Magistus Deck #754623 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Aiwass, Divine Spirit of the Law x3, Aleister the Invoker x3, Aleister the Reminiscent x3. Created Sep 24, 2026 by YGO Mod.

Deck Magistus TCG

Created by: YGO Mod (20517634)

Created On: 09/24/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 17, 2026
34± 8/ 100
Power Score
Structural 46
Reliability 35
Going First 45
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 34/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 46
Going First 45
Going Second 50
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Combo
  • Secondary strategies: Toolbox
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Fusion Summon Invoked and Magistus boss monsters (Hyperinvoked Aeon, Invoked Elysium, Invoked Oceanus) from the Extra Deck using Aleister, Invocation and Super Polymerization as enablers (Inferred from card text); Link and Fusion follow-up via Endymion, Artemis and Aleister the Invoker of Madness; Mulcharmy draw pressure (Inferred)
  • Turn 1 (going first): Turn 1 Invocation or Super Polymerization into an Aleister-based Fusion, supported by Aleister the Reminiscent and Sacred Spirit Sword Aiwass searches (Inferred)
  • Turn 2 (going second): Use the 15 hand-trap and negation cards (Ash Blossom, Ghost Belle, Ghost Ogre, Infinite Impermanence, Droll and Lock Bird) to disrupt the opponent, then rebuild through Fusion Summons (Inferred)
  • Recovery: Graveyard recursion from Invocation, Aleister the Invoker and Ghost Belle, plus Mulcharmy draw effects (Inferred from card text)
  • After siding: Not evaluable: side_count is 0, so there is no post-side plan

Why it scores here

This list is scored as a structural, theoretical read only, because the deck is Illegal in TCG: it runs a Forbidden card (Dimension Shifter) and three copies each of three Semi-Limited cards. Its engine is Fusion Summoning through Aleister and Invocation, and the Extra Deck supplies strong bosses, but only 3 of 55 Main Deck cards are exact-name Magistus (4.3% exact-name purity) and 67 copies are off-archetype, so the engine is spread across Invoked, Mulcharmy, Solemn, Bystial, Harpie and Cyclone pieces. Going-second interaction is dense, with 15 hand-trap and negation cards (P at least one in a six-card hand is about 0.87, Inferred), which earns the interaction and going-second dimensions. No combo boards were recorded, so the ceiling and median are text-only inferences and are kept low. Archetype popularity is not used to earn points; the score is not an average of card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 52 P(at least one of a 3-copy starter in a 5-card opening hand) is about 0.25 and the archetype core group reaches about 0.65 (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Many dead or conflicting pieces: 15 hand-trap and negation cards plus 26 tech cards in a 55-card main deck (Inferred)
D3 Combo Conversion & Ceiling 40 No parseable combo boards, so the conversion ceiling is text-only (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so the median output is unknown and kept low (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Two or more independent interaction lines exist through hand traps and Fusion follow-ups, but there is no board data (Inferred)
D6 Resource Economy, Recovery & Grind 45 Searcher text covers 19 cards with about 0.89 chance of one in hand; recursion exists but the resource loop is not measured (Inferred)
D7 End-Board & Interaction Quality 60 Interaction density is high (15 negation-text cards, 24 removal-text cards); the Forbidden and over-limit pieces weaken it (Inferred)
D8 Going-Second & Board-Breaking Power 55 Going-second hand-trap coverage is about 0.87 for one or more in a six-card hand (Inferred)
D9 Offensive Pressure & Closing Power 45 Closing relies on Extra Deck bosses, with no end-board or win-rate data (Inferred)
D10 Main Deck Efficiency & Flexibility 35 27 distinct main cards with 10 singletons and 11 triples; the list is diluted across sub-archetypes (Verified composition, Inferred consequence)
D11 Extra Deck Efficiency & Coverage 50 11 Fusion and 4 Link Extra Deck cards with a high share of Invoked and Aleister boss options (Verified composition)
D12 Side Deck Adaptability 20 No side deck (side_count 0), so post-side adaptability is effectively absent (Verified)
D13 Matchup Coverage & Format Fit 20 No tournament link or dated metagame sample; archetype share is unavailable (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Fusion chains and many hand-trap timing decisions make play demanding (Inferred)

How the score was computed

Strategy profile: Combo primary, no separate secondary blend applied. Structural ≈ 46, Going First ≈ 45, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (Illegal list) (-10). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 43.8, then Illegal-deck cap via banlist-exposure modifier (-10) = 34

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap and negation coverage for going second
  • Strong Extra Deck boss options (Hyperinvoked Aeon, Invoked Elysium, Invoked Oceanus) with recursion via Invocation

Weaknesses

  • Illegal in TCG: Forbidden Dimension Shifter and three over-limit Semi-Limited cards
  • Low exact-archetype purity (4.3%) and a diluted engine across several sub-archetypes
  • No side deck

Critical choke points

  • Aleister monsters and Invocation spells are the single route into most Fusion bosses
  • Any Forbidden or over-limit card removal from the list changes the engine density
Priority Remove Add Reason
1 Dimension Shifter A legal Spellcaster or Aleister tech card Forbidden in TCG; the deck cannot be legally played with it
2 One copy each of Ash Blossom, Super Polymerization and Solemn Warning Legal-count alternatives within the Semi-Limited cap Each is run 3 copies against a legal limit of 2

Evidence & confidence

  • Verified: Illegal status with Forbidden and over-limit cards listed in legality; Main 55 and Extra 15 within size rules, side 0; Archetype purity 4.3% and 11 Fusion and 4 Link Extra Deck cards from composition
  • Inferred: Starter hypergeometric odds (0.25 for a 3-copy starter in hand five); Hand-trap coverage (about 0.87 going second); Interaction density and the Fusion-chain pilotability read from card text
  • Provisional: Meta power and matchup fit (no dated metagame sample)
  • Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot record absent no side deck supplied; post-side plan cannot be assessed no win-rate telemetry; going-first and going-second splits are Inferred Meta Power is Provisional unless a dated metagame sample is supplied

More TCG Info

Magistus

Magistus Breakdown

 
 

 

 

 

 

 

 
 

 

 
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