Invoked Deck #754477 — Yu-Gi-Oh! TCG
Created by: YGO Mod (20517634)
Created On: 09/23/2026
Main Deck (55)
- Aiwass, Divine Spirit of the Law x3
- Aleister the Invoker x3
- Aleister the Reminiscent x1
- Artifact Lancea x2
- Droll & Lock Bird x2
- Fabled Lurrie x1
- Fiendsmith Engraver x3
- Lacrima the Crimson Tears x1
- Lava Golem x1
- Mulcharmy Fuwalos x3
- Phara the Primordial Goddess x1
- Santa Claws x1
- Sorcerer of the Swamp x2
- Virakam, the Divine Spirit of Artifice x1
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x1
- Called by the Grave x1
- Crossout Designator x1
- Fiendsmith's Tract x3
- Forbidden Droplet x3
- Invocation x2
- Invocation - "Sword" x2
- Lightning Storm x2
- Magical Meltdown x3
- Pot of Sloth x1
- Sacred Spirit Sword Aiwass x3
- Triple Tactics Talent x1
- Triple Tactics Thrust x1
- Fiendsmith in Paradise x1
- Solemn Judgment x1
- Solemn Warning x1
Extra Deck (15)
- Fiendsmith's Desirae x1
- Fiendsmith's Lacrima x1
- Hyperinvoked Aeon x1
- Invoked Baybarron x1
- Invoked Caliga x1
- Invoked Elysium x1
- Invoked Mechaba x1
- Invoked Oceanus x1
- Invoked Sorath x1
- Aleister the Invoker of Madness x1
- Fiendsmith's Agnumday x1
- Fiendsmith's Requiem x1
- Fiendsmith's Sequence x1
- Salamangreat Almiraj x1
- D/D/D Wave High King Caesar x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 59.5 |
| Going First | 60 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 48 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Toolbox
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status: Illegal. 8 violation(s).
Identity & game plan
- Win condition: Fusion and Link boss monsters from the Extra Deck (Hyperinvoked Aeon, Invoked Elysium, Fiendsmith's Desirae, Fiendsmith's Lacrima) closing through board pressure; Link and Fusion follow-ups from Aleister and Fiendsmith lines once the first starter resolves
- Turn 1 (going first): Open Aleister the Invoker or Aiwass, search with the Invoked and Fiendsmith searchers, and build toward a Fusion Summon of a boss monster
- Turn 2 (going second): Hold Ash Blossom and Droll & Lock Bird as hand interaction, then use a hand-trap-supported turn to start the Fusion line
- Recovery: Rebuild from the GY using Aleister the Invoker, Invocation, and Fiendsmith's Lacrima recursion effects
- After siding: Not evaluable: the deck has no Side Deck (side_count 0)
Why it scores here
The deck is scored as a system, not as an average of its cards. Its consistency is driven by 21 searcher-text cards, a 92% chance of at least one searcher in the opening five, and about a 94% chance of at least one archetype-core card, which together make the engine reliably live. Its ceiling comes from Fusion and Link bosses such as Hyperinvoked Aeon, Invoked Elysium, and Fiendsmith's Desirae, which can close the game once the line resolves. Its floor is weaker: there are no recorded boards, so median output is an inference, and the deck has 16 singletons plus several dead-in-some-hands cards such as Lava Golem and Santa Claws. The score is capped at 30 because the list is illegal: Ash Blossom, Fiendsmith Engraver, Fiendsmith's Tract, and Droll & Lock Bird exceed their limits, and four Forbidden cards are present. Popularity did not earn points; usage stats only confirm the list is a real Invoked/Fiendsmith build.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(at least 1 Aleister in a 5-card opening hand) = 0.25 for 3 copies; searcher-text group P(at least 1 in 5) = 0.92 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Multiple searchers and hand traps keep hands functional, but Lava Golem, Santa Claws, and Fabled Lurrie are awkward to use as hand cards (Inferred) |
| D3 | Combo Conversion & Ceiling | 70 | Extra Deck bosses (Hyperinvoked Aeon, Invoked Elysium, Desirae, Lacrima) give a high text-read ceiling; no parseable boards to verify it (Inferred) |
| D4 | Combo Floor & Median Output | 45 | combos_evidence contains 0 boards, so the median is a text-only guess with low confidence (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Ash Blossom, Droll, Ghost Belle, and Artifact Lancea give interaction, and two independent engines (Invoked, Fiendsmith) give some redundancy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Pot of Sloth and multiple searchers offer card flow, but nothing recovers resources in a reliable loop (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | Solemn Judgment, Solemn Warning, Ash Blossom, Droll, and Virakam supply interaction; the Forbidden cards would have added more but are not legal (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 60 | Hand traps supported at roughly 63% for going second; Lightning Storm and Magical Meltdown add some board breaking (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Boss ATK up to 3800 (Hyperinvoked Aeon) and 3200 (Elysium), with direct text sparse (Verified stat, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 55 main cards with 31 distinct names and 22.9% exact-name archetype purity; extra copies of restricted cards reduce efficiency (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 65 | 15 Extra slots filled with 9 Fusion, 5 Link, and 1 Xyz; the Extra Deck is well used but depends on Aleister (Verified composition) |
| D12 | Side Deck Adaptability | 15 | No Side Deck (side_count 0), so post-side adaptability cannot be assessed (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | tournament_context unavailable and no dated metagame sample supplied, so the score is a placeholder (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multiple Fusion, Link, and searcher steps with several decision points lower repeatability (Inferred) |
How the score was computed
Strategy profile: Combo primary; D13 kept at a placeholder 50 because no meta sample exists. Structural ≈ 59.5, Going First ≈ 60, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: Banlist exposure (-12); Illegal-deck cap (0). Final formula: Theoretical 0.80*Structural(59.5) + 0.20*TournamentReliability(48) = 57.2, then modifiers, then capped at 30 because the deck is Illegal (no normal Final Contextual score)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Searcher density (21 searcher-text cards) makes the engine reliably accessible
- Extra Deck bosses give a strong closing ceiling
- Multiple hand traps and negation text support interaction on both turns
Weaknesses
- The list is illegal: four Forbidden cards and four over-limit cards
- No Side Deck, so best-of-3 adaptation is absent
- Dependence on Aleister and Fusion materials makes the line fragile to one interruption
Critical choke points
- Aleister the Invoker or Aiwass as the Fusion starter
- Fusion materials from the hand or field, which are exposed to hand traps
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Called by the Grave, Triple Tactics Talent, Crossout Designator, D/D/D Wave High King Caesar | Legal replacements from the same archetype (not chosen by this evaluation) | Restores legality; without it the deck cannot receive a normal score |
| 2 | Excess copies of Ash Blossom (3 to 2), Fiendsmith Engraver (3 to 1), Fiendsmith's Tract (3 to 1), Droll & Lock Bird (2 to 1) | One-of or two-of alternatives from the Invoked or Fiendsmith pool | Brings the copy counts within the Limited and Semi-Limited caps |
| 3 | No change | A Side Deck of 15 cards | The deck has none, so post-side adaptation is untested |
Evidence & confidence
- Verified: Deck is Illegal: 8 copy-limit violations including 4 Forbidden cards; Main 55, Extra 15, Side 0 are within size rules; Archetype purity 22.9% exact name; spread across Invoked, Fiendsmith, and generic cards; Hypergeometric draw odds from the resolved list
- Inferred: Engine consistency from the probabilities and searcher count; Combo ceiling from card text (no boards recorded); Interaction quality from text roles; Going-second hand-trap coverage
- Provisional: Median output (no recorded boards); Matchup and format fit (no meta sample); Side deck adaptability (no Side Deck)
- Data gaps: no combos supplied: combo floor, median, and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied no Side Deck (side_count 0)
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