Secret Six Samurai Deck #756129 — Yu-Gi-Oh! OCG
41 Main, 15 Extra, incl. Legendary Six Samurai - Kageki x3, Legendary Six Samurai - Kizan x3, Mulcharmy Fuwalos x3.
Created by: YGO Mod (20517634)
Created On: 09/26/2026
Main Deck (41)
- Droll & Lock Bird x2
- Great Shogun Shien x1
- Legendary Six Samurai - Kageki x3
- Legendary Six Samurai - Kizan x3
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Secret Six Samurai - Hatsume x1
- Secret Six Samurai - Kizaru x2
- Speedroid Taketomborg x1
- Speedroid Terrortop x3
- Anarchist Monk of the Six Samurai x3
- Tactical Trainer of the Six Samurai x3
- Asceticism of the Six Samurai x1
- Called by the Grave x1
- Crossout Designator x1
- Cunning of the Six Samurai x1
- Gateway of the Six x1
- Reinforcement of the Army x1
- Shien's Dojo x3
- Shien's Smoke Signal x3
- Six Strike - Double Assault x1
Extra Deck (15)
- Battle Shogun of the Six Samurai x1
- Charmer Quartet in Bloom x1
- I:P Masquerena x1
- S:P Little Knight x1
- Saryuja Skull Dread x1
- W:P Fancy Ball x1
- Zenna's Deceiving Doll Maidens x1
- Legendary Lord Six Samurai - Enishi x1
- Legendary Lord Six Samurai - Kizan x1
- Legendary Lord Six Samurai - Shi En x2
- Legendary Six Samurai - Shi En x1
- Daigusto Emeral x1
- M-X-Saber Invoker x1
- Number 60: Dugares the Timeless x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 46 |
| Going First | 48 |
| Going Second | 38 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Combo
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 41 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).
Identity & game plan
- Win condition: Six Samurai Synchro/Link boards (Legendary Lord Shi En, Kizan, Enishi, Battle Shogun) and Secret Six Samurai Kizaru/Hatsume pressure, enabled by Normal Summon chains through Kageki and Tactical Trainer; Speedroid/Mulcharmy draw-and-value lines; Extra Deck Link/Synchro boards
- Turn 1 (going first): Normal Summon Kageki or Kizan, chain Special Summons from hand (Trainer, Anarchist Monk, Kizan), search with Smoke Signal/Kizaru into a Synchro or Link boss
- Turn 2 (going second): Limited evidence; rely on Crossout Designator and Shi En negation for one interaction, then re-establish boss via Six Samurai summon chain
- Recovery: Shien's Dojo and Gateway of the Six counters, Kizaru banish-recursion, Battle Shogun search, Grandmaster-type recursion absent from the list
- After siding: Not evaluable: the deck runs zero side cards
Why it scores here
The deck's core Six Samurai engine is reliable on paper: about 94% of openings with 17 core-group copies show at least one starter in the opening five (Inferred), and Kageki, Tactical Trainer and Anarchist Monk give repeatable Special Summon chains into Synchro and Link bosses. Its ceiling is held back by structure rather than by any single card: only 5.4% of Main Deck cards carry the exact Secret Six Samurai name, and Roid, Mulcharmy, Charmer and X-Saber cards compete for the same slots. The deck is illegal as submitted, with four Forbidden cards and an over-limit Droll & Lock Bird, so it cannot receive a normal Final Contextual score and is capped at 25. Popularity did not earn points: the archetype's usage statistics confirm the core is real, but do not make this list strong. No card scores were averaged; the deck was scored as a system, and combo evidence is absent, so every conversion claim is Inferred.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(>=1 starter in opening 5) about 0.94 for the 17-card core group; starter chain depends on Six Samurai names and Synchro/Link access (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 17 searcher-text cards and conditional Mulcharmy/Roid draw cards risk dead hands; no brick simulation available (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No recorded boards; ceiling read from text of Shi En, Kizan and Kizaru chains and their negation/removal effects (Inferred) |
| D4 | Combo Floor & Median Output | 40 | combo data has 0 scored boards; median output inferred from fragmented off-archetype support (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 45 | Shien's Dojo, Gateway of the Six and Kizaru recursion give some second route, but no independent second line is shown (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Gateway and Dojo counters plus Smoke Signal and Reinforcement give resource regeneration; no netCardAdvantage data (Inferred) |
| D7 | End-Board & Interaction Quality | 50 | Legal interaction is Crossout Designator and Shi En/Fancy Ball negation; the strongest hand traps and Called by the Grave are illegal (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 35 | Going-second split not recorded; board-breaking relies on Shi En/Kizan boss and Crossout, with no hand-trap density (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | End-board boss ATKs: Shi En 2500, Kizaru 1900, Fancy Ball 2400 (Verified stats, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 41 Main Deck cards with 21 distinct cards and 5.4% exact-name purity; splash spread across 4 sub-archetypes (Verified counts, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 25 | Three Extra Deck slots are Forbidden (Dugares, Saryuja, Charmer) and 2 more Synchro/Link slots are off-archetype (Verified) |
| D12 | Side Deck Adaptability | 10 | Zero side cards; no post-side plan exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated meta; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multiple name-dependent Special Summon chains and Mulcharmy/Roid conditions raise decision load (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 46, Going First ≈ 48, Going Second ≈ 38, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: Banlist exposure (-8); Engine conflicts (-2); No side deck (-2). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*45.6 + 0.20*42 - 12 = 33 pre-cap; capped to 25 because the deck is Illegal
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Large Six Samurai core (17 copies) gives high starter access
- Real archetype support (usage stats show the core is standard)
- Multiple boss options across Synchro and Link Extra Deck
Weaknesses
- Illegal list: four Forbidden cards and one over-limit Limited card
- Low archetype purity with four competing sub-archetypes
- No side deck
- Extra Deck slots spent on Forbidden or off-archetype Link/Xyz monsters
Critical choke points
- Any Six Samurai starter hit by Crossout Designator or Shi En negation with no second route
- Droll & Lock Bird overage, which must be cut to one copy before the deck is legal
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Called by the Grave, Charmer Quartet in Bloom, Number 60: Dugares the Timeless, Saryuja Skull Dread | Legal Six Samurai Synchro/Link or Grandmaster-type cards from the usage-stat core (for example Legendary Lord Six Samurai - Kizan, Grandmaster of the Six Samurai) | Clears the Forbidden violations; the replacements are named only as usage-stat core cards, and their legality must be confirmed in the OCG list |
| 2 | One Droll & Lock Bird | Ash Blossom & Joyous Spring or Solemn Judgment (both usage-stat core cards) | Clears the copy-limit violation while keeping a hand-trap presence |
| 3 | Speedroid Taketomborg and one Speedroid Terrortop | Secret Six Samurai - Fuma or Legendary Lord Six Samurai - Enishi | Increases archetype purity and draws on usage-stat core cards |
| 4 | None | A 2-3 card side deck | Creates a post-side plan; currently none exists |
Evidence & confidence
- Verified: Four Forbidden cards and one Limited overage in the Main Deck; Main 41, Extra 15, Side 0 counts; Exact-name purity 5.4%; Boss ATKs from card data
- Observed: Usage stats: 17-card core present in 8 of 15 core cards
- Inferred: About 94% at least one starter in opening 5; Combo ceiling and median from text only; Interaction quality from card text
- Provisional: Matchup and format fit (no dated meta)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry; going-first and going-second splits are unknown Meta Power is provisional unless a dated metagame sample is supplied Deck has zero side cards, so post-side performance cannot be evaluated
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