forbidden Deck #756953 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Mitsurugi no Mikoto, Aramasa x3, Mulcharmy Fuwalos x3, Ame no Murakumo no Mitsurugi x3. Created Sep 27, 2026 by YGO Mod.

Deck forbidden TCG

Created by: YGO Mod (20517634)

Created On: 09/27/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 20, 2026
35± 8/ 100
Power Score
Structural 53
Reliability 40
Going First 50
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 53
Going First 50
Going Second 62
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Control
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Mitsurugi Ritual Monster boards (Ame no Murakumo no Mitsurugi, Futsu no Mitama no Mitsurugi) plus Extra Deck Fusion, Xyz and Link pressure; Fusion Summon via Super Polymerization into Mixousia, The Dragon that Devours the Dogma or Sea Monster of Theseus (Inferred from card text; no recorded boards)
  • Turn 1 (going first): Open Mitsurugi search or Ritual Spell (Mitsurugi Ritual, Mitsurugi Mirror) to reach a level 8 Ritual Monster, backed by Lightning Storm and Forbidden Droplet for the board (Inferred)
  • Turn 2 (going second): Hold Ash Blossom, Ghost Belle and Droll & Lock Bird to stop the opponent's search or summon, then convert the hand into a Ritual Summon (Inferred)
  • Recovery: Searchers (Mitsurugi monsters, Pre-Preparation of Rites, Mitsurugi Prayers) and graveyard recursion via Mitsurugi Mirror and Futsu no Mitama (Inferred)
  • After siding: Not evaluable: the side deck is empty (0 cards), so there is no post-side plan

Why it scores here

This is a theoretical, structural-only read because the list is Illegal: it runs seven Forbidden cards (Albion, Ame no Habakiri, Called by the Grave, Dimension Shifter, Bagooska, Dugares, Triple Tactics Talent) and several cards above their copy limits, so the Final score is capped at 35. The structure is a Mitsurugi Ritual engine (13 core copies, roughly 0.76 probability of at least one core card in a 5-card opening hand, Inferred) with a large interaction suite: 8 hand traps, 14 negation-text cards and 15 removal-text cards. Interaction and going-second hand-trap coverage drive the strongest dimensions, while the empty side deck, the 67 off-archetype copies and the absence of recorded boards keep the median and the Final score low. The score comes from consistency and interaction on the system; it is not earned from the Mitsurugi archetype's popularity, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 Mitsurugi core 13 copies, P(at least one core card in 5 cards) about 0.76; Ritual starter chain is Inferred from text
D2 Opening-Hand Quality & Brick Management 55 55 main cards with 31 Spells and 8 hand traps; some redundancy but also conflicting over-limit copies (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable combo boards; ceiling read from Mitsurugi Ritual text only (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards, so median output is unknown; estimate from text and starter density only (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Searchers and hand traps give some alternate lines after disruption; no measured data (Inferred)
D6 Resource Economy, Recovery & Grind 50 Mitsurugi Mirror and graveyard recursion offer some regrowth; no resource telemetry (Inferred)
D7 End-Board & Interaction Quality 70 14 negation-text and 15 removal-text cards, 4 Floodgate-tagged cards (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 65 Hand-trap group gives 0.63 at least one hand trap in a 6-card going-second hand (Inferred)
D9 Offensive Pressure & Closing Power 55 Ritual boss monsters near 2000 to 3200 ATK plus Extra Deck pressure; closing read from text only (Inferred)
D10 Main Deck Efficiency & Flexibility 45 55 cards with 67 off-archetype copies and only 4.3 percent exact-name purity; many one-of tech cards (Verified composition)
D11 Extra Deck Efficiency & Coverage 60 Extra Deck is 15 cards across Fusion, Link, Xyz and Synchro with some flex; no summon-access data (Verified composition, Inferred use)
D12 Side Deck Adaptability 10 Side deck is empty (0 cards), so no adaptability is possible (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample; Meta is provisional (Provisional)
D14 Pilotability & Error Tolerance 45 Several multi-step Ritual and Fusion sequences with many restricted cards; decision load is high (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 53, Going First ≈ 50, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist_exposure (-8); copy_limit_violations (-4). Final formula: No reliable metagame: 0.80*Structural(53.4) + 0.20*TournamentReliability(40) + ContextModifiers(-12) = 38.7, then capped at 35 because the list is Illegal (theoretical/structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.76 · key two-card combo ≈ — · full-brick estimate ≈ 0.24 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction suite: 8 hand traps and 14 negation-text cards give several answers to a single opposing turn
  • Mitsurugi core of 13 copies with searchers gives a high chance of finding a starter in the opening 5 cards (Inferred)
  • Extra Deck covers Fusion, Link, Xyz and Synchro, so the deck can switch lines

Weaknesses

  • Illegal as built: seven Forbidden cards and five over-limit cards
  • No side deck, so there is no post-side adaptation
  • Low archetype purity (4.3 percent exact-name), so the deck spreads its copies across many unrelated tech cards
  • No recorded boards, so the median output is unknown

Critical choke points

  • Ritual Summon requires Mitsurugi Ritual or Mitsurugi Mirror, and both are single-copy or Limited-tier pieces of the engine (Inferred)
  • Going second depends on hand traps (Ash Blossom, Ghost Belle, Droll & Lock Bird) with about a 0.63 chance of at least one in the 6-card hand (Inferred)
Priority Remove Add Reason
1 Dimension Shifter, Called by the Grave, Triple Tactics Talent (Forbidden) Legal Mitsurugi or hand-trap alternatives within the copy limits Restores legality; the current list cannot receive a normal score until the Forbidden cards are removed
2 Copies above the limit: 2 of Pre-Preparation of Rites, 1 of Ash Blossom, 2 of Mitsurugi Prayers, 1 of Super Polymerization, 1 of Droll & Lock Bird Legal copy counts; a side deck of up to 15 cards Brings the copy counts within the banlist and fills the empty side deck so post-side plans can be evaluated

Evidence & confidence

  • Verified: Main 55, Extra 15, Side 0; the Main Deck size is inside the 40-60 rule; Seven Forbidden cards and five over-limit cards in the Main Deck (banlist check); Exact-name purity 4.3 percent; 67 off-archetype copies; Side deck is empty
  • Inferred: At least one core card in a 5-card opening hand, about 0.76 (hypergeometric); Hand-trap coverage of about 0.63 going second; Mitsurugi Ritual engine conversion (from card text); Interaction density from negation and removal text
  • Provisional: Meta Power and the matchup and format-fit score (D13), since no dated metagame sample is supplied
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot match record are absent No win-rate telemetry; going-first, going-second, matchup and starter rates are Inferred or Unknown Side deck is empty, so post-side performance cannot be scored Deck title is null

More TCG Info

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