Eldlich Deck #755728 — Yu-Gi-Oh! OCG

40 Main, 13 Extra, incl. Elzette of the White Forest x3, Silvy of the White Forest x3, Delta of Invitation x3. Created Sep 26, 2026 by YGO Mod.

Deck Eldlich OCG

Created by: YGO Mod (20517634)

Created On: 09/26/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 21, 2026
41± 8/ 100
Power Score
Structural 48
Reliability 43
Going First 52
Going Second 40

Deck — Deck Power Evaluation

Final Contextual Deck Power: 41/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 48
Going First 52
Going Second 40
Meta Power provisional
Tournament Reliability 43
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Stun
  • Format: ocg

Legality

Main 40 / Extra 13 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Synchro boss monsters (Diabell Queen, Centur-Ion Legatia, Snake-Eyes Doomed Dragon, Fabled Levilazebul, Queen of the Blazing Domain) built through the White Forest searcher and Synchro chain; Diabellze and Diabell pressure with Curse of Diabell board wipe, plus Wandering Titan of Tartarus as a one-card board reset
  • Turn 1 (going first): Normal Summon Silvy or set Toy Box or a White Forest trap, search a White Forest Spell/Trap or monster, then convert into a Synchro boss with a Tuner from the Elzette/Silvy/Rucia/Astellar line
  • Turn 2 (going second): Use the Spell/Trap removal (True Draco Apocalypse, True King's Return, Toy Box, Curse of Diabell) and conditional negations (Silvy and Rucia from the GY) to answer the opponent's first board, then extend into a Synchro boss from the Extra Deck
  • Recovery: Recycle GY White Forest Synchro monsters through Silvy, Rucia and Scourge of the White Forest, and use the many searchers (Tales, Filia Diabell, Elzette, Eldlich the Golden Lord) to rebuild the Spell/Trap and Monster lines
  • After siding: No side deck is registered (0 cards), so there is no post-side plan; any sideboarding must be done on the next build

Why it scores here

The deck is not a single Eldlich engine: only one Eldlich monster is present and 52 of 53 non-generic copies belong to other archetypes, mainly White Forest (18 copies), True Draco (6), Toy (5) and Diabell (4). Its consistency comes from redundant searchers (16 searcher-text cards, about 93.5 percent to find at least one in a 5-card opening hand) and a compact 16-monster main that leans on Spell/Trap removal and conditional negations. Its floor and median output are uncertain because no recorded boards exist, so combo conversion is only read from text and rated Inferred. Its ceiling comes from a 13-card Extra Deck of boss Synchros, and its closing power is solid, but it has no hand traps, no floodgates and no side deck, which weakens its going-second and best-of-3 scores. The score was built from the system as a whole and not by averaging card scores, and popularity or archetype share did not earn any points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least one 3-copy starter in 5-card hand) = 0.3376; searcher-text group P(at least one of 16) = 0.9354 (Inferred)
D2 Opening-Hand Quality & Brick Management 45 24 Spell/Trap out of 40 with three conflicting sub-engines and 0 hand traps; many hands risk a dead Spell/Trap without a field (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable boards (total_combos 0); ceiling is text-only from Synchro boss effects and Diabellze/Curse of Diabell (Inferred)
D4 Combo Floor & Median Output 40 median_power_index unavailable; floor estimated from searcher density and Spell/Trap-dependent lines (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Three independent sub-engines (White Forest, Diabell, Toy) plus GY recursion from Silvy and Rucia give some redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 55 Searchers and GY Synchro recursion (Silvy, Rucia, Scourge) support grind; no resource_signature data (Inferred)
D7 End-Board & Interaction Quality 58 17 removal-text and 6 negation-text cards, including 2 True Draco destruction traps and Curse of Diabell; negations are mostly conditional (Inferred)
D8 Going-Second & Board-Breaking Power 42 No hand traps or floodgates; going-second relies on Spell/Trap removal and boss Synchros after 6 cards (Inferred)
D9 Offensive Pressure & Closing Power 62 Boss monsters include Centur-Ion Legatia 3500 ATK, Levilazebul 3050, Queen of the Blazing Domain 3000 and Snake-Eyes Doomed Dragon 3000 (Verified stats)
D10 Main Deck Efficiency & Flexibility 45 Main 40/40 legal; 24 Spell/Trap and many off-archetype singles reduce coherence; 16 monsters only (Verified composition)
D11 Extra Deck Efficiency & Coverage 55 13 distinct Extra Deck cards, all single copies, 12 Synchro and 1 Fusion; broad coverage but no mandatory engine piece (Verified composition)
D12 Side Deck Adaptability 10 Side deck is empty (0 cards); no post-side plan can be scored (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link and no dated metagame sample; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 35 Three sub-engines and multiple decision points per turn; combo steps are not recorded (Inferred)

How the score was computed

Strategy profile: 0.85 Midrange + 0.15 Toolbox (Midrange profile used directly for scoring; Toolbox noted as secondary). Structural ≈ 48, Going First ≈ 52, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 43. Modifiers: Engine conflict (-4); No side deck (-2); Weak trap dependence (0). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional) = 0.80*48.3 + 0.20*43 - 6 = 41.2

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Redundant searchers (16) make it likely to find a White Forest or Diabell piece
  • 17 removal-text cards and 6 negation-text cards give interaction across both turns
  • Boss Synchro monsters with 2600 to 3500 ATK give closing power
  • Extra Deck of 13 distinct singles covers many boards

Weaknesses

  • No hand traps or floodgates; going-second interaction is thin
  • Three sub-engines compete for the same 40 slots
  • Only one Eldlich monster despite the Eldlich label
  • No side deck registered
  • No recorded combos, so consistency and conversion are text-only

Critical choke points

  • Silvy or Elzette needing to be drawn for the White Forest engine
  • Synchro Summon needing a Tuner from the hand or GY on the first two turns
  • Toy Box needing Toy monsters on the field, which only 2 non-Box Toy cards provide
Priority Remove Add Reason
1 One True Draco Apocalypse or True King's Return copy Hand-trap or on-field negation (none registered) The deck has 0 hand traps and 0 floodgates, so going-second interaction is the largest gap
2 Toy Box (3 copies) White Forest Spell/Trap or a Diabell monster Toy Box needs Toy monsters on the field, which only 2 other cards provide; a stronger engine card adds more reliable starts
3 Off-archetype single (Harpie or Superheavy Samurai Synchro) Extra White Forest Synchro (Poplar or Rciela already present) More coherent Synchro material and fewer conflicts with the White Forest engine
4 None A side deck of 3 to 6 cards The deck has no post-side plan, which is a best-of-3 gap

Evidence & confidence

  • Verified: Legal in OCG; 40 Main, 13 Extra, 0 Side, no violations; All 40 Main cards and 13 Extra cards have banlist_status Unlimited; Archetype composition: 1 exact Eldlich copy, 52 off-archetype, White Forest 18; Boss monster stats: Centur-Ion Legatia 3500, Levilazebul 3050, Queen 3000, Snake-Eyes 3000
  • Observed: No recorded combo boards (total_combos 0)
  • Inferred: Starter P(>=1) from hypergeometric draw tables; Three sub-engines conflict; brick risk from Spell/Trap-heavy hands; Going-second interaction is thin with 0 hand traps; Consistency rated medium because searcher density is high
  • Provisional: Meta Power is null; no dated metagame sample; Matchup fit is provisional without tournament data
  • Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot match record absent no win-rate telemetry (going-first/second, matchup, brick and starter rates) Meta Power is Provisional unless a dated metagame sample is supplied Side deck is empty, so post-side (D12) cannot be measured

More OCG Info

Eldlich

Eldlich Breakdown

 
 

 

 

 

 

 

 
 

 

 
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