Blue-Eyes Deck #754367 — Yu-Gi-Oh! Master Duel
42 Main, 15 Extra, incl. Primite Dragon Ether Beryl x3, Ash Blossom & Joyous Spring x3, Fydraulis Harmonia x3. Created Sep 23, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 09/23/2026
Main Deck (42)
- Bystial Magnamhut x1
- Droll & Lock Bird x2
- Maxx "C" x1
- Primite Dragon Ether Beryl x3
- Blue-Eyes White Dragon x2
- Ash Blossom & Joyous Spring x3
- Effect Veiler x2
- Fydraulis Harmonia x3
- Ghost Ogre & Snow Rabbit x2
- Maiden of White x3
- Sage with Eyes of Blue x3
- Mausoleum of White x1
- Primite Drillbeam x1
- Primite Lordly Lode x3
- Roar of the Blue-Eyed Dragons x1
- Triple Tactics Talent x1
- Wishes for Eyes of Blue x2
- Dominus Purge x3
- Infinite Impermanence x3
- Majesty of the White Dragons x1
- True Light x1
Extra Deck (15)
- Blue-Eyes Tyrant Dragon x1
- Neo Blue-Eyes Ultimate Dragon x1
- Hieratic Seal of the Heavenly Spheres x1
- Spirit with Eyes of Blue x2
- Ancient Fairy Life Dragon x1
- Baronne de Fleur x1
- Blue-Eyes Spirit Dragon x2
- Blue-Eyes Ultimate Spirit Dragon x1
- Cosmic Blazar Dragon x1
- Crimson Dragon x1
- Despian Luluwalilith x1
- Lightstorm Dragon x1
- Golden Cloud Beast - Malong x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 59/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 64 |
| Going First | 62 |
| Going Second | 68 |
| Meta Power | provisional |
| Tournament Reliability | 58 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: master-duel
Legality
Main 42 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Synchro, Fusion and Link boards built from Blue-Eyes Ultimate Spirit Dragon, Neo Blue-Eyes Ultimate Dragon, Blue-Eyes Tyrant Dragon and Blue-Eyes Spirit Dragon, with Spirit with Eyes of Blue as the Link extender; Cosmic Blazar Dragon and Lightstorm Dragon as negate-and-removal boards once the field is established
- Turn 1 (going first): Normal Summon Sage with Eyes of Blue or Maiden of White to search or send, use Primite Lordly Lode to search Primite and summon a Normal Monster, then Synchro or Link into a board while holding Ash Blossom, Ghost Ogre or Effect Veiler
- Turn 2 (going second): Hold 13 hand-trap and negate effects (Ash Blossom, Ghost Ogre, Effect Veiler, Droll & Lock Bird, Infinite Impermanence, Dominus Purge, Maxx C) to stop the opponent's set-up, then rebuild through Spirit with Eyes of Blue and a Blue-Eyes Synchro or Fusion
- Recovery: Recover through Mausoleum of White, Roar of the Blue-Eyed Dragons (Blue-Eyes revival from Deck, GY or banishment), Spirit with Eyes of Blue's search, and the Sage and Maiden chain back to Blue-Eyes White Dragon
- After siding: Not applicable: Master Duel has no sideboarding and the deck runs 0 side cards, so no post-side plan is scored
Why it scores here
The deck reliably opens through searchers and Normal Summon enablers (Sage with Eyes of Blue, Maiden of White, Primite Lordly Lode) and has a high chance of at least one searcher in hand, so the engine is accessible on most turns (Inferred). Its main strength is interaction on the system: about 13 hand traps and 12 negation-text cards give strong going-second protection and layered end-board defence. The conversion ceiling is high because the Extra Deck holds multiple 3000+ ATK boards and Link/Synchro extenders, but no recorded boards exist, so median output is scored conservatively. The score comes from consistency, interaction and median output as one system, not from Blue-Eyes being a popular archetype and not from averaging card scores; usage statistics only confirm that the list is a real, accessible build. Weak points are the 19% exact-name Blue-Eyes purity (Primite, Dominus, Bystial and Fleur pieces compete for slots), only 2 copies of the Normal-Summon-dependent Blue-Eyes White Dragon, and no sideboard.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 66 | P(at least one searcher in opening hand of 5) ≈ 0.86 and 3-copy Sage/Maiden/Primite Lordly Lode give multiple starters; Blue-Eyes White Dragon at 2 copies is ≈ 0.23 per opening hand (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 52 | Hand-trap and searcher density is high, but Mausoleum, Triple Tactics Talent, Majesty and Drillbeam are situational and off-archetype copies are 46 of 57 main-deck slots, so brick risk is moderate (Inferred) |
| D3 | Combo Conversion & Ceiling | 68 | No parseable recorded boards; ceiling inferred from card text of Neo Blue-Eyes Ultimate, Blue-Eyes Ultimate Spirit and Blue-Eyes Tyrant with 2 Blue-Eyes Spirit Dragons and Link extenders (Inferred) |
| D4 | Combo Floor & Median Output | 55 | No combo median observed; floor is lowered by the Normal-Summon dependence and conflicts between Primite and Blue-Eyes lines (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 70 | Multiple independent routes through Sage, Maiden, Spirit with Eyes of Blue, Mausoleum and Roar, plus 2 recovery-capable negates (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 66 | Searcher text density and recursion (Spirit with Eyes of Blue, Mausoleum, Roar) support grind; no resource signature was recorded (Inferred) |
| D7 | End-Board & Interaction Quality | 80 | 16 removal-text and 12 negation-text cards, with layered Trap and Quick-Play interaction (Droll & Lock Bird is Semi-Limited) (Verified card text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 74 | Going-second hand-trap probability is ≈ 0.91 and the Extra Deck has multiple negate-capable boards (Inferred) |
| D9 | Offensive Pressure & Closing Power | 72 | Board ATK reaches 3400 to 4500 with Blue-Eyes Tyrant and Neo Blue-Eyes; piercing and direct text is limited (Verified stats, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 58 | 42 main-deck cards with 24 three-copy slots and 8 single-copy slots; exact-name purity is 19.3% so the main deck is partly generic (Verified composition, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 62 | 15 Extra Deck cards across 13 distinct names cover Synchro, Fusion and Link access with several flex slots (Verified composition) |
| D12 | Side Deck Adaptability | 40 | Master Duel has no sideboarding and the deck runs 0 side cards, so this is scored conservatively as a neutral-to-low provisional value (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or archetype meta-share in the export; format fit cannot be verified (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Synchro, Fusion and Link lines with many hand-trap timing decisions (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 64, Going First ≈ 62, Going Second ≈ 68, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: banlist exposure (-1); engine conflicts (-2); Normal-Summon dependence (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; 0.80*64 + 0.20*58 = 62.8, then -4 modifiers = 58.8 rounded to 59)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.86 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Strong going-second hand-trap and negate density (13 hand traps, 12 negation texts)
- Compact searcher package with 3 Sage, 3 Maiden and 3 Primite Lordly Lode
- High-ATK Synchro, Fusion and Link boards from a 15-card Extra Deck with multiple summon routes
- Real and accessible build: the core Blue-Eyes and Primite cards match the usage statistics
Weaknesses
- Blue-Eyes White Dragon is only 2 copies and Normal-Summon dependent, so the core starter is unreliable
- Exact-name Blue-Eyes purity is only 19.3%; the deck mixes Primite, Dominus, Bystial, Fleur and Hieratic
- No sideboard, so no adaptation in ranked play
- No recorded boards or win-rate data; combo output is text-inferred only
Critical choke points
- Normal Summon of Blue-Eyes White Dragon for Blue-Eyes Synchro and Fusion lines
- Survival of Spirit with Eyes of Blue into a Link boss against negate-heavy interaction
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Triple Tactics Talent | Blue-Eyes White Dragon or a Blue-Eyes searcher | Reduces off-plan dead cards and gives a more reliable Normal Summon starter (Inferred) |
| 2 | Mausoleum of White | a third Blue-Eyes White Dragon-compatible starter | Mausoleum is a situational single copy; a Blue-Eyes starter improves the opening-hand bootstrap (Inferred) |
Evidence & confidence
- Verified: Main deck 42 and Extra Deck 15 are within Master Duel size rules; Restricted cards Bystial Magnamhut (1), Maxx "C" (1) and Droll & Lock Bird (2) are at legal copy counts; Card text and stats for all resolved cards; Usage statistics show the Blue-Eyes core and Primite staples are standard
- Inferred: Starter access ≈ 0.86 via searcher density; Brick rate is moderate from off-archetype and situational copies; Going-second strength from hand-trap probability ≈ 0.91; Ceiling from text read of Extra Deck boards
- Provisional: Meta and format fit are unverified; no dated metagame sample or tournament link; Side adaptability is neutral because Master Duel has no sideboarding
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Deck title is null in the export
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