Argostars Deck #755558 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Argostars - Glorious Adra x3, Argostars - Giantslaying x3, Special Hurricane x3. Created Sep 26, 2026 by YGO Mod.

Deck Argostars OCG

Created by: YGO Mod (20517634)

Created On: 09/26/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 20, 2026
52± 8/ 100
Power Score
Structural 59
Reliability 55
Going First 62
Going Second 48

Deck — Deck Power Evaluation

Final Contextual Deck Power: 52/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 59
Going First 62
Going Second 48
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Midrange
  • Secondary strategies: Combo
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Extra Deck beatsticks (Divine Serpent Apophis 2800, Full Armored Crystalzero/Dark Knight Lancers, Utopia Prime/Utopia, TY-PHON, AA-ZEUS) supported by Home Stadium chip damage and Continuous Trap pressure; Anubis the Last Judge (3000 ATK) and Merciless Scorpion of Serket via the Temple of the Kings line, when the GY and Temple requirements are met
  • Turn 1 (going first): Set Treasures of the Kings or Giantslaying to fetch an Argostars or Apophis piece, Special Summon Apophis the Serpent or Swamp Deity from hand to establish a Continuous Trap in the Monster Zone, then Argostars Adra or Slayer Eteo to reach Level 4 Xyz material
  • Turn 2 (going second): Respond to the opponent's board with Verdict of Anubis (needs 3 other Spell/Traps), Swamp Deity negations and Number 39 Utopia attack negation, while Continuous Trap bodies rebuild the board; no hand traps are present to stop their first play
  • Recovery: Recur Continuous Traps and Argostars from the GY (Statue of Anguish Pattern, Swift Capane, Tydeu, Home Stadium's GY/banish search) and use Armored Xyz / Xyz Armor Fortress to re-enter Xyz pressure
  • After siding: None: the list runs 0 side cards, so there is no defined post-side plan

Why it scores here

The deck reliably opens a live engine: the archetype core is present in about 98% of going-first opening hands and at least one searcher in about 94%, and the 15 Continuous Trap copies make a Continuous Trap in the Monster Zone available in roughly 92% of going-first openings (Inferred from hypergeometric estimates). It converts that engine into Level 4 Xyz and Fusion pressure, with a closing top end of 2800-3000 ATK Extra Deck monsters and Home Stadium damage (Inferred). Its resilience comes from several independent recursion routes and a negation package (Verdict of Anubis, Swamp Deity, Number 39 Utopia), but it has no hand traps, no side deck, and no recorded boards, so the going-second and post-side scores stay low. The score was not raised by Argostars' popularity, which only confirms the list is a real, accessible build, and the card scores were not averaged; the score rests on consistency, median output estimated from text, and interaction on the system as a whole.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(at least one Continuous Trap in opening 5) ~0.92 and archetype core ~0.98; engine needs Set/activation timing (Inferred)
D2 Opening-Hand Quality & Brick Management 58 About 10 of 40 main cards are conditional (That's 10, Armored Xyz, Full-Armored Xyz, Verdict, Anubis GY requirement); 16 searcher-text cards cushion bricks (Inferred)
D3 Combo Conversion & Ceiling 68 No recorded boards; ceiling read from text as Level 4 Xyz chains into 2800-3000 ATK Extra Deck monsters plus Anubis/Scorpion routes (Inferred)
D4 Combo Floor & Median Output 52 Median output is unknown without boards; Extra Deck spread of 14 distinct cards implies uneven median lines (Inferred, provisional)
D5 Interruption Resilience & Route Redundancy 66 Multiple independent threats: Adra, Eteo, Tydeu, Swift Capane, Statue of Anguish and Apophis recur or re-summon from GY/Spell-Trap Zone (Inferred from card text)
D6 Resource Economy, Recovery & Grind 62 Searchers (Giantslaying, Treasures, Home Stadium for 1000 LP) and Xyz recursion give economy; LP cost of Home Stadium is a real drain (Inferred)
D7 End-Board & Interaction Quality 62 Verdict, Swamp Deity, Angel Statue and Number 39 Utopia negate or block; no hand traps; interaction is on face-up traps that can be removed (Inferred from text; flags show 0 hand traps)
D8 Going-Second & Board-Breaking Power 48 No hand traps; Special Hurricane is a board wipe but also hits own Special Summoned Argostars; going-second route is slow (Inferred)
D9 Offensive Pressure & Closing Power 72 Extra Deck 2800-3000 ATK bodies (AA-ZEUS 3000, Anubis 3000 main, TY-PHON 2900, Lancers 2800) and Home Stadium damage give closing power (Verified stats, Inferred use)
D10 Main Deck Efficiency & Flexibility 58 21 distinct main cards with 3-copy engines and several off-archetype single copies (Hurricane, That's 10, Full-Armored Xyz); 40 is legal but not compact (Verified counts, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 58 15 Extra slots across 14 distinct cards; Arion x2 is the only repeated Extra card and several Xyz need specific Level/attribute materials (Verified counts, Inferred flexibility)
D12 Side Deck Adaptability 12 Side count is 0 and side-deck adaptability is absent; no post-side performance data (Verified count, Provisional)
D13 Matchup Coverage & Format Fit 50 Archetype usage shows 9 of 16 core cards present; no dated metagame or tournament link, so format fit is neutral and Provisional
D14 Pilotability & Error Tolerance 42 Several timing-sensitive lines (Trap Set then SS, Anubis GY condition, Xyz material choice); decision points are many (Inferred)

How the score was computed

Strategy profile: Midrange; D13 dropped and remaining weights renormalized (sum 95) because no dated meta exists. Structural ≈ 59, Going First ≈ 62, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: no_side_deck (-3); engine_conflict (-2); diffuse_extra_deck (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; Structural = 5612/95 = 59.1; 0.80*59.1 + 0.20*55 - 6 = 52.3)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ 0.02 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense Continuous Trap engine (15 copies) with 16 searchers gives high opening-hand functionality
  • Multiple independent threats that re-enter from GY or Spell/Trap Zone support recovery after interruption
  • High-ATK Extra Deck closing options (2800-3000 ATK) with Home Stadium chip damage

Weaknesses

  • No side deck, so no post-side adaptation
  • No hand traps or floodgates to stop an opponent's going-second combo
  • Several conditional or slow cards (Special Hurricane, That's 10, Armored Xyz, Full-Armored Xyz, Anubis GY requirement)
  • 14 distinct Extra Deck cards with mixed material requirements lower repeatability

Critical choke points

  • Continuous Trap in the Monster Zone gates most Argostars effects; without one the engine stalls
  • Level 4 non-Xyz monsters are needed as Xyz material; the Level 4 bodies are mostly Traps that must be Summoned first
  • Temple of the Kings is required for Scorpion of Serket and Anubis routes
Priority Remove Add Reason
1 Special Hurricane A side-deck slot or a Continuous Trap / Level 4 Warrior body Self-punishing against the deck's own Special Summons and the deck has no side plan
2 That's 10 A faster Argostars starter or searcher Slow to set up with 16 searchers already available; reduces conditional dead draws
3 One single-copy off-archetype Extra Deck card A second Utopia or Argostars Xyz Improves Extra Deck repeatability for the Xyz material lines

Evidence & confidence

  • Verified: Legal under OCG BanList; all cards Unlimited, no violations; Main 40 / Extra 15 / Side 0 counts and copy histogram; Exact-name Argostars purity 27.3%; core-group probability 0.98 (computed)
  • Observed: Usage stats: 9 of 16 archetype core cards present in this list
  • Inferred: Opening-hand consistency and Continuous Trap availability estimates; Combo ceiling and median from card text only (no recorded boards); Going-first and going-second scores from text, interaction density and hand-trap count
  • Provisional: Meta Power (null) and matchup fit (D13), since no dated metagame sample exists; Post-side score (D12) since no side deck exists
  • Data gaps: no combos supplied: combo floor/median/ceiling is text-only inference no tournament link: archetype meta-share and per-pilot record absent no win-rate telemetry in YGOVN (going-first/second, matchup, game-level, brick rates) Meta Power provisional unless a dated metagame sample is supplied no side deck: post-side behavior unobservable

More OCG Info

Argostars

Argostars Breakdown

 
 

 

 

 

 

 

 
 

 

 
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