list is scored as a connected Diabellestarr system and not as an average of its cards. Its searchers (23 copies, P(at least one in a 5-card opening hand) of about 0.94) and an archetype core of about 0.83 suggest the engine usually becomes live, although that is an Inferred hypergeometric estimate. Interaction is dense (14 hand traps and 13 negation-text cards), which earns the end-board and going-second scores, but there are no recorded boards, so the combo ceiling and median are text-only Inferred reads. Off-archetype singletons (19 cards at one copy), 27 Level 0 Spell/Trap slots, and no Side Deck keep efficiency and post-side scores low. Popularity was not rewarded, and there is no tournament or win-rate data. The deck is Illegal (two Forbidden cards and three over-limit Limited or Semi-Limited cards), so the final score is capped and the evaluation is structural and theoretical only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 65 P(at least one searcher in a 5-card opening hand) ≈ 0.94; archetype core P ≈ 0.83 (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Copy histogram 19 singletons, 10 three-of, with off-archetype singletons raising brick risk; 0 Side Deck (Inferred)
D3 Combo Conversion & Ceiling 50 best_line absent (combos_evidence has 0 parseable boards); semantic read of Diabellstar and Sinful Spoils chains only (Inferred)
D4 Combo Floor & Median Output 45 median_power_index absent; no recorded floor evidence, so score is text-only (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Hand traps (14) and searcher density (23) give several independent lines after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 50 GY banish and recursion text (Tales, Scourge, Filia, Sinful Spoils Subdual) gives partial rebuild; no resource data (Inferred)
D7 End-Board & Interaction Quality 70 13 negation-text and 16 removal-text cards; hand-trap group P(at least one in going-second hand 6) ≈ 0.84 (Inferred from hypergeometric and card text)
D8 Going-Second & Board-Breaking Power 60 Going-second hand-trap coverage ≈ 0.84 and Lightning Storm and Diabellze board-breaking text (Inferred)
D9 Offensive Pressure & Closing Power 62 Boss monsters at 2500-4000 ATK (Diabellstar the Black Witch, Diabellze, Azamina, Saint Azamina); no end-board data (Inferred)
D10 Main Deck Efficiency & Flexibility 40 55 Main cards with 32 distinct, 19 singletons and 27 Level 0 Spell/Trap slots; archetype purity 0 percent exact-name (Verified composition, Inferred consequence)
D11 Extra Deck Efficiency & Coverage 55 Extra Deck fully used (6 Fusion, 6 Synchro, 3 Link) but includes a Forbidden Extra card (Verified composition)
D12 Side Deck Adaptability 10 No Side Deck in the list, so no post-side adaptability to score (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament_context or dated metagame sample; archetype fit is Provisional (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Fusion, Synchro and Sinful Spoils sequencing with many decision points (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 54.5, Going First ≈ 52, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist exposure (-8); Illegal-list cap (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 0.80*54.5 + 0.20*42 = 52.0, plus modifiers -12 = 40, capped to 35 because the list is Illegal (theoretical/structural only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density (23 copies) makes the engine reliably accessible on turn 1 (Inferred)
  • Dense hand-trap and negation suite gives strong interaction on either turn (Inferred)
  • Multiple boss options across Extra Deck types (Fusion, Synchro, Link) (Verified composition)

Weaknesses

  • Illegal list: two Forbidden cards and three over-limit cards (Verified)
  • No Side Deck, so no post-side plan (Verified)
  • Large off-archetype and singleton share lowers consistency and raises brick risk (Inferred)
  • No recorded combos, so the combo floor and ceiling are unverified (Verified data gap)

Critical choke points

  • Forbidden Triple Tactics Talent and Azamina Ilia Silvia must be removed before the list is playable
  • Going-first turn 1 depends on a searcher reaching the Diabellstar or Azamina line; loss of the searcher is a single choke point (Inferred)
Priority Remove Add Reason
1 Triple Tactics Talent and Azamina Ilia Silvia Legal in-format replacements (for example a second copy of a core searcher) Makes the list legal; the current list cannot receive a normal score
2 Excess copies of WANTED, Droll & Lock Bird and Ash Blossom Legal copy counts or singletons Brings copy counts within the Limited and Semi-Limited caps
3 Some Level 0 Spell/Trap singletons A 15-card Side Deck with matchup-specific hand traps Adds post-side adaptability (D12) and reduces singleton bricks

Evidence & confidence

  • Verified: Illegal status: Triple Tactics Talent and Azamina Ilia Silvia are Forbidden; WANTED, Droll & Lock Bird and Ash Blossom exceed their copy limits; Main 55, Extra 15, Side 0; Extra Deck is 3 Link, 6 Synchro, 6 Fusion; Searcher text count 23, negation text 13, removal text 16, hand trap 14
  • Inferred: Going-first and going-second hand estimates (P at least one searcher about 0.94; hand-trap P about 0.84); Primary strategy Combo with Midrange and Control secondaries; Interaction density supporting D7 and D8 scores
  • Provisional: Meta Power is null; D13 and the matchup fit are Provisional with no dated metagame sample
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first, going-second, matchup or brick rates Meta Power is Provisional without a dated metagame sample No Side Deck in the export, so post-side scoring is absent

More TCG Info

Diabellestarr

Diabellestarr Breakdown

 
 

 

 

 

 

 

 
 

 

 
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