Adventurer Token Deck #756151 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. First Penguin x3, Water Enchantress of the Temple x3, Penguin Soldier x3. Created Sep 26, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 09/26/2026
Main Deck (40)
- Droll & Lock Bird x1
- First Penguin x3
- Gameciel, the Sea Turtle Kaiju x1
- Icejade Tremora x1
- Maxx "C" x1
- Nopenguin x2
- The Great Emperor Penguin x2
- Wandering Gryphon Rider x1
- Water Enchantress of the Temple x3
- Penguin Ninja x1
- Penguin Soldier x3
- Ash Blossom & Joyous Spring x2
- Glacial Beast Polar Penguin x2
- Penguin Squire x3
- Crossout Designator x1
- Dracoback, the Rideable Dragon x1
- Fateful Adventure x1
- Foolish Burial x1
- Rite of Aramesir x1
- Royal Penguins Garden x3
- Triple Tactics Talent x1
- Dominus Impulse x2
- Ice Barrier x2
- Red Reboot x1
Extra Deck (15)
- Eria the Water Charmer, Gentle x1
- I:P Masquerena x1
- Link Spider x1
- Marincess Coral Anemone x1
- Mediclius the Extraordinary Power Patron x1
- S:P Little Knight x1
- Adamancipator Risen - Dragite x1
- Dewloren, Tiger King of the Ice Barrier x1
- Graydle Dragon x1
- Icejade Gymir Aegirine x1
- Penguin Brave x2
- Ravenous Crocodragon Archethys x1
- Super Starslayer TY-PHON - Sky Crisis x1
- Toadally Awesome x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 53 |
| Going First | 50 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Synchro, Link and Xyz boss monsters (Adamancipator Risen - Dragite, Graydle Dragon, Icejade Gymir Aegirine, Penguin Brave, Mediclius) attacking after Penguin and Adventurer Token board setup; Wandering Gryphon Rider and Water Enchantress conditional Special Summons off an Adventurer Token
- Turn 1 (going first): Open a Penguin starter (First Penguin or Penguin Squire) plus Royal Penguins Garden to search, then Synchro or Link into a boss; hold Ash Blossom or Ice Barrier for the opponent's first answer
- Turn 2 (going second): Use Ash Blossom, Maxx C, Droll and Dominus Impulse as hand traps to break the opponent's first line, then rebuild through Penguin searchers
- Recovery: Penguin Nopenguin recursion from the GY and Glacial Beast Polar Penguin returns, plus Fateful Adventure or Royal Penguins Garden searches to rebuild the Extra Deck route
- After siding: No side deck is listed, so no post-side plan can be evaluated
Why it scores here
This list is Illegal: one Forbidden card (Triple Tactics Talent) is run, so it receives only a structural read capped at 25 rather than a normal final score. The structural read (about 53) comes from the system: Penguin starters and Royal Penguins Garden searches give moderate access and resource grinding, and the hand traps (Ash Blossom x2, Maxx C, Droll, Dominus Impulse, Red Reboot) plus 13 negation-text and 13 removal-text cards give solid interaction. Adventurer Token conditionals (Water Enchantress, Gryphon Rider, Fateful Adventure, Dracoback) are gated behind a single Rite of Aramesir, which is the main brick and consistency weakness, and the list is only about 4% exact-archetype, so engine coherence is poor. Popularity and archetype usage stats were not used to raise any score, and card scores were not averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 52 | P(at least 1 Penguin or Adventurer starter in 5) high; the Adventurer Token engine has only one generator (Rite of Aramesir, P(in hand 5)=0.125) (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 38 | Many token-gated singletons and 53 off-archetype copies raise the brick rate; no brick sample exists (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No parseable combo boards; ceiling is a text-only read of Synchro and Link boss access (Inferred) |
| D4 | Combo Floor & Median Output | 42 | No recorded boards, so the median output is unmeasured and set conservatively (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Five hand traps and several Penguin Special Summon-on-Set routes give some redundancy after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 66 | Twelve searcher-text cards including Royal Penguins Garden and Fateful Adventure give strong resource recovery (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Thirteen negation-text and thirteen removal-text cards, with negating boss monsters, give broad and layered interaction (Inferred from card text) |
| D8 | Going-Second & Board-Breaking Power | 66 | Five hand-trap-group cards give about 58% at least one hand trap going second, with Dominus Impulse and Ash Blossom as board breakers (Inferred) |
| D9 | Offensive Pressure & Closing Power | 68 | Several 2400-3000 ATK bosses (Dragite, Graydle, Gymir, Mediclius) give closing power, with Penguin Brave at 2400 (Verified stats, Inferred use) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 24 distinct main-deck cards with 53 off-archetype copies and a Forbidden slot reduce coherence (Verified composition, Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 58 | 14 distinct Extra Deck cards across Synchro, Link and Xyz cover many routes but are not tightly tuned to one engine (Verified composition, Inferred) |
| D12 | Side Deck Adaptability | 12 | No side deck is listed, so there is no post-side adaptability to score (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link, so archetype meta-share and matchup fit are absent (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Many conditional triggers and a multi-archetype token route raise the decision load (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 53, Going First ≈ 50, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-8); hard_token_choke_point (-4); legality_cap (-14). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 51 before modifiers; modifiers -12 gives 39; Illegal legality cap sets the final score to 25 (theoretical/structural only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.69 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Many searchers and resource-recovery cards
- Broad hand-trap and negation coverage
- High-ATK synchro and link bosses
Weaknesses
- Illegal: Forbidden Triple Tactics Talent in main deck
- Adventurer Token engine has a single generator
- Very low exact-archetype purity; off-archetype copies dominate
- No side deck
Critical choke points
- Rite of Aramesir (1 copy) gates the Adventurer Token engine
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Triple Tactics Talent | A legal, non-Forbidden Unlimited card that fits the deck's Penguin or interaction plan | Makes the list legal so it can receive a normal Final score |
| 2 | Off-archetype singletons with weak fit | A second Adventurer Token generator or a Penguin starter copy | Reduces reliance on a single token route and improves consistency |
| 3 | None | A side deck of 5 to 15 cards | Enables post-side adaptation for best-of-3 play |
Evidence & confidence
- Verified: Legality: Illegal, Triple Tactics Talent is Forbidden with 1 copy run; Main 40 and Extra 15 are within size rules; Side 0 is legal; Card stats and text for listed cards; Archetype purity 3.6% and 53 off-archetype copies
- Inferred: Consistency estimates from hypergeometric draws; Interaction density from negation and removal text; Going-second hand-trap read
- Provisional: Meta power (no dated metagame sample); Matchup and format fit (no tournament link)
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot records absent No win-rate telemetry; going-first and going-second rates are Inferred No side deck list; post-side plan unevaluated Meta Power is Provisional
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