Mitsurugi Deck #754591 — Yu-Gi-Oh! TCG

57 Main, 15 Extra, incl. Mitsurugi no Mikoto, Aramasa x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Sep 24, 2026 by YGO Mod.

Deck Mitsurugi TCG

Created by: YGO Mod (20517634)

Created On: 09/24/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 30, 2026
25± 8/ 100
Power Score
Structural 50
Reliability 35
Going First 48
Going Second 45

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 50
Going First 48
Going Second 45
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Combo
  • Format: tcg

Legality

Main 57 / Extra 15 / Side 0 — status: Illegal. 11 violation(s).

Identity & game plan

  • Win condition: Ritual Summon Reptile boss monsters (Ame no Murakumo no Mitsurugi, Lava Golem, Ruler of the End of the World) through Mitsurugi Ritual and Mitsurugi Ritual-family spells, then press with the board; Link and Xyz extra-deck bosses (Ragnaraika Selene Snapper, Tornado Dragon, Super Starslayer TY-PHON) once the Ritual board is established
  • Turn 1 (going first): Turn 1 search through Mitsurugi monsters and Mitsurugi Prayers or Mitsurugi Ritual, then Ritual Summon a Reptile boss; the legal list has no complete deterministic opening (no combo data supplied)
  • Turn 2 (going second): Use the six-card hand to hold Ash Blossom, Droll and Dominus Impulse for interaction, then rebuild a Ritual board; Forbidden Dimension Shifter and Called by the Grave cannot be run in a legal list
  • Recovery: Recover through Pre-Preparation of Rites, Futsu no Mitama no Mitsurugi and Mitsurugi no Miko, Wousu; Ragged Records and Mitsurugi Mirror return Ritual monsters from the GY (Inferred from card text)
  • After siding: Not evaluable: the deck has an empty Side Deck (0 cards), so no post-side plan exists

Why it scores here

The deck's reliable opening rests on its Mitsurugi core: the hypergeometric estimate puts at least one archetype-core card in a 5-card opening hand at about 0.97 (Inferred), so the Ritual engine is usually reachable on turn 1 or 2. Its ceiling is a Ritual boss plus Ame no Murakumo's board-wipe effect, and its interaction (Ash Blossom, Droll and Lock Bird, Dominus Impulse, Mitsurugi Great Purification, Lightning Storm) gives the deck a layered end board. Those strengths are offset by an illegal list: six Forbidden cards and several Limited or Semi-Limited copy overages, which caps the evaluation as theoretical and structural only. No combo recordings, tournament results or side deck exist, so median output, going-second performance and matchup fit are estimates. The score comes from the deck's consistency, median output and interaction taken together as a system; it is not the average of the card scores, and the archetype's popularity earned no points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(at least one archetype-core card in opening hand of 5) = 0.966 across 27 core copies; Ritual engine needs Mitsurugi Ritual plus a Ritual boss, so accessibility is Inferred (Inferred)
D2 Opening-Hand Quality & Brick Management 52 Duplicated copies of Pre-Preparation, Mitsurugi Prayers and Ash Blossom plus 13 single-copy cards dilute hands; estimated brick rate from composition and text (Inferred)
D3 Combo Conversion & Ceiling 45 No combos supplied; ceiling read from text as Ruler or Murakumo Ritual Summon plus a board-wipe effect (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so median output is estimated from the number of Ritual-dependent lines and the 20 searcher-text cards (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Multiple Mitsurugi searchers and recursion (Futsu no Mitama, Ragged Records) give independent lines after one disruption; no board data to confirm (Inferred)
D6 Resource Economy, Recovery & Grind 55 20 searcher-text cards and recursion through the GY support regrowth, but many cards are one-shot (Inferred)
D7 End-Board & Interaction Quality 62 Ash Blossom, Droll and Lock Bird, Dominus Impulse, Great Purification, Lightning Storm and Dimensional Fissure give layered interaction (Inferred semantic read of card text)
D8 Going-Second & Board-Breaking Power 50 Six hand traps give about 0.50 chance of at least one in a 6-card going-second hand (Inferred); Forbidden board breakers cannot be used in a legal list
D9 Offensive Pressure & Closing Power 62 Ruler 3000 ATK, Murakumo 3200 ATK and Super Starslayer 2900 ATK provide closing bosses (Verified stat, Inferred close)
D10 Main Deck Efficiency & Flexibility 38 57 main-deck cards with 29 distinct names and 12 cards at 3 copies; over-saturated for a legal 40 to 60 slot list (Inferred)
D11 Extra Deck Efficiency & Coverage 50 14 distinct Extra Deck cards across Link, Xyz, Synchro and Fusion with 2 Forbidden Extra Deck cards removed from consideration (Verified composition)
D12 Side Deck Adaptability 10 Side Deck is empty (0 cards), so there is no post-side adaptability (Verified composition)
D13 Matchup Coverage & Format Fit 35 No tournament link or dated meta sample; archetype share unavailable, so matchup fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 40 Ritual Summon chains with tribute-cost requirements and multi-step Mitsurugi lines demand substantial pilot decisions (Inferred)

How the score was computed

Strategy profile: Midrange primary, Toolbox secondary, not separately weighted. Structural ≈ 50, Going First ≈ 48, Going Second ≈ 45, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist_exposure (-12); empty_side_deck (0); illegal_cap (-10). Final formula: Illegal cap: 0.80*Structural(50) + 0.20*TournamentReliability(35) + Modifiers(-12) = 35, capped to 25 for an illegal list; theoretical and structural only, Meta provisional

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Strong archetype core with a high opening-hand presence (about 0.97 for at least one core card)
  • Layered interaction in the main deck: Ash Blossom, Droll and Lock Bird, Dominus Impulse, Great Purification and Lightning Storm
  • Several 3000-plus ATK Ritual and Xyz bosses with a Ritual board-wipe effect

Weaknesses

  • Illegal as built: six Forbidden cards and several copy-limit overages
  • Main deck of 57 cards is bloated and carries 12 cards at 3 copies
  • Empty side deck: no post-side plan
  • No combo or tournament evidence to confirm median output or matchup fit

Critical choke points

  • Mitsurugi Ritual and the Ritual boss must both be live for the main engine to close
  • The Forbidden board-breakers cannot be legally replaced by a copy in the current list, so the closing plan depends on the Ritual boss
Priority Remove Add Reason
1 Albion the Branded Dragon, Ame no Habakiri no Mitsurugi, Called by the Grave, Dimension Shifter, Number 41, Number 60 Legal Mitsurugi Ritual boss or searcher replacements Six Forbidden cards make the list illegal; removing them is required before any normal score can apply
2 2 copies of Pre-Preparation of Rites, 2 copies of Mitsurugi Prayers, 1 copy of Ash Blossom & Joyous Spring, 1 copy of Droll & Lock Bird, 1 copy of Dominus Impulse Non-duplicated legal cards (for example single-copy Mitsurugi searchers) Copy-limit overages on Limited and Semi-Limited cards
3 Excess copies of Mulcharmy and Ame no Murakumo beyond the copy limit A 15-card side deck with Mitsurugi-compatible answers Empty side deck gives D12 nothing to work with, and 57 main cards exceed a streamlined build

Evidence & confidence

  • Verified: Illegal status: six Forbidden cards and several Limited and Semi-Limited copy overages in the legality block; Main size 57, Extra 15, Side 0 against the TCG size rules; Hypergeometric archetype-core probability 0.966 with 27 core copies
  • Inferred: Ritual engine accessibility and brick estimate from composition and text; Interaction quality from card-text semantic reads; Going-second hand-trap estimate of about 0.50
  • Provisional: Meta Power (null), matchup fit and tournament reliability, pending a dated meta sample
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first, going-second, matchups or brick rates Side deck is empty, so no post-side evidence exists Deck title is null

More TCG Info

Mitsurugi

Mitsurugi Breakdown

 
 

 

 

 

 

 

 
 

 

 
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