Dracotail Deck #754338 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Dracotail Faimena x3, Lava Golem x3, Mulcharmy Fuwalos x3. Created Sep 22, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 09/22/2026
Main Deck (55)
- Aluber the Jester of Despia x1
- Dracotail Faimena x3
- Dracotail Lukias x2
- Dracotail Mululu x1
- Dracotail Pan x2
- Dracotail Phryxul x1
- Dracotail Urgula x2
- Droll & Lock Bird x2
- Fallen of Albaz x1
- Fallen of the White Dragon x1
- Lava Golem x3
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Nibiru, the Primal Being x3
- Ash Blossom & Joyous Spring x3
- Blazing Cartesia, the Virtuous x2
- Ghost Ogre & Snow Rabbit x3
- Guiding Quem, the Virtuous x1
- Incredible Ecclesia, the Virtuous x2
- Branded Fusion x1
- Branded in High Spirits x3
- Branded Opening x2
- Called by the Grave x1
- Forbidden Droplet x2
- Ketu Dracotail x1
- Rahu Dracotail x1
- The Fallen & The Virtuous x2
- Triple Tactics Talent x1
- Dracotail Flame x1
- Dracotail Horn x1
- Dracotail Sting x1
Extra Deck (15)
- Alba-Lenatus the Abyss Dragon x1
- Albion the Branded Dragon x2
- Dracotail Arthalion x2
- Granguignol the Dusk Dragon x2
- Lubellion the Searing Dragon x1
- Mirrorjade the Iceblade Dragon x1
- Rindbrumm the Striking Dragon x1
- Secreterion Dragon x1
- The Dragon that Devours the Dogma x1
- Titaniklad the Ash Dragon x1
- Despian Luluwalilith x1
- Ecclesia and the Dark Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 56 |
| Going First | 58 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 48 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Stun
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 7 violation(s).
Identity & game plan
- Win condition: Fusion Summon Dracotail and Albaz-linked boss monsters (Arthalion, Fallen of Albaz routes, Lava Golem) for board pressure; Recursion and draw from Dracotail Spell/Traps and Dracotail monsters in GY to rebuild after interaction
- Turn 1 (going first): Search a Dracotail or Branded starter with Ketu/Lukias/Blazing Cartesia, then Fusion Summon a boss using Faimena or Pan as material; hold Ash and Droll for the opponent's first activation
- Turn 2 (going second): Hand-trap the opponent's first summon or Fusion line with Ash, Ghost Ogre or Droll, then rebuild through Mulcharmy draw and Dracotail recursion
- Recovery: Return Dracotail monsters from GY via Phryxul and Pan, and redraw with Dracotail Flame, Horn or Sting
- After siding: Not evaluable: the deck runs no side deck, so there is no post-side plan
Why it scores here
The deck's starters are reasonably redundant: the archetype core is at least one in hand in about 96% of 5-card hands (Inferred), and 15 searcher-text cards support a Fusion line. Interaction is deep, with 11 hand traps, 9 negation texts and 13 removal texts, which lifts end-board and going-second scores. The score comes from consistency and interaction on the system as a whole, not from averaging card scores, and not from Dracotail's popularity, which earned no points. The list is Illegal: three Forbidden cards and four over-limit cards cap the result, so the 30 shown is a theoretical cap and not a normal Final Contextual score. The structural read is about 56 before the cap, with no combo, median, matchup or side-deck data to confirm it.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(>=1 archetype core card in opening hand of 5) = 0.959; 2-card bootstrap via searchers, but the Fusion starter density is only 0.25 per 3-copy card (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | Hand-trap-heavy main (11) increases dead-card risk going first; full-brick proxy 0.041 (Inferred) |
| D3 | Combo Conversion & Ceiling | 58 | No recorded boards; Fusion-line ceiling inferred from text such as Arthalion and Lava Golem (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards, so median and floor are unknown and set near neutral (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Dracotail recursion (Phryxul, Pan, Urgula) plus 6 Quick-Play and hand-trap interaction give alternate lines (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 65 | Draw-on-send traps (Flame, Horn, Sting) and 15 searcher-text cards recover resources (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Interaction density from 9 negation and 13 removal text hits plus 11 hand traps (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 65 | Going-second hand-trap density: P(>=1 hand trap in 6 cards) = 0.757; Droll, Ash and Ghost Ogre answer boards (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Board ATK from Arthalion 3000, Lava Golem 3000 and Pan 2700; Albion, the strongest finisher, is Forbidden (Verified card text, Inferred impact) |
| D10 | Main Deck Efficiency & Flexibility | 45 | Off-archetype copies 52 of 55; exact-name purity 25.7%; Branded, Mulcharmy, Despia and Albaz sub-archetypes compete for slots (Verified count) |
| D11 | Extra Deck Efficiency & Coverage | 50 | Extra Deck is 13 Fusion and 2 Synchro, with several non-Dracotail targets and 2 Forbidden Albion copies (Verified composition) |
| D12 | Side Deck Adaptability | 15 | Side deck is 0 cards; no post-side adaptation exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link and no meta-share data; format fit is Provisional |
| D14 | Pilotability & Error Tolerance | 35 | Multi-step Fusion chains with Branded, Mulcharmy and Despia interplay, and many decision points (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 56, Going First ≈ 58, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: Banlist exposure (-8); Engine conflict (-3). Final formula: Illegal cap: Structural 56 and TournamentReliability 48 give 0.80*56 + 0.20*48 = 54.4 before modifiers; the deck is Illegal, so the final is capped to 30 as theoretical/structural-only
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.96 · key two-card combo ≈ — · full-brick estimate ≈ 0.04 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense searcher and starter redundancy for the archetype core (96% at least one in hand of 5)
- Strong interaction suite: 11 hand traps, 9 negation texts and 13 removal texts
- Recursion and draw-on-send Dracotail Spell/Traps give resource recovery
Weaknesses
- Illegal list: 3 Forbidden cards and 4 over-limit cards
- Zero side deck, so no best-of-3 adaptation
- Off-archetype spread (52 of 55 cards) splits the engine across Branded, Mulcharmy, Despia and Albaz
- No recorded combos, so the ceiling and median are unverified
Critical choke points
- Albion the Branded Dragon is Forbidden and the deck's main finisher line depends on it
- Fusion Summon access depends on Branded Fusion and Fallen of Albaz, both single-copy or low-count
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Albion the Branded Dragon x2, Called by the Grave x1, Triple Tactics Talent x1 | Legal Dracotail or Dogmatika Fusion targets and a replacement interaction card | These cards are Forbidden, so the deck cannot be played as built |
| 2 | Ash Blossom & Joyous Spring x1, Branded in High Spirits x2, Branded Opening x1, Droll & Lock Bird x1 | Reduce each to its legal copy limit | Over-limit copies make the list Illegal even after the Forbidden cards are removed |
| 3 | Mulcharmy Fuwalos x3 and Mulcharmy Purulia x2 (off-engine draw) | Dracotail or Fusion-enabling cards | The Mulcharmy copies do not feed the Fusion line and dilute the engine |
| 4 | Nothing | A 15-card side deck of hand traps and Dracotail-specific answers | The deck has no side deck, which removes any post-side plan |
Evidence & confidence
- Verified: Legality status Illegal with 7 violations; Main 55, Extra 15, Side 0 counts; Forbidden status for Albion, Called by the Grave and Triple Tactics Talent; Exact-name purity 25.7%
- Inferred: Starter redundancy 0.959 and brick proxy 0.041 from hypergeometric draw odds; Interaction density from card-text hints; Going-second hand-trap probability 0.757
- Provisional: Meta power (no dated sample); Matchup and format fit (no tournament link); Combo median and floor (no recorded boards)
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied
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