Myutant Deck #755270 — Yu-Gi-Oh! OCG

Created by: YGO Mod (20517634)

Created On: 09/26/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Medium
25± 10/ 100
Power Score
Structural 58
Reliability 48
Going First 56
Going Second 64

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±10 · Confidence: Medium)

Overall score Value
Structural Deck Power 58
Going First 56
Going Second 64
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Extra Deck Synchro and Fusion beaters (Psychic End Punisher-style boards and P.U.N.K./Psychic Synchro bodies) reached through Myutant and Psychic searchers and Special Summon chains (Inferred from text); Myutant Beast and Myutant Synthesis backrow and board-control plays that convert a stalled board into a Fusion or Synchro finish (Inferred)
  • Turn 1 (going first): Open on Myutant M-05, Serene Psychic Girl or Mind Procedure to search a second Myutant or Psychic starter, then Synchro or Fusion Summon through Minimalian and Ghost Belle levels (Inferred; no recorded boards)
  • Turn 2 (going second): Hold Ash Blossom, Ghost Belle, Ghost Ogre and Nibiru as hand traps against the opponent's first engine play, then rebuild through Mulcharmy Fuwalos draws (Inferred)
  • Recovery: Recover through Myutant ST-46 and Myutant Mutant recursion from the Deck and GY, plus Prototype Psychic Blaster revival from the GY (Inferred from text)
  • After siding: No side deck is registered, so no post-side plan exists in this export; the best-of-3 plan is undefined until a side is built

Why it scores here

The deck is scored as a system and not as an average of card scores: the Myutant core (29 archetype-core copies, P(at least one in opening 5) ≈ 0.98) gives it reliable early access to a starter, and 12 hand traps plus Solemn Judgment, Crossout Designator and Rivalry of Warlords give it real interaction depth, especially going second (P(at least one hand trap in 6) ≈ 0.79). The Extra Deck is well balanced across 8 Synchro, 6 Fusion and 1 Xyz, which keeps closing options open. Those strengths are offset by a brick-prone mix of conflicting engines (Mulcharmy Fuwalos needs an empty field while Macro Cosmos and multiple traps fill it), no side deck, and no recorded boards, so the median is unmeasured. The list is Illegal under OCG copy limits (Kashtira Fenrir and Called by the Grave are Forbidden, and three Ash Blossom, three Super Polymerization and two Droll & Lock Bird exceed their legal copies), so the score is capped as theoretical/structural-only. Popularity was not rewarded: the archetype core stats only confirm the list is a real, accessible build.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 66 P(≥1 archetype-core card in opening 5) ≈ 0.98 across 29 core copies; the 3-copy starters sit at P ≈ 0.25 each in hand 5 (Inferred)
D2 Opening-Hand Quality & Brick Management 52 Many redundant hand traps and 10 searcher-text cards help, but Mulcharmy's empty-field requirement conflicts with Macro Cosmos and traps; estimated brick risk is moderate (Inferred)
D3 Combo Conversion & Ceiling 58 Text-only ceiling: Synchro/Fusion finishes from a Myutant or Psychic starter with a Psychic End Punisher-class body available, but no recorded boards to confirm (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards, so floor and median are unmeasured and held near the midpoint (Inferred; data gap)
D5 Interruption Resilience & Route Redundancy 66 Multiple hand traps (Ash, Ghost Belle, Ghost Ogre, Droll) and recursion through Myutant ST-46 and Mutant give several independent continuations after disruption (Inferred from text)
D6 Resource Economy, Recovery & Grind 60 Super Polymerization, Teleport Fusion and Myutant recursion recover some resources, but Extra Deck commitment is heavy (Inferred from text)
D7 End-Board & Interaction Quality 70 Solemn Judgment, Crossout Designator, Rivalry of Warlords, Macro Cosmos and multiple negation text effects give broad layered interaction (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 68 Hand-trap density going second is high (P ≈ 0.79 for at least one in hand 6) and Rivalry of Warlords and Macro Cosmos challenge established boards (Inferred)
D9 Offensive Pressure & Closing Power 62 Several 2400–3200 ATK Synchro and Fusion bodies can close, but none of the strongest closers in the usage list are in this build (Verified stat row plus Inferred)
D10 Main Deck Efficiency & Flexibility 55 55 main cards across 28 distinct names, with many singletons and 13 cards at over-limit or near-limit copies; compactness is moderate (Verified composition)
D11 Extra Deck Efficiency & Coverage 62 15 Extra Deck cards split 8 Synchro, 6 Fusion and 1 Xyz, with several bodies reachable through the archetype (Verified composition)
D12 Side Deck Adaptability 20 No side deck is registered (side_count 0), so post-side adaptability is effectively absent (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link, no meta-share and no matchup record; held at a provisional midpoint (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Fusion and Synchro chains with several decision points and an empty-field condition raise pilot load (Inferred from text)

How the score was computed

Strategy profile: Midrange. Structural ≈ 58, Going First ≈ 56, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: banlist_exposure (-10); engine_conflict (-2). Final formula: No reliable metagame: 0.80*Structural(58) + 0.20*TournamentReliability(48) + ContextModifiers(-12) = 44; the deck is Illegal (Forbidden Kashtira Fenrir x3 and Called by the Grave, plus over-limit copies), so per the rubric it is capped to 25 and labelled theoretical/structural-only


More OCG Info

Myutant

Myutant Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top