Rescue-ACE Deck #755584 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Dogoran, the Mad Flame Kaiju x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Sep 26, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 09/26/2026
Main Deck (55)
- Bystial Baldrake x1
- Bystial Magnamhut x1
- Crackle Blitzclique x1
- Dogoran, the Mad Flame Kaiju x3
- K9-17 Izuna x2
- K9-66a Jokul x1
- K9-66b Lantern x1
- K9-ØØ Lupis x1
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Rescue-ACE Fire Attacker x1
- Rescue-ACE Impulse x3
- Unchained Oni of Shara x3
- Unchained Zealot - Kamra x3
- Vanquish Soul Caesar Valius x1
- Vanquish Soul Dr. Mad Love x3
- Vanquish Soul Heavy Borger x3
- Vanquish Soul Hollie Sue x1
- Vanquish Soul Jiaolong x3
- Vanquish Soul Razen x1
- Ash Blossom & Joyous Spring x2
- Fydraulis Harmonia x3
- "A Case for K9" x1
- Harpie's Feather Duster x1
- K9-X Forced Release x1
- Stake your Soul! x2
- Vanquish Soul, Start! x1
- Anti-Spell Fragrance x1
- Red Reboot x1
- There Can Be Only One x1
- Vanquish Soul Snow Devil x1
Extra Deck (15)
- Rock of the Vanquisher x2
- S:P Little Knight x1
- Chaos Angel x1
- Enigmaster Packbit x1
- Juraishin, the Cursed Thunder God x1
- Psychic End Punisher x1
- Wind Pegasus @Ignister x1
- Golden Cloud Beast - Malong x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- K9-17 "Ripper" x1
- K9-66X "Jacks" x1
- K9-X "Werewolf" x1
- Super Starslayer TY-PHON - Sky Crisis x1
- Vallon, the Super Psy Skyblaster x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 47/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 53 |
| Going First | 57 |
| Going Second | 54 |
| Meta Power | provisional |
| Tournament Reliability | 48 |
- Primary strategy: Toolbox
- Secondary strategies: Midrange
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Extra Deck closers (Chaos Angel, Psychic End Punisher, Juraishin, Divine Arsenal AA-ZEUS, K9-X Werewolf, Super Starslayer TY-PHON) reached through Vanquish Soul, K9, Mulcharmy or Unchained board-building; Attrition through Mulcharmy draw triggers, Unchained recursion and Kamura/Shara disruption
- Turn 1 (going first): Open a Vanquish Soul or Mulcharmy starter with a searcher (Dr. Mad Love, Razen, Stake your Soul!) to reach a board, then convert through a Synchro or Xyz summon
- Turn 2 (going second): Use Ash Blossom, Maxx C or Red Reboot to answer the first play, then board-break with Dogoran, Kamura or Jacks
- Recovery: Rebuild from the GY via Mulcharmy draws, Unchained Shara and Vanquish Soul return-to-hand summons
- After siding: None: the deck registers zero side cards, so there is no post-side plan
Why it scores here
The deck is scored as a system of four loosely connected engines (Vanquish Soul, K9, Mulcharmy, Unchained) plus a toolbox layer, not as an average of its card scores. Its opening access is reasonable: about 81% to see at least one searcher-text card in a going-first hand and about 72% to see at least one of the 12 archetype-core cards, but the engines do not share enablers, so a hand often holds a starter for the wrong plan. Its best feature is the Extra Deck: several 3000+ ATK closers plus multi-attack Xyz give it real closing power and board-breaking once a line is live. Its defensive layer (four hand traps, Harpie's Feather Duster, Crackle Blitzclique and several Xyz/Synchro removal effects) is broad, but two floodgates (Anti-Spell Fragrance and There Can Be Only One) hurt its own Spell and multi-Fiend lines, and the deck runs no side deck at all. Popularity earned nothing here: the archetype label Rescue-ACE is only 5.7% exact-name purity, the list runs 5 of 24 archetype-standard core cards (20.8%), and the recorded combo evidence is empty, so the combo dimensions rest on text inference only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | P(at least one searcher-text card in opening 5) ≈ 0.81; P(at least one of 12 archetype-core cards in opening 5) ≈ 0.72; the cores belong to different engines (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 48 | 19 singleton slots, conflicting engine pieces, and floodgates that can dead-draw in the wrong deck; no brick estimate computed (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No parseable recorded boards; ceiling read from card text only, with strong Extra Deck payoffs (Inferred) |
| D4 | Combo Floor & Median Output | 42 | No combo data; median output unknown, pulled down by engine conflicts and the missing Rescue-ACE support package (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Redundant 3-copy starters (Mulcharmy, Impulse, Kamura, Shara, Dogoran) and four hand traps give more than one route after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 58 | Mulcharmy draws, Unchained GY recursion and Maxx C card flow offset the spend; no resource signature recorded (Inferred) |
| D7 | End-Board & Interaction Quality | 66 | Four hand traps, Crackle Blitzclique, Dogoran, Jacks, Lupis and Kamura give layered interaction; semantic read from text (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second hand holds 4 hand traps with 0.38 P(at least one in 6); Dogoran, AA-ZEUS and Psychic End Punisher board-break from text (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Extra Deck ATK: Chaos Angel 3500, Psychic End Punisher 3500, Juraishin 3100, K9-X Werewolf 3300 (multi-attack), AA-ZEUS 3000 (Verified) |
| D10 | Main Deck Efficiency & Flexibility | 42 | 55 main with 19 singletons, 7 tech slots and 2 floodgates; purity 5.7% exact name, so roughly 1/3 of the main is non-engine filler (Verified/Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 58 | 15 Extra slots with 6 Xyz and 6 Synchro payoffs, but few Synchro enablers and K9 Xyz depend on K9 material (Inferred) |
| D12 | Side Deck Adaptability | 5 | Side deck is 0 cards; no post-side adaptation exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated metagame or tournament link; archetype share absent, so this is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multiple engines with conflicting summon conditions, reveal-based Vanquish Soul summons and Xyz material routing demand many decisions per turn (Inferred) |
How the score was computed
Strategy profile: Toolbox. Structural ≈ 53, Going First ≈ 57, Going Second ≈ 54, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: engine conflicts (-3); banlist exposure (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; no dated metagame sample)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.72 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Four hand traps (2x Ash Blossom, Maxx C, Red Reboot) give going-second protection
- Redundant 3-copy starters across Vanquish Soul, Mulcharmy, Kamura, Shara and Dogoran
- Extra Deck closers at 3000+ ATK with multi-attack and board-breaking options
- Layered removal and destruction effects across the Main and Extra Decks
Weaknesses
- No side deck, so no best-of-3 adaptation
- Anti-Spell Fragrance and There Can Be Only One hurt the deck's own engines
- Archetype label Rescue-ACE does not match the list: 5.7% exact-name purity and 4 Rescue-ACE cards, with the Rescue-ACE support package absent
- No recorded combos, so the ceiling and median are unverified
Critical choke points
- Vanquish Soul summons require a second Vanquish Soul revealed from hand; with only 18 VS cards, that resource is thin
- Synchro enablers are thin: Fydraulis Harmonia x3, Ash Blossom x2 and Malong x1 are the only Tuners
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Anti-Spell Fragrance | a non-Spell interaction card that does not hurt the deck's own Spell lines | Anti-Spell punishes Stake your Soul!, Vanquish Soul, Start and K9-X Forced Release, which are part of the deck's own engines |
| 2 | none (no side deck exists) | a 15-card side deck targeting the main threats the deck expects | A zero-card side deck means no post-side adaptation, which caps D12 and Tournament Reliability |
| 3 | Harpie's Feather Duster or one Rescue-ACE filler | either the Rescue-ACE support package (Hydrant, Air Lifter, HQ) or a consistent single-engine core | The archetype label does not match the list, and a clearer engine would raise consistency and reduce bricks |
Evidence & confidence
- Verified: Legal status: 55 main, 15 extra, 0 side; all 13 restricted cards within legal_copies; Copy histogram 19 singles, 3 doubles, 10 triples; 32 distinct main cards; Archetype purity 5.7% exact name; core present 5 of 24 (20.8%); Extra Deck ATK values and copy counts from evidence
- Inferred: Opening-hand probabilities for searcher, core and hand-trap groups (hypergeometric); Going-first and going-second strength estimates; Interaction quality and board-breaking from card text
- Provisional: Meta Power (null) and matchup fit (D13)
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup, brick and starter rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied deck title is null, so identity rests on the archetype label and card list
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