Horus the Black Flame Dragon Deck #756775 — Yu-Gi-Oh! TCG
60 Main, 15 Extra, incl. Gil Garth, Exterminator of the Sun God x3, Golem that Guards the Millennium Treasures x3, Heart of the Blue-Eyes x3. Created Sep 26, 2026 by YGO Mod.
Deck Horus the Black Flame Dragon TCG
Created by: YGO Mod (20517634)
Created On: 09/26/2026
Main Deck (60)
- Droll & Lock Bird x2
- Duamutef, Blessing of Horus x1
- Exodia the Forbidden One x1
- Gil Garth, Exterminator of the Sun God x3
- Golem that Guards the Millennium Treasures x3
- Hapi, Guidance of Horus x1
- Heart of the Blue-Eyes x3
- Helpoemer, Chanter of the Sun God x3
- Imsety, Glory of Horus x3
- Makyura, Destructor of the Sun God x3
- Qebehsenuef, Protection of Horus x1
- Sengenjin Wakes from a Millennium x3
- Shield of the Millennium Dynasty x3
- The Winged Dragon of Ra x1
- Viser Des Shock, Tormentor of the Sun God x1
- Left Arm of the Forbidden One x1
- Left Leg of the Forbidden One x1
- Right Arm of the Forbidden One x1
- Right Leg of the Forbidden One x1
- Ash Blossom & Joyous Spring x3
- Effect Veiler x3
- Galaxy Cyclone x1
- King's Sarcophagus x2
- Millennium Ankh x1
- The Immortal Sun God x3
- The Sun God Leading Down into Darkness x3
- The True Sun God x1
- Wedju Temple x1
- Egyptian God Slime, Protector of the Sun God x1
- Infinite Impermanence x3
- Obliterate!!! x1
- Sun God Domination x1
Extra Deck (15)
- Lava Golem, Steelcage of the Sun God x2
- The Unstoppable Exodia Incarnate x2
- The Winged Dragon of Ra, Sun God of Darkness x2
- I:P Masquerena x1
- S:P Little Knight x1
- W:P Fancy Ball x1
- Coach King Giantrainer x1
- Number 23: Lancelot, Dark Knight of the Underworld x1
- Number 38: Hope Harbinger Dragon Titanic Galaxy x1
- Number 41: Bagooska the Terribly Tired Tapir x1
- Number 60: Dugares the Timeless x1
- Number 90: Galaxy-Eyes Photon Lord x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 56 |
| Going First | 55 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 48 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: tcg
Legality
Main 60 / Extra 15 / Side 0 — status: Illegal. 4 violation(s).
Identity & game plan
- Win condition: Sun God / Ra boss monsters (The Winged Dragon of Ra, Sun God fusions) converting a board through Tribute-based Special Summons and direct beatdown; Exodia pieces as a conditional one-card finisher; Horus Special Summons from King's Sarcophagus recursion
- Turn 1 (going first): Search a Sun God or Millennium starter (Helpoemer, Golem, Sengenjin, Heart of the Blue-Eyes) and build toward a Ra or Horus boss while holding Ash Blossom and Effect Veiler for the opponent's first activation
- Turn 2 (going second): Hold six cards with hand traps (Ash Blossom, Droll, Effect Veiler, Infinite Impermanence) to break the opponent's first board, then rebuild through searchers
- Recovery: Recur Horus and Sun God monsters from the GY through King's Sarcophagus and the Horus Special Summon effects, then rebuild with the Millennium searchers
- After siding: No Side Deck is registered (side_count 0), so there is no post-side plan to evaluate
Why it scores here
The deck opens functional hands often because its searcher density is very high (34 searcher-text cards, P of at least one searcher in an opening 5 is about 0.99, Inferred from the hypergeometric draw table). Its interaction is the strongest part of the system: 11 hand traps and 13 negation-text cards with roughly 0.72 odds of at least one hand trap in a going-second 6, which lifts the interaction and resilience dimensions. Conversion is the weakest link: the Sun God, Ra, Horus, Millennium and Exodia engines share few cards, purity against any single archetype is 0% of copies, and there are no recorded boards to measure a median or ceiling, so the scores rest on card text and structure. The score is not an average of card scores and does not reward the popularity of Horus; the list is also Illegal (four copy-limit violations including two Forbidden cards), so the final score is capped and labelled structural-only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(at least one searcher in 5) ~0.99 and archetype core P(at least one in 5) ~0.69; engine coherence is split across several archetypes (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 17 singletons plus five Forbidden-Exodia pieces raise brick and dead-card risk; 11 hand traps are dead without interaction targets (Inferred) |
| D3 | Combo Conversion & Ceiling | 62 | Ra and Sun God lines reach a 3000 ATK boss with Tribute and GY recursion, but no recorded boards exist (Inferred, text-only) |
| D4 | Combo Floor & Median Output | 45 | No combos_evidence boards, so median and floor are unknown and held near neutral (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 66 | Redundant searchers, two starters per Millennium route and recursion from the GY support continuation after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 65 | King's Sarcophagus and Horus recursion regenerate resources from the GY; spend-heavy Tribute lines are the cost (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | 13 negation-text cards plus Ash Blossom, Droll and Effect Veiler give broad, layered interaction on the opponent's turn (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 62 | Going-second hand-trap odds ~0.72 plus Ra and Lava Golem boards give some board-breaking power (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Boss ATK 3000 (Heart of the Blue-Eyes, Lava Golem, Ra) gives closing power, but the Forbidden Extra-Deck links cut it (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 60 Main Deck cards are split across five archetypes with 75 off-archetype copies, so coherence is low (verified count, Inferred read) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra-Deck slots with 12 distinct cards across Fusion, Xyz and Link, and two of the Extra cards are Forbidden (verified) |
| D12 | Side Deck Adaptability | 10 | No Side Deck is registered (verified), so post-side adaptability cannot be assessed |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link and no dated meta sample, so format fit is Provisional |
| D14 | Pilotability & Error Tolerance | 30 | Five archetypes and several conditional summon routes (Tribute, Millennium, Exodia, Horus GY) create heavy decision load (Inferred) |
How the score was computed
Strategy profile: Midrange primary, no secondary weighting applied. Structural ≈ 56, Going First ≈ 55, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: Banlist exposure (-6); Engine conflicts (-4); No side deck (-3); Hard-garnet and choke burden (-2). Final formula: No reliable metagame: 0.80*Structural(56) + 0.20*TournamentReliability(48) = 54, then context modifiers -15 = 39, then capped to 35 because the list is Illegal (structural-only, theoretical)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Very high searcher density gives reliable access to starters
- Eleven hand traps and thirteen negation-text cards give layered interaction on the opponent's turn
- Redundant recursion from the GY through King's Sarcophagus and Horus effects
Weaknesses
- Illegal list: four copy-limit violations including two Forbidden cards
- Five archetypes compete for slots with 0% exact-archetype purity
- No side deck and no recorded boards to validate any line
Critical choke points
- Five Exodia pieces must all be drawn for the Exodia finisher, which is a hard garnet burden
- Ra summons depend on Tribute and the Winged Dragon of Ra being in hand or GY
- Forbidden cards must be removed before the list can be played at all
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Number 60: Dugares the Timeless and Number 41: Bagooska the Terribly Tired Tapir | Legal Extra-Deck link or fusion filler within the Extra Deck slots | Both are Forbidden in TCG, so the list cannot be played as built |
| 2 | One copy each of Ash Blossom & Joyous Spring and Droll & Lock Bird | Legal interaction or a searcher | Ash Blossom is limited to 2 and Droll to 1 in TCG |
| 3 | Two or three of the five Exodia pieces | Core Sun God or Horus monsters | Exodia needs all five pieces, which is a hard garnet burden in a mixed-archetype list |
Evidence & confidence
- Verified: Main 60, Extra 15, Side 0 (size rule for tcg: main 40-60, extra 0-15); Four copy-limit violations: Ash Blossom 3/2, Droll 2/1, Dugares 1/0 (Forbidden), Bagooska 1/0 (Forbidden); Archetype spread: 75 off-archetype copies; 0% exact-name purity; Card text, types and banlist status from evidence cards list
- Inferred: Searcher and archetype-core hit rates from hypergeometric estimates; Interaction density and hand-trap value from card text; Going-first and going-second estimates from the structure above
- Provisional: Meta Power (null, no dated metagame sample); Format fit (D13) and matchup coverage (no tournament link)
- Data gaps: Legality is Illegal, so the score is structural-only and capped No combos_evidence boards (combo floor, median and ceiling are text-only) No tournament link, so meta-share and match record are absent No win-rate or brick-rate telemetry exists in YGOVN No side deck registered usage_statistics lists S:P Little Knight and Galaxy-Eyes Photon Lord as not in this deck (in_this_deck false), but the cards list shows one copy of each in the Extra Deck; the core-card comparison is inconsistent and was not relied on
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