Dragonmaid Deck #755329 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Chamber Dragonmaid x4, Kitchen Dragonmaid x3, Parlor Dragonmaid x3. Created Sep 26, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 09/26/2026
Main Deck (55)
- Burning Dragon x1
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Chamber Dragonmaid x4
- Dark End Evaporation Dragon x1
- Dragonmaid Ernus x1
- Dragonmaid Lorpar x1
- Dragonmaid Nudyarl x1
- Dragonmaid Tinkhec x1
- Droll & Lock Bird x1
- Ilios the Black Sun Dragon x1
- Kashtira Unicorn x1
- Kitchen Dragonmaid x3
- Laundry Dragonmaid x1
- Maxx "C" x1
- Mulcharmy Fuwalos x2
- Mulcharmy Purulia x2
- Nibiru, the Primal Being x1
- Nurse Dragonmaid x1
- Parlor Dragonmaid x3
- Red-Eyes Darkness Metal Dragon x1
- The Bystial Lubellion x1
- The Great Gallant Bandit x1
- Ash Blossom & Joyous Spring x2
- Effect Veiler x1
- Ghost Belle & Haunted Mansion x1
- Branded Lost x1
- Branded Regained x1
- Crossout Designator x1
- Dragonmaid Changeover x1
- Dragonmaid Hospitality x1
- Harpie's Feather Duster x1
- Heavy Storm x1
- Instant Fusion x1
- Lightning Storm x1
- Metamorphosis x1
- Sangen Kaimen x1
- Super Polymerization x1
- Ultimate Sky x1
- Dragonmaid Tidying x1
- Infinite Impermanence x2
- Red Reboot x1
- Skill Drain x1
- Solemn Judgment x1
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 38/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 53 |
| Going First | 56 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Fusion, Toolbox
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Fusion Summon Dragonmaid boss monsters (Sheou, House, Lady's, Tinkhec, Nudyarl, Ernus, Lorpar) and attack through a board kept clear by hand traps; Link and Fusion follow-up through Striker Dragon and Dragon fusion monsters, with Light and Darkness Dragonlord as a board-breaker finisher
- Turn 1 (going first): Open Dragonmaid level 2 to 3 monsters and Chamber Dragonmaid, use their on-summon searches to add Dragonmaid Changeover or Hospitality, then Fusion Summon a boss from the Extra Deck
- Turn 2 (going second): Use Ash Blossom, Maxx C, Droll and Lock Bird or Infinite Impermanence to stop the opponent's first play, then rebuild a Dragonmaid board and Fusion Summon a boss
- Recovery: Battle-phase return effects (Chamber, Kitchen, Parlor, Nurse, Laundry) recycle Dragonmaid monsters from hand and GY to replay the Level 7 or higher searchers
- After siding: Not evaluable: the deck has no Side Deck, so no post-side plan can be scored
Why it scores here
The deck reliably opens a Dragonmaid engine: the 17-copy archetype core has an estimated 86 percent chance of at least one starter in a 5-card opening hand (Inferred, hypergeometric). Its ten hand traps and Ash Blossom and Maxx C give it strong interruption coverage on the opponent's first play, which lifts the interaction and going-second scores. Conversion is unproven because no combos were recorded and the text-only read of its Fusion bosses gives a moderate ceiling, so the median output is scored lower than the cards' raw power. The score comes from consistency, interaction and bosses on the system, not from Dragonmaid being a popular archetype and not from averaging card scores. The deck is Illegal (4 Chamber Dragonmaid, 2 Striker Dragon), so the total is capped and labeled structural-only, and there is no Side Deck and no meta data to lift the score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one archetype core card in opening hand of 5) = 0.856 across 17 copies; starter density is high (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Many Dragonmaid monsters are redundant with on-summon searches, but 20 level-0 spells and traps and few conflicting starters add some dead draws (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No recorded boards exist, so the ceiling is a text-only read of Fusion boss effects and negates; moderate (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No combos evidence, so median output cannot be measured; scored conservatively from the same text read (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Battle-phase return effects and Dragonmaid recursion give several independent routes after one disruption; ten hand traps help (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Recursion through GY-to-hand effects (Changeover, Chamber, Nurse) regenerates resources; no measured economy (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Ten hand traps and Ash Blossom, Maxx C, Solemn Judgment, Skill Drain, Red Reboot and Crossout Designator layer broad negation (Inferred from text) |
| D8 | Going-Second & Board-Breaking Power | 60 | Hand traps and Droll and Lock Bird and Heavy Storm give going-second coverage, but no measured going-second split (Inferred) |
| D9 | Offensive Pressure & Closing Power | 65 | Fusion bosses at 2600 to 3500 ATK with piercing and direct-attack text give closing power in principle (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 55 | 55 Main Deck cards in range; 37 singletons and 20 level-0 spells and traps; Chamber over-limit lowers the score (Verified struct, Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | Extra Deck is full at 15 cards with 12 Fusion and 3 Link; Striker Dragon over-limit at 2 copies lowers it (Verified, Inferred) |
| D12 | Side Deck Adaptability | 10 | No Side Deck was supplied, so post-side adaptability cannot be assessed beyond the absence of a side (Provisional) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated meta sample, so format fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Fusion lines with several on-summon triggers and battle-phase choices are demanding to pilot (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 53, Going First ≈ 56, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: illegal_copy_limit (-8); banlist_exposure (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional), then illegal-deck modifiers (-12 total)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.86 · key two-card combo ≈ — · full-brick estimate ≈ 0.14 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Archetype core is dense (17 copies), so a starter is likely in opening hands
- Ten hand traps and several Limited negates give broad interaction
- Multiple Fusion bosses at 2600 to 3500 ATK with recursion
Weaknesses
- Illegal: Chamber Dragonmaid at 4 copies and Striker Dragon at 2 copies
- Sub-archetype spread is wide (only 35.7 percent exact-name purity), so the engine is less coherent
- No Side Deck, so no post-side adaptability
Critical choke points
- A single Fusion boss in the Extra Deck is the closing route; losing it to a board breaker removes the finisher
- Limited-copy cards (Maxx C, Heavy Storm, Solemn Judgment) limit repeatability
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Chamber Dragonmaid | none required; reduce to 3 copies | Restores legality. Chamber is the over-limit copy and is the first thing to fix. |
| 2 | 1 Striker Dragon | none required; reduce to 1 copy | Restores the Extra Deck copy limit. |
| 3 | 1 Maxx C or Heavy Storm | 1 Dragonmaid monster or on-theme Spell/Trap | Reduces reliance on Limited-copy cards and improves repeatability (Inferred). |
Evidence & confidence
- Verified: Legality: 55 Main, 15 Extra, 0 Side; Chamber Dragonmaid 4 vs 3 and Striker Dragon 2 vs 1 over copy limit; Banlist status of Limited and Semi-Limited cards per the evidence pack; Dragonmaid core is 17 copies with exact-name purity 35.7 percent
- Inferred: Hypergeometric starter access of about 0.86 for the archetype core; Interaction breadth from hand-trap and negate text; Going-second and closing estimates from card text
- Provisional: Meta power and matchup fit: no dated meta or tournament data; Side deck adaptability: no Side Deck
- Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot record absent no win-rate telemetry; going-first and going-second splits are Inferred Meta Power is Provisional unless a dated metagame sample is supplied no Side Deck in the export
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